Core/Players: Added helper function to check quest completion using QuestV2 bits
Port From (https://github.com/TrinityCore/TrinityCore/commit/d78c3bb33afeb319ef0cf09171aabd8952a928fa)
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@@ -2066,11 +2066,7 @@ namespace Game
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results[i] = true;
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for (var i = 0; i < condition.PrevQuestID.Length; ++i)
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{
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uint questBit = Global.DB2Mgr.GetQuestUniqueBitFlag(condition.PrevQuestID[i]);
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if (questBit != 0)
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results[i] = (player.m_activePlayerData.QuestCompleted[((int)questBit - 1) >> 6] & (1ul << (((int)questBit - 1) & 63))) != 0;
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}
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results[i] = player.IsQuestCompletedBitSet(condition.PrevQuestID[i]);
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if (!PlayerConditionLogic(condition.PrevQuestLogic, results))
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return false;
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