Core/Conversations: Fix conversation data handling

Port From (https://github.com/TrinityCore/TrinityCore/commit/f4ef40d9686135088a76c90a3f9de6a6bc10e8f0)
This commit is contained in:
hondacrx
2021-04-28 10:44:30 -04:00
parent ad94721b7c
commit 4f650d6e90
4 changed files with 40 additions and 50 deletions
@@ -5631,7 +5631,7 @@ namespace Game.Entities
}
}
public class ConversationActor
public class ConversationActorField
{
public uint CreatureID;
public uint CreatureDisplayInfoID;
@@ -5666,7 +5666,7 @@ namespace Game.Entities
public class ConversationData : BaseUpdateData<Conversation>
{
public UpdateField<List<ConversationLine>> Lines = new(0, 1);
public DynamicUpdateField<ConversationActor> Actors = new(0, 2);
public DynamicUpdateField<ConversationActorField> Actors = new(0, 2);
public UpdateField<uint> LastLineEndTime = new(0, 3);
public UpdateField<uint> Progress = new(0, 4);