Core/Players: Added helper function to check quest completion using QuestV2 bits
Port From (https://github.com/TrinityCore/TrinityCore/commit/d78c3bb33afeb319ef0cf09171aabd8952a928fa)
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@@ -1848,10 +1848,8 @@ namespace Game.Achievements
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break;
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}
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case ModifierTreeType.PlayerHasCompletedQuest: // 110
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uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(reqValue);
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if (questBit != 0)
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if ((referencePlayer.m_activePlayerData.QuestCompleted[((int)questBit - 1) >> 6] & (1ul << (((int)questBit - 1) & 63))) == 0)
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return false;
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if (!referencePlayer.IsQuestCompletedBitSet(reqValue))
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return false;
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break;
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case ModifierTreeType.PlayerIsReadyToTurnInQuest: // 111
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if (referencePlayer.GetQuestStatus(reqValue) != QuestStatus.Complete)
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