More Cleanups
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@@ -6,10 +6,9 @@ using Bgs.Protocol.Authentication.V1;
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using Bgs.Protocol.Challenge.V1;
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using Framework.Constants;
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using Framework.Database;
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using Framework.Realm;
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using Google.Protobuf;
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using System;
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using Framework.Realm;
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using System.Net;
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namespace BNetServer.Networking
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{
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@@ -42,7 +41,7 @@ namespace BNetServer.Networking
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var endpoint = Global.LoginServiceMgr.GetAddressForClient(GetRemoteIpEndPoint().Address);
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ChallengeExternalRequest externalChallenge = new ChallengeExternalRequest();
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ChallengeExternalRequest externalChallenge = new();
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externalChallenge.PayloadType = "web_auth_url";
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externalChallenge.Payload = ByteString.CopyFromUtf8($"https://{endpoint.Address}:{endpoint.Port}/bnetserver/login/");
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@@ -92,7 +91,7 @@ namespace BNetServer.Networking
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{
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var realmId = new RealmId(lastPlayerCharactersResult.Read<byte>(1), lastPlayerCharactersResult.Read<byte>(2), lastPlayerCharactersResult.Read<uint>(3));
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LastPlayedCharacterInfo lastPlayedCharacter = new LastPlayedCharacterInfo();
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LastPlayedCharacterInfo lastPlayedCharacter = new();
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lastPlayedCharacter.RealmId = realmId;
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lastPlayedCharacter.CharacterName = lastPlayerCharactersResult.Read<string>(4);
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lastPlayedCharacter.CharacterGUID = lastPlayerCharactersResult.Read<ulong>(5);
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@@ -142,14 +141,14 @@ namespace BNetServer.Networking
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}
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}
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LogonResult logonResult = new LogonResult();
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LogonResult logonResult = new();
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logonResult.ErrorCode = 0;
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logonResult.AccountId = new EntityId();
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logonResult.AccountId.Low = accountInfo.Id;
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logonResult.AccountId.High = 0x100000000000000;
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foreach (var pair in accountInfo.GameAccounts)
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{
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EntityId gameAccountId = new EntityId();
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EntityId gameAccountId = new();
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gameAccountId.Low = pair.Value.Id;
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gameAccountId.High = 0x200000200576F57;
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logonResult.GameAccountId.Add(gameAccountId);
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@@ -1,12 +1,10 @@
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// Copyright (c) CypherCore <http://github.com/CypherCore> All rights reserved.
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// Licensed under the GNU GENERