Add "On" to some gossip methods in AI
Port From (https://github.com/TrinityCore/TrinityCore/commit/bc04acb72652882290cef49b2055d3cf1ab12f36)
This commit is contained in:
@@ -1485,7 +1485,7 @@ namespace Game.Entities
|
||||
playerUser.RemoveAurasByType(AuraType.Mounted);
|
||||
|
||||
playerUser.PlayerTalkClass.ClearMenus();
|
||||
if (GetAI().GossipHello(playerUser))
|
||||
if (GetAI().OnGossipHello(playerUser))
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user