diff --git a/Source/Game/Achievements/AchievementManager.cs b/Source/Game/Achievements/AchievementManager.cs index 9c91f0e69..c5dc44efa 100644 --- a/Source/Game/Achievements/AchievementManager.cs +++ b/Source/Game/Achievements/AchievementManager.cs @@ -1203,7 +1203,7 @@ namespace Game.Achievements SQLResult result = DB.World.Query("SELECT ID, TitleA, TitleH, ItemID, Sender, Subject, Body, MailTemplateID FROM achievement_reward"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, ">> Loaded 0 achievement rewards. DB table `achievement_reward` is empty."); + Log.outInfo(LogFilter.ServerLoading, ">> Loaded 0 achievement rewards. DB table `achievement_reward` is empty."); return; } diff --git a/Source/Game/Achievements/CriteriaHandler.cs b/Source/Game/Achievements/CriteriaHandler.cs index a02b2f247..3b8e72079 100644 --- a/Source/Game/Achievements/CriteriaHandler.cs +++ b/Source/Game/Achievements/CriteriaHandler.cs @@ -2606,7 +2606,7 @@ namespace Game.Achievements if (CliDB.ModifierTreeStorage.Empty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 criteria modifiers."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 criteria modifiers."); return; } diff --git a/Source/Game/BattleGrounds/BattleGroundManager.cs b/Source/Game/BattleGrounds/BattleGroundManager.cs index 2c24e3bec..7aaf879d7 100644 --- a/Source/Game/BattleGrounds/BattleGroundManager.cs +++ b/Source/Game/BattleGrounds/BattleGroundManager.cs @@ -360,7 +360,7 @@ namespace Game.BattleGrounds SQLResult result = DB.World.Query("SELECT ID, AllianceStartLoc, HordeStartLoc, StartMaxDist, Weight, ScriptName FROM battleground_template"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 Battlegrounds. DB table `Battleground_template` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 Battlegrounds. DB table `Battleground_template` is empty."); return; } diff --git a/Source/Game/Conditions/ConditionManager.cs b/Source/Game/Conditions/ConditionManager.cs index 988250fca..fa1ae5504 100644 --- a/Source/Game/Conditions/ConditionManager.cs +++ b/Source/Game/Conditions/ConditionManager.cs @@ -314,7 +314,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 conditions. DB table `conditions` is empty!"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 conditions. DB table `conditions` is empty!"); return; } diff --git a/Source/Game/Conditions/DisableManager.cs b/Source/Game/Conditions/DisableManager.cs index 124ea7361..4f351b686 100644 --- a/Source/Game/Conditions/DisableManager.cs +++ b/Source/Game/Conditions/DisableManager.cs @@ -48,7 +48,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT sourceType, entry, flags, params_0, params_1 FROM disables"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 disables. DB table `disables` is empty!"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 disables. DB table `disables` is empty!"); return; } diff --git a/Source/Game/DungeonFinding/LFGManager.cs b/Source/Game/DungeonFinding/LFGManager.cs index b4da0ff3f..b5f9a5822 100644 --- a/Source/Game/DungeonFinding/LFGManager.cs +++ b/Source/Game/DungeonFinding/LFGManager.cs @@ -117,7 +117,7 @@ namespace Game.DungeonFinding if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 lfg dungeon rewards. DB table `lfg_dungeon_rewards` is empty!"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 lfg dungeon rewards. DB table `lfg_dungeon_rewards` is empty!"); return; } @@ -191,7 +191,7 @@ namespace Game.DungeonFinding SQLResult result = DB.World.Query("SELECT dungeonId, position_x, position_y, position_z, orientation, requiredItemLevel FROM lfg_dungeon_template"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 lfg dungeon templates. DB table `lfg_dungeon_template` is empty!"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 lfg dungeon templates. DB table `lfg_dungeon_template` is empty!"); return; } diff --git a/Source/Game/Entities/Creature/CreatureGroups.cs b/Source/Game/Entities/Creature/CreatureGroups.cs index 9273de037..ddee4e0f5 100644 --- a/Source/Game/Entities/Creature/CreatureGroups.cs +++ b/Source/Game/Entities/Creature/CreatureGroups.cs @@ -76,7 +76,7 @@ namespace Game.Entities if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 creatures in formations. DB table `creature_formations` is empty!"