Core/Creature: rename CREATURE_FLAG_EXTRA_IGNORE_COMBAT into CREATURE_FLAG_EXTRA_CANNOT_ENTER_COMBAT

Port From (https://github.com/TrinityCore/TrinityCore/commit/53d19b09f4de7c092747663ae7e1a01c0df553bf)
This commit is contained in:
hondacrx
2022-05-29 16:18:29 -04:00
parent bf6fec2eb2
commit 4de86618f3
5 changed files with 9 additions and 9 deletions
+1 -1
View File
@@ -55,7 +55,7 @@ namespace Game.Entities
uint[] m_baseAttackSpeed = new uint[(int)WeaponAttackType.Max];
internal float[] m_modAttackSpeedPct = new float[(int)WeaponAttackType.Max];
protected uint[] m_attackTimer = new uint[(int)WeaponAttackType.Max];
bool _isIgnoringCombat;
bool _isCombatDisallowed;
// Threat+combat management
CombatManager m_combatManager;