Add "On" to some gossip methods in AI

Port From (https://github.com/TrinityCore/TrinityCore/commit/bc04acb72652882290cef49b2055d3cf1ab12f36)
This commit is contained in:
hondacrx
2022-05-04 09:26:05 -04:00
parent db947e947c
commit 52ce6b2700
10 changed files with 73 additions and 73 deletions
+1 -1
View File
@@ -1199,7 +1199,7 @@ namespace Game.Spells
}
player.PlayerTalkClass.ClearMenus();
if (gameObjTarget.GetAI().GossipHello(player))
if (gameObjTarget.GetAI().OnGossipHello(player))
return;
switch (gameObjTarget.GetGoType())