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 creatures in formations. DB table `creature_formations` is empty!"); return; } diff --git a/Source/Game/Entities/Item/ItemEnchantment.cs b/Source/Game/Entities/Item/ItemEnchantment.cs index 6e9bccab6..e2d75dbae 100644 --- a/Source/Game/Entities/Item/ItemEnchantment.cs +++ b/Source/Game/Entities/Item/ItemEnchantment.cs @@ -35,7 +35,7 @@ namespace Game.Entities if (result.IsEmpty()) { - Log.outError(LogFilter.Player, "Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty."); + Log.outInfo(LogFilter.Player, "Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty."); return; } uint count = 0; diff --git a/Source/Game/Globals/ObjectManager.cs b/Source/Game/Globals/ObjectManager.cs index 6bb831405..405d78ff3 100644 --- a/Source/Game/Globals/ObjectManager.cs +++ b/Source/Game/Globals/ObjectManager.cs @@ -365,7 +365,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT entry, content_default, content_loc1, content_loc2, content_loc3, content_loc4, content_loc5, content_loc6, content_loc7, content_loc8 FROM trinity_string"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 CypherStrings. DB table `trinity_string` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 CypherStrings. DB table `trinity_string` is empty."); Global.WorldMgr.StopNow(); return; } @@ -611,7 +611,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT MenuId, TextId FROM gossip_menu"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 gossip_menu entries. DB table `gossip_menu` is empty!"); return; } @@ -651,7 +651,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 gossip_menu_option Ids. DB table `gossip_menu_option` is empty!"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 gossip_menu_option Ids. DB table `gossip_menu_option` is empty!"); return; } @@ -722,7 +722,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 Points of Interest definitions. DB table `points_of_interest` is empty."); return; } @@ -1178,7 +1178,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT id, delay, command, datalong, datalong2, dataint, x, y, z, o{0} FROM {1}", isSpellScriptTable ? ", effIndex" : "", tableName); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 script definitions. DB table `{0}` is empty!", tableName); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 script definitions. DB table `{0}` is empty!", tableName); return; } @@ -1776,7 +1776,7 @@ namespace Game SQLResult result = DB.World.Query(stmt); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 creatures. DB table `creature_template` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 creatures. DB table `creature_template` is empty."); return; } @@ -1930,7 +1930,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 creature template addon definitions. DB table `creature_template_addon` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 creature template addon definitions. DB table `creature_template_addon` is empty."); return; } @@ -2037,7 +2037,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 creature addon definitions. DB table `creature_addon` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 creature addon definitions. DB table `creature_addon` is empty."); return; } @@ -2194,7 +2194,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 creature equipment templates. DB table `creature_equip_template` is empty!"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 creature equipment templates. DB table `creature_equip_template` is empty!"); return; } @@ -2277,7 +2277,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT level, class, basemana, attackpower, rangedattackpower FROM creature_classlevelstats"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 creature base stats. DB table `creature_classlevelstats` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 creature base stats. DB table `creature_classlevelstats` is empty."); return; } @@ -2319,7 +2319,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 creature model definitions. DB table `creaturemodelinfo` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 creature model definitions. DB table `creaturemodelinfo` is empty."); return; } @@ -2725,7 +2725,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT guid, linkedGuid, linkType FROM linked_respawn ORDER BY guid ASC"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 linked respawns. DB table `linked_respawn` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 linked respawns. DB table `linked_respawn` is empty."); return; } @@ -3124,7 +3124,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT entry, item, maxcount, incrtime, ExtendedCost, type, BonusListIDs, PlayerConditionID, IgnoreFiltering FROM npc_vendor ORDER BY entry, slot ASC"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 Vendors. DB table `npc_vendor` is empty!"