Core/Unit: rename & cleanup GetCreatePowers

Port From (https://github.com/TrinityCore/TrinityCore/commit/a8ec1ba9bc2d6d24407670159a765099f2a3004d)
This commit is contained in:
hondacrx
2021-11-23 21:26:01 -05:00
parent 044359a6b7
commit 501f280140
4 changed files with 6 additions and 6 deletions
+1 -1
View File
@@ -847,7 +847,7 @@ namespace Game.Entities
UnitMods unitMod = UnitMods.PowerStart + (int)power;
float value = GetFlatModifierValue(unitMod, UnitModifierFlatType.Base) + GetCreatePowers(power);
float value = GetFlatModifierValue(unitMod, UnitModifierFlatType.Base) + GetCreatePowerValue(power);
value *= GetPctModifierValue(unitMod, UnitModifierPctType.Base);
value += GetFlatModifierValue(unitMod, UnitModifierFlatType.Total);
value *= GetPctModifierValue(unitMod, UnitModifierPctType.Total);