Fixes loading server
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@@ -190,16 +190,16 @@ namespace Game.DataStorage
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public bool Invoke(ConversationActorTemplate template)
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public bool Invoke(ConversationActorTemplate template)
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{
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{
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if (template.WorldObjectTemplate == null)
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if (template.WorldObjectTemplate != null)
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return Invoke(template.WorldObjectTemplate);
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return Invoke(template.WorldObjectTemplate);
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if (template.NoObjectTemplate == null)
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if (template.NoObjectTemplate != null)
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return Invoke(template.NoObjectTemplate);
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return Invoke(template.NoObjectTemplate);
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if (template.ActivePlayerTemplate == null)
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if (template.ActivePlayerTemplate != null)
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return Invoke(template.ActivePlayerTemplate);
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return Invoke(template.ActivePlayerTemplate);
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if (template.TalkingHeadTemplate == null)
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if (template.TalkingHeadTemplate != null)
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return Invoke(template.TalkingHeadTemplate);
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return Invoke(template.TalkingHeadTemplate);
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return false;
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return false;
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