Scripts/Commands: Fix .quest complete to properly work with PvP kill quests

Port From (https://github.com/TrinityCore/TrinityCore/commit/8a309542ce73cd53382bef574ecce6cbfd421615)
This commit is contained in:
hondacrx
2021-10-20 22:28:50 -04:00
parent c9ea148490
commit 4ea48fdff0
+47 -41
View File
@@ -99,58 +99,64 @@ namespace Game.Chat
switch (obj.Type)
{
case QuestObjectiveType.Item:
{
uint curItemCount = player.GetItemCount((uint)obj.ObjectID, true);
List<ItemPosCount> dest = new();
InventoryResult msg = player.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, (uint)obj.ObjectID, (uint)(obj.Amount - curItemCount));
if (msg == InventoryResult.Ok)
{
uint curItemCount = player.GetItemCount((uint)obj.ObjectID, true);
List<ItemPosCount> dest = new();
InventoryResult msg = player.CanStoreNewItem(ItemConst.NullBag, ItemConst.NullSlot, dest, (uint)obj.ObjectID, (uint)(obj.Amount - curItemCount));
if (msg == InventoryResult.Ok)
{
Item item = player.StoreNewItem(dest, (uint)obj.ObjectID, true);
player.SendNewItem(item, (uint)(obj.Amount - curItemCount), true, false);
}
break;
Item item = player.StoreNewItem(dest, (uint)obj.ObjectID, true);
player.SendNewItem(item, (uint)(obj.Amount - curItemCount), true, false);
}
break;
}
case QuestObjectiveType.Monster:
{
CreatureTemplate creatureInfo = Global.ObjectMgr.GetCreatureTemplate((uint)obj.ObjectID);
if (creatureInfo != null)
for (int z = 0; z < obj.Amount; ++z)
player.KilledMonster(creatureInfo, ObjectGuid.Empty);
break;
}
case QuestObjectiveType.GameObject:
{
{
CreatureTemplate creatureInfo = Global.ObjectMgr.GetCreatureTemplate((uint)obj.ObjectID);
if (creatureInfo != null)
for (int z = 0; z < obj.Amount; ++z)
player.KillCreditGO((uint)obj.ObjectID);
break;
}
player.KilledMonster(creatureInfo, ObjectGuid.Empty);
break;
}
case QuestObjectiveType.GameObject:
{
for (int z = 0; z < obj.Amount; ++z)
player.KillCreditGO((uint)obj.ObjectID);
break;
}
case QuestObjectiveType.MinReputation:
{
int curRep = player.GetReputationMgr().GetReputation((uint)obj.ObjectID);
if (curRep < obj.Amount)
{
int curRep = player.GetReputationMgr().GetReputation((uint)obj.ObjectID);
if (curRep < obj.Amount)
{
FactionRecord factionEntry = CliDB.FactionStorage.LookupByKey(obj.ObjectID);
if (factionEntry != null)
player.GetReputationMgr().SetReputation(factionEntry, obj.Amount);
}
break;
FactionRecord factionEntry = CliDB.FactionStorage.LookupByKey(obj.ObjectID);
if (factionEntry != null)
player.GetReputationMgr().SetReputation(factionEntry, obj.Amount);
}
break;
}
case QuestObjectiveType.MaxReputation:
{
int curRep = player.GetReputationMgr().GetReputation((uint)obj.ObjectID);
if (curRep > obj.Amount)
{
int curRep = player.GetReputationMgr().GetReputation((uint)obj.ObjectID);
if (curRep > obj.Amount)
{
FactionRecord factionEntry = CliDB.FactionStorage.LookupByKey(obj.ObjectID);
if (factionEntry != null)
player.GetReputationMgr().SetReputation(factionEntry, obj.Amount);
}
break;
FactionRecord factionEntry = CliDB.FactionStorage.LookupByKey(obj.ObjectID);
if (factionEntry != null)
player.GetReputationMgr().SetReputation(factionEntry, obj.Amount);
}
break;
}
case QuestObjectiveType.Money:
{
player.ModifyMoney(obj.Amount);
break;
}
{
player.ModifyMoney(obj.Amount);
break;
}
case QuestObjectiveType.PlayerKills:
{
for (var z = 0; z < obj.Amount; ++z)
player.KilledPlayerCredit(ObjectGuid.Empty);
break;
}
}
}