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 Vendors. DB table `npc_vendor` is empty!"); return; } @@ -3239,7 +3239,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 creatures. DB table `creature` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 creatures. DB table `creature` is empty."); return; } @@ -3700,7 +3700,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 gameobject definitions. DB table `gameobject_template` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 gameobject definitions. DB table `gameobject_template` is empty."); } else { @@ -3936,7 +3936,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 gameobjects. DB table `gameobject` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 gameobjects. DB table `gameobject` is empty."); return; } @@ -5143,7 +5143,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT entry, creditType, creditEntry, lastEncounterDungeon FROM instance_encounters"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 instance encounters, table is empty!"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 instance encounters, table is empty!"); return; } @@ -5255,12 +5255,12 @@ namespace Game if (flags.HasAnyFlag(~SpawnGroupFlags.All)) { flags &= SpawnGroupFlags.All; - Log.outError(LogFilter.ServerLoading, $"Invalid spawn group flag {flags} on group ID {groupId} ({group.name}), reduced to valid flag {group.flags}."); + Log.outError(LogFilter.Sql, $"Invalid spawn group flag {flags} on group ID {groupId} ({group.name}), reduced to valid flag {group.flags}."); } if (flags.HasAnyFlag(SpawnGroupFlags.System) && flags.HasAnyFlag(SpawnGroupFlags.ManualSpawn)) { flags &= ~SpawnGroupFlags.ManualSpawn; - Log.outError(LogFilter.ServerLoading, $"System spawn group {groupId} ({group.name}) has invalid manual spawn flag. Ignored."); + Log.outError(LogFilter.Sql, $"System spawn group {groupId} ({group.name}) has invalid manual spawn flag. Ignored."); } group.flags = flags; @@ -5270,7 +5270,7 @@ namespace Game if (!_spawnGroupDataStorage.ContainsKey(0)) { - Log.outError(LogFilter.ServerLoading, "Default spawn group (index 0) is missing from DB! Manually inserted."); + Log.outError(LogFilter.Sql, "Default spawn group (index 0) is missing from DB! Manually inserted."); SpawnGroupTemplateData data = new SpawnGroupTemplateData(); data.groupId = 0; data.name = "Default Group"; @@ -5282,7 +5282,7 @@ namespace Game if (!_spawnGroupDataStorage.ContainsKey(1)) { - Log.outError(LogFilter.ServerLoading, "Default legacy spawn group (index 1) is missing from DB! Manually inserted."); + Log.outError(LogFilter.Sql, "Default legacy spawn group (index 1) is missing from DB! Manually inserted."); SpawnGroupTemplateData data = new SpawnGroupTemplateData(); data.groupId = 1; data.name = "Legacy Group"; @@ -5294,7 +5294,7 @@ namespace Game if (!result.IsEmpty()) Log.outInfo(LogFilter.ServerLoading, $"Loaded {_spawnGroupDataStorage.Count} spawn group templates in {Time.GetMSTimeDiffToNow(oldMSTime)} ms"); else - Log.outError(LogFilter.ServerLoading, "Loaded 0 spawn group templates. DB table `spawn_group_template` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 spawn group templates. DB table `spawn_group_template` is empty."); } public void LoadSpawnGroups() { @@ -5304,7 +5304,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT groupId, spawnType, spawnId FROM spawn_group"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 spawn group members. DB table `spawn_group` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 spawn group members. DB table `spawn_group` is empty."); return; } @@ -5315,7 +5315,7 @@ namespace Game SpawnObjectType spawnType = (SpawnObjectType)result.Read(1); if (spawnType >= SpawnObjectType.Max) { - Log.outError(LogFilter.ServerLoading, $"Spawn data with invalid type {spawnType} listed for spawn group {groupId}. Skipped."); + Log.outError(LogFilter.Sql, $"Spawn data with invalid type {spawnType} listed for spawn group {groupId}. Skipped."); continue; } ulong spawnId = result.Read(2); @@ -5323,18 +5323,18 @@ namespace Game SpawnData data = GetSpawnData(spawnType, spawnId); if (data == null) { - Log.outError(LogFilter.ServerLoading, $"Spawn data with ID ({spawnType},{spawnId}) not found, but is listed as a member of spawn group {groupId}!"); + Log.outError(LogFilter.Sql, $"Spawn data with ID ({spawnType},{spawnId}) not found, but is listed as a member of spawn group {groupId}!"); continue; } else if (data.spawnGroupData.groupId != 0) { - Log.outError(LogFilter.ServerLoading, $"Spawn with ID ({spawnType},{spawnId}) is listed as a member of spawn group {groupId}, but is already a member of spawn group {data.spawnGroupData.groupId}. Skipping."); + Log.outError(LogFilter.Sql, $"Spawn with ID ({spawnType},{spawnId}) is listed as a member of spawn group {groupId}, but is already a member of spawn group {data.spawnGroupData.groupId}. Skipping."); continue; } var groupTemplate = _spawnGroupDataStorage.LookupByKey(groupId); if (groupTemplate == null) { - Log.outError(LogFilter.ServerLoading, $"Spawn group {groupId} assigned to spawn ID ({spawnType},{spawnId}), but group is found!"); + Log.outError(LogFilter.Sql, $"Spawn group {groupId} assigned to spawn ID ({spawnType},{spawnId}), but group is found!"); continue; } else @@ -5343,7 +5343,7 @@ namespace Game groupTemplate.mapId = data.spawnPoint.GetMapId(); else if (groupTemplate.mapId != data.spawnPoint.GetMapId() && !groupTemplate.flags.HasAnyFlag(SpawnGroupFlags.System)) { - Log.outError(LogFilter.ServerLoading, $"Spawn group {groupId} has map ID {groupTemplate.mapId}, but spawn ({spawnType},{spawnId}) has map id {data.spawnPoint.GetMapId()} - spawn NOT added to group!"); + Log.outError(LogFilter.Sql, $"Spawn group {groupId} has map ID {groupTemplate.mapId}, but spawn ({spawnType},{spawnId}) has map id {data.spawnPoint.GetMapId()} - spawn NOT added to group!"); continue; } data.spawnGroupData = groupTemplate; @@ -5363,7 +5363,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT instanceMapId, bossStateId, bossStates, spawnGroupId, flags FROM instance_spawn_groups"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 instance spawn groups. DB table `instance_spawn_groups` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 instance spawn groups. DB table `instance_spawn_groups` is empty."); return; } @@ -5376,7 +5376,7 @@ namespace Game var spawnGroupTemplate = _spawnGroupDataStorage.LookupByKey(spawnGroupId); if (spawnGroupTemplate == null || spawnGroupTemplate.flags.HasAnyFlag(SpawnGroupFlags.System)) { - Log.outError(LogFilter.ServerLoading, $"Invalid spawn group {spawnGroupId} specified for instance {instanceMapId}. Skipped."); + Log.outError(LogFilter.Sql, $"Invalid spawn group {spawnGroupId} specified for instance {instanceMapId}. Skipped."); continue; } @@ -5389,7 +5389,7 @@ namespace Game if ((states & ~ALL_STATES) != 0) { info.BossStates = (byte)(states & ALL_STATES); - Log.outError(LogFilter.ServerLoading, $"Instance spawn group ({instanceMapId},{spawnGroupId}) had invalid boss state mask {states} - truncated to {info.BossStates}."); + Log.outError(LogFilter.Sql, $"Instance spawn group ({instanceMapId},{spawnGroupId}) had invalid boss state mask {states} - truncated to {info.BossStates}."); } else info.BossStates = states; @@ -5398,7 +5398,7 @@ namespace Game if ((flags & ~InstanceSpawnGroupFlags.All) != 0) { info.Flags = flags & InstanceSpawnGroupFlags.All; - Log.outError(LogFilter.ServerLoading, $"Instance spawn group ({instanceMapId},{spawnGroupId}) had invalid flags {flags} - truncated to {info.Flags}."); + Log.outError(LogFilter.Sql, $"Instance spawn group ({instanceMapId},{spawnGroupId}) had invalid flags {flags} - truncated to {info.Flags}."); } else info.Flags = flags; @@ -5524,7 +5524,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 player create definitions. DB table `playercreateinfo` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 player create definitions. DB table `playercreateinfo` is empty."); return; } @@ -5662,7 +5662,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT race, class, itemid, amount FROM playercreateinfo_item"); if (result.IsEmpty()) - Log.outError(LogFilter.ServerLoading, "Loaded 0 custom player create items. DB table `playercreateinfo_item` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 custom player create items. DB table `playercreateinfo_item` is empty."); else { uint count = 0; @@ -5755,7 +5755,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT racemask, classmask, Spell FROM playercreateinfo_spell_custom"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 player create custom spells. DB table `playercreateinfo_spell_custom` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 player create custom spells. DB table `playercreateinfo_spell_custom` is empty."); } else { @@ -5813,7 +5813,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT raceMask, classMask, spell FROM playercreateinfo_cast_spell"); if (result.IsEmpty()) - Log.outError(LogFilter.ServerLoading, "Loaded 0 player create cast spells. DB table `playercreateinfo_cast_spell` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 player create cast spells. DB table `playercreateinfo_cast_spell` is empty."); else { uint count = 0; @@ -5868,7 +5868,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT race, class, button, action, type FROM playercreateinfo_action"); if (result.IsEmpty()) - Log.outError(LogFilter.ServerLoading, "Loaded 0 player create actions. DB table `playercreateinfo_action` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 player create actions. DB table `playercreateinfo_action` is empty."); else { uint count = 0; @@ -5910,7 +5910,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT race, str, agi, sta, inte FROM player_racestats"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 level stats definitions. DB table `player_racestats` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 level stats definitions. DB table `player_racestats` is empty."); Global.WorldMgr.StopNow(); return; } @@ -5933,7 +5933,7 @@ namespace Game result = DB.World.Query("SELECT class, level, str, agi, sta, inte FROM player_classlevelstats"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 level stats definitions. DB table `player_classlevelstats` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 level stats definitions. DB table `player_classlevelstats` is empty."); Global.WorldMgr.StopNow(); return; } @@ -6230,7 +6230,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 level pet stats definitions. DB table `pet_levelstats` is empty."); return; } @@ -6398,7 +6398,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT alliance_id, horde_id FROM player_factionchange_achievement"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 faction change achievement pairs. DB table `player_factionchange_achievement` is empty."); return; } @@ -6459,7 +6459,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT alliance_id, horde_id FROM player_factionchange_quests"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 faction change quest pairs. DB table `player_factionchange_quests` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 faction change quest pairs. DB table `player_factionchange_quests` is empty."); return; } @@ -6519,7 +6519,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT alliance_id, horde_id FROM player_factionchange_spells"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 faction change spell pairs. DB table `player_factionchange_spells` is empty."); return; } @@ -6618,7 +6618,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 quests definitions. DB table `quest_template` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 quests definitions. DB table `quest_template` is empty."); return; } @@ -6638,7 +6638,7 @@ namespace Game result = DB.World.Query("SELECT QuestID, Type1, Type2, Type3, Type4, Type5, Type6 FROM quest_reward_choice_items"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 quest reward choice items. DB table `quest_reward_choice_items` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 quest reward choice items. DB table `quest_reward_choice_items` is empty."); } else { @@ -6660,7 +6660,7 @@ namespace Game result = DB.World.Query("SELECT QuestID, SpellID, PlayerConditionID FROM quest_reward_display_spell ORDER BY QuestID ASC, Idx ASC"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 quest reward display spells. DB table `quest_reward_display_spell` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 quest reward display spells. DB table `quest_reward_display_spell` is empty."); } else { @@ -6682,7 +6682,7 @@ namespace Game result = DB.World.Query("SELECT ID, Emote1, Emote2, Emote3, Emote4, EmoteDelay1, EmoteDelay2, EmoteDelay3, EmoteDelay4 FROM quest_details"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 quest details. DB table `quest_details` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 quest details. DB table `quest_details` is empty."); } else { @@ -6703,7 +6703,7 @@ namespace Game result = DB.World.Query("SELECT ID, EmoteOnComplete, EmoteOnIncomplete, EmoteOnCompleteDelay, EmoteOnIncompleteDelay, CompletionText FROM quest_request_items"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 quest request items. DB table `quest_request_items` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 quest request items. DB table `quest_request_items` is empty."); } else { @@ -6724,7 +6724,7 @@ namespace Game result = DB.World.Query("SELECT ID, Emote1, Emote2, Emote3, Emote4, EmoteDelay1, EmoteDelay2, EmoteDelay3, EmoteDelay4, RewardText FROM