From 4e6fddb32e7db4b7e15458dc40e136fe307b655e Mon Sep 17 00:00:00 2001 From: Hondacrx Date: Tue, 19 Aug 2025 21:48:09 -0400 Subject: [PATCH] Core/PacketIO: Add SMSG_DUEL_ARRANGED to IsInstanceOnlyOpcode Port From (https://github.com/TrinityCore/TrinityCore/commit/3aa9a85106e8a053390ca403318f7c67d9a7d02a) --- Source/Game/Networking/PacketManager.cs | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/Source/Game/Networking/PacketManager.cs b/Source/Game/Networking/PacketManager.cs index 38cbf48ed..f1b5f7935 100644 --- a/Source/Game/Networking/PacketManager.cs +++ b/Source/Game/Networking/PacketManager.cs @@ -87,16 +87,17 @@ namespace Game.Networking { switch (opcode) { - case ServerOpcodes.QuestGiverStatus: // ClientQuest - case ServerOpcodes.DuelRequested: // Client - case ServerOpcodes.DuelInBounds: // Client case ServerOpcodes.QueryTimeResponse: // Client - case ServerOpcodes.DuelWinner: // Client - case ServerOpcodes.DuelComplete: // Client - case ServerOpcodes.DuelOutOfBounds: // Client - case ServerOpcodes.AttackStop: // Client - case ServerOpcodes.AttackStart: // Client case ServerOpcodes.MountResult: // Client + case ServerOpcodes.AttackStart: // ClientCombat + case ServerOpcodes.AttackStop: // ClientCombat + case ServerOpcodes.DuelRequested: // ClientCombat + case ServerOpcodes.DuelArranged: // ClientCombat + case ServerOpcodes.DuelOutOfBounds: // ClientCombat + case ServerOpcodes.DuelInBounds: // ClientCombat + case ServerOpcodes.DuelComplete: // ClientCombat + case ServerOpcodes.DuelWinner: // ClientCombat + case ServerOpcodes.QuestGiverStatus: // ClientQuest return true; default: return false;