Core/Units: Added possibility to send emotes to single players
Port From (https://github.com/TrinityCore/TrinityCore/commit/4a6308f5f0737cd42d381096573763459c8393be)
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@@ -579,7 +579,7 @@ namespace Game
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// Only allow text-emotes for "dead" entities (feign death included)
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if (GetPlayer().HasUnitState(UnitState.Died))
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break;
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GetPlayer().HandleEmoteCommand(emoteAnim, packet.SpellVisualKitIDs);
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GetPlayer().HandleEmoteCommand(emoteAnim, null, packet.SpellVisualKitIDs);
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break;
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}
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