quest_offer_reward"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 quest reward emotes. DB table `quest_offer_reward` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 quest reward emotes. DB table `quest_offer_reward` is empty."); } else { @@ -6750,7 +6750,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 quest template addons. DB table `quest_template_addon` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 quest template addons. DB table `quest_template_addon` is empty."); } else { @@ -6771,7 +6771,7 @@ namespace Game result = DB.World.Query("SELECT QuestId, RewardMailSenderEntry FROM quest_mail_sender"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 quest mail senders. DB table `quest_mail_sender` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 quest mail senders. DB table `quest_mail_sender` is empty."); } else { @@ -6792,7 +6792,7 @@ namespace Game result = DB.World.Query("SELECT QuestID, ID, Type, StorageIndex, ObjectID, Amount, Flags, Flags2, ProgressBarWeight, Description FROM quest_objectives ORDER BY `Order` ASC, StorageIndex ASC"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 quest objectives. DB table `quest_objectives` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 quest objectives. DB table `quest_objectives` is empty."); } else { @@ -6812,7 +6812,7 @@ namespace Game result = DB.World.Query("SELECT v.ID, o.ID, o.QuestID, v.Index, v.VisualEffect FROM quest_visual_effect AS v LEFT JOIN quest_objectives AS o ON v.ID = o.ID ORDER BY v.Index DESC"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 quest visual effects. DB table `quest_visual_effect` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 quest visual effects. DB table `quest_visual_effect` is empty."); } else { @@ -7557,7 +7557,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 quest relations from `{0}`, table is empty.", table); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 quest relations from `{0}`, table is empty.", table); return; } @@ -7603,7 +7603,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT QuestID, BlobIndex, Idx1, ObjectiveIndex, QuestObjectiveID, QuestObjectID, MapID, UiMapID, Priority, Flags, WorldEffectID, PlayerConditionID, NavigationPlayerConditionID, SpawnTrackingID, AlwaysAllowMergingBlobs FROM quest_poi order by QuestID, Idx1"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 quest POI definitions. DB table `quest_poi` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 quest POI definitions. DB table `quest_poi` is empty."); return; } @@ -8051,7 +8051,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 spellclick spells. DB table `npc_spellclick_spells` is empty."); return; } @@ -8114,7 +8114,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 areas for fishing base skill level. DB table `skill_fishing_base_level` is empty."); return; } @@ -8149,7 +8149,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 skill max values. DB table `skill_tiers` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 skill max values. DB table `skill_tiers` is empty."); return; } @@ -8842,7 +8842,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 level dependent mail rewards. DB table `mail_level_reward` is empty."); return; } @@ -8894,7 +8894,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 BaseXP definitions. DB table `exploration_basexp` is empty."); return; } @@ -10114,7 +10114,7 @@ namespace Game SQLResult result = DB.World.Query("SELECT `entry`, `accessory_entry`, `seat_id`, `minion`, `summontype`, `summontimer` FROM `vehicle_template_accessory`"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 vehicle template accessories. DB table `vehicle_template_accessory` is empty."); return; } diff --git a/Source/Game/Guilds/GuildManager.cs b/Source/Game/Guilds/GuildManager.cs index 317d3d4d8..206848942 100644 --- a/Source/Game/Guilds/GuildManager.cs +++ b/Source/Game/Guilds/GuildManager.cs @@ -116,7 +116,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.Guild, "Loaded 0 guild definitions. DB table `guild` is empty."); + Log.outInfo(LogFilter.Guild, "Loaded 0 guild definitions. DB table `guild` is empty."); return; } @@ -440,7 +440,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 guild reward definitions. DB table `guild_rewards` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 guild reward definitions. DB table `guild_rewards` is empty."); return; } diff --git a/Source/Game/Loot/LootManager.cs b/Source/Game/Loot/LootManager.cs index 8e1af4fa2..3d565e84d 100644 --- a/Source/Game/Loot/LootManager.cs +++ b/Source/Game/Loot/LootManager.cs @@ -100,7 +100,7 @@ namespace Game.Loots if (count != 0) Log.outInfo(LogFilter.ServerLoading, "Loaded {0} creature loot templates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime)); else - Log.outError(LogFilter.ServerLoading, "Loaded 0 creature loot templates. DB table `creature_loot_template` is empty"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 creature loot templates. DB table `creature_loot_template` is empty"); } public static void LoadLootTemplates_Disenchant() @@ -130,7 +130,7 @@ namespace Game.Loots if (count != 0) Log.outInfo(LogFilter.ServerLoading, "Loaded {0} disenchanting loot templates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime)); else - Log.outError(LogFilter.ServerLoading, "Loaded 0 disenchanting loot templates. DB table `disenchant_loot_template` is empty"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 disenchanting loot templates. DB table `disenchant_loot_template` is empty"); } public static void LoadLootTemplates_Fishing() @@ -153,7 +153,7 @@ namespace Game.Loots if (count != 0) Log.outInfo(LogFilter.ServerLoading, "Loaded {0} fishing loot templates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime)); else - Log.outError(LogFilter.ServerLoading, "Loaded 0 fishing loot templates. DB table `fishing_loot_template` is empty"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 fishing loot templates. DB table `fishing_loot_template` is empty"); } public static void LoadLootTemplates_Gameobject() @@ -188,7 +188,7 @@ namespace Game.Loots if (count != 0) Log.outInfo(LogFilter.ServerLoading, "Loaded {0} gameobject loot templates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime)); else - Log.outError(LogFilter.ServerLoading, "Loaded 0 gameobject loot templates. DB table `gameobject_loot_template` is empty"); + Log.outoutInfoError(LogFilter.ServerLoading, "Loaded 0 gameobject loot templates. DB table `gameobject_loot_template` is empty"); } public static void LoadLootTemplates_Item() @@ -212,7 +212,7 @@ namespace Game.Loots if (count != 0) Log.outInfo(LogFilter.ServerLoading, "Loaded {0} item loot templates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime)); else - Log.outError(LogFilter.ServerLoading, "Loaded 0 item loot templates. DB table `item_loot_template` is empty"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 item loot templates. DB table `item_loot_template` is empty"); } public static void LoadLootTemplates_Milling() @@ -241,7 +241,7 @@ namespace Game.Loots if (count != 0) Log.outInfo(LogFilter.ServerLoading, "Loaded {0} milling loot templates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime)); else - Log.outError(LogFilter.ServerLoading, "Loaded 0 milling loot templates. DB table `milling_loot_template` is empty"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 milling loot templates. DB table `milling_loot_template` is empty"); } public static void LoadLootTemplates_Pickpocketing() @@ -277,7 +277,7 @@ namespace Game.Loots if (count != 0) Log.outInfo(LogFilter.ServerLoading, "Loaded {0} pickpocketing loot templates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime)); else - Log.outError(LogFilter.ServerLoading, "Loaded 0 pickpocketing loot templates. DB table `pickpocketing_loot_template` is empty"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 pickpocketing loot templates. DB table `pickpocketing_loot_template` is empty"); } public static void LoadLootTemplates_Prospecting() @@ -306,7 +306,7 @@ namespace Game.Loots if (count != 0) Log.outInfo(LogFilter.ServerLoading, "Loaded {0} prospecting loot templates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime)); else - Log.outError(LogFilter.ServerLoading, "Loaded 0 prospecting loot templates. DB table `prospecting_loot_template` is empty"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 prospecting loot templates. DB table `prospecting_loot_template` is empty"); } public static void LoadLootTemplates_Mail() @@ -329,7 +329,7 @@ namespace Game.Loots if (count != 0) Log.outInfo(LogFilter.ServerLoading, "Loaded {0} mail loot templates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime)); else - Log.outError(LogFilter.ServerLoading, "Loaded 0 mail loot templates. DB table `mail_loot_template` is empty"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 mail loot templates. DB table `mail_loot_template` is empty"); } public static void LoadLootTemplates_Skinning() @@ -365,7 +365,7 @@ namespace Game.Loots if (count != 0) Log.outInfo(LogFilter.ServerLoading, "Loaded {0} skinning