More work on scripts.

This commit is contained in:
hondacrx
2023-10-13 20:25:10 -04:00
parent b2ac8035f2
commit 50cda96b45
16 changed files with 1073 additions and 732 deletions
+9
View File
@@ -586,6 +586,8 @@ namespace Game.Networking
{
SendAuthResponseError(BattlenetRpcErrorCode.RiskAccountLocked);
Log.outDebug(LogFilter.Network, "HandleAuthSession: Sent Auth Response (Account IP differs).");
// We could log on hook only instead of an additional db log, however action logger is config based. Better keep DB logging as well
Global.ScriptMgr.OnFailedAccountLogin(account.game.Id);
CloseSocket();
return;
}
@@ -596,6 +598,8 @@ namespace Game.Networking
{
SendAuthResponseError(BattlenetRpcErrorCode.RiskAccountLocked);
Log.outDebug(LogFilter.Network, "WorldSocket.HandleAuthSession: Sent Auth Response (Account country differs. Original country: {0}, new country: {1}).", account.battleNet.LockCountry, _ipCountry);
// We could log on hook only instead of an additional db log, however action logger is config based. Better keep DB logging as well
Global.ScriptMgr.OnFailedAccountLogin(account.game.Id);
CloseSocket();
return;
}
@@ -617,6 +621,7 @@ namespace Game.Networking
{
SendAuthResponseError(BattlenetRpcErrorCode.GameAccountBanned);
Log.outError(LogFilter.Network, "WorldSocket:HandleAuthSession: Sent Auth Response (Account banned).");
Global.ScriptMgr.OnFailedAccountLogin(account.game.Id);
CloseSocket();
return;
}
@@ -627,6 +632,7 @@ namespace Game.Networking
{
SendAuthResponseError(BattlenetRpcErrorCode.ServerIsPrivate);
Log.outInfo(LogFilter.Network, "WorldSocket:HandleAuthSession: User tries to login but his security level is not enough");
Global.ScriptMgr.OnFailedAccountLogin(account.game.Id);
CloseSocket();
return;
}
@@ -642,6 +648,9 @@ namespace Game.Networking
DB.Login.Execute(stmt);
}
// At this point, we can safely hook a successful login
Global.ScriptMgr.OnAccountLogin(account.game.Id);
_worldSession = new WorldSession(account.game.Id, authSession.RealmJoinTicket, account.battleNet.Id, this, account.game.Security, (Expansion)account.game.Expansion,
mutetime, account.game.OS, account.battleNet.Locale, account.game.Recruiter, account.game.IsRectuiter);