loot templates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime)); else - Log.outError(LogFilter.ServerLoading, "Loaded 0 skinning loot templates. DB table `skinning_loot_template` is empty"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 skinning loot templates. DB table `skinning_loot_template` is empty"); } public static void LoadLootTemplates_Spell() @@ -408,7 +408,7 @@ namespace Game.Loots if (count != 0) Log.outInfo(LogFilter.ServerLoading, "Loaded {0} spell loot templates in {1} ms", count, Time.GetMSTimeDiffToNow(oldMSTime)); else - Log.outError(LogFilter.ServerLoading, "Loaded 0 spell loot templates. DB table `spell_loot_template` is empty"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 spell loot templates. DB table `spell_loot_template` is empty"); } public static void LoadLootTemplates_Reference() diff --git a/Source/Game/Movement/WaypointManager.cs b/Source/Game/Movement/WaypointManager.cs index 37ea1ce76..72e6b32f8 100644 --- a/Source/Game/Movement/WaypointManager.cs +++ b/Source/Game/Movement/WaypointManager.cs @@ -34,7 +34,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 waypoints. DB table `waypoint_data` is empty!"); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 waypoints. DB table `waypoint_data` is empty!"); return; } diff --git a/Source/Game/OutdoorPVP/OutdoorPvPManager.cs b/Source/Game/OutdoorPVP/OutdoorPvPManager.cs index 2754245e6..971f8b65b 100644 --- a/Source/Game/OutdoorPVP/OutdoorPvPManager.cs +++ b/Source/Game/OutdoorPVP/OutdoorPvPManager.cs @@ -35,10 +35,9 @@ namespace Game.PvP // 0 1 SQLResult result = DB.World.Query("SELECT TypeId, ScriptName FROM outdoorpvp_template"); - if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, ">> Loaded 0 outdoor PvP definitions. DB table `outdoorpvp_template` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 outdoor PvP definitions. DB table `outdoorpvp_template` is empty."); return; } diff --git a/Source/Game/Spells/Skills/SkillDiscovery.cs b/Source/Game/Spells/Skills/SkillDiscovery.cs index 44f914783..56023d598 100644 --- a/Source/Game/Spells/Skills/SkillDiscovery.cs +++ b/Source/Game/Spells/Skills/SkillDiscovery.cs @@ -38,7 +38,7 @@ namespace Game.Spells if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 skill discovery definitions. DB table `skill_discovery_template` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 skill discovery definitions. DB table `skill_discovery_template` is empty."); return; } diff --git a/Source/Game/Spells/Skills/SkillExtraItems.cs b/Source/Game/Spells/Skills/SkillExtraItems.cs index dad16b8e1..533d4e7cb 100644 --- a/Source/Game/Spells/Skills/SkillExtraItems.cs +++ b/Source/Game/Spells/Skills/SkillExtraItems.cs @@ -35,7 +35,7 @@ namespace Game.Spells if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 spell specialization definitions. DB table `skill_extra_item_template` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 spell specialization definitions. DB table `skill_extra_item_template` is empty."); return; } @@ -136,7 +136,7 @@ namespace Game.Spells SQLResult result = DB.World.Query("SELECT spellId, requiredSpecialization, perfectCreateChance, perfectItemType FROM skill_perfect_item_template"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 spell perfection definitions. DB table `skill_perfect_item_template` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 spell perfection definitions. DB table `skill_perfect_item_template` is empty."); return; } diff --git a/Source/Game/Spells/SpellManager.cs b/Source/Game/Spells/SpellManager.cs index 49e1176b0..f5a51af68 100644 --- a/Source/Game/Spells/SpellManager.cs +++ b/Source/Game/Spells/SpellManager.cs @@ -892,7 +892,7 @@ namespace Game.Entities SQLResult result = DB.World.Query("SELECT entry, SpellID, Active FROM spell_learn_spell"); if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 spell learn spells. DB table `spell_learn_spell` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 spell learn spells. DB table `spell_learn_spell` is empty."); return; } uint count = 0; diff --git a/Source/Game/Weather/WeatherManager.cs b/Source/Game/Weather/WeatherManager.cs index 9e23aa7da..a6a25ca11 100644 --- a/Source/Game/Weather/WeatherManager.cs +++ b/Source/Game/Weather/WeatherManager.cs @@ -38,7 +38,7 @@ namespace Game if (result.IsEmpty()) { - Log.outError(LogFilter.ServerLoading, "Loaded 0 weather definitions. DB table `game_weather` is empty."); + Log.outInfo(LogFilter.ServerLoading, "Loaded 0 weather definitions. DB table `game_weather` is empty."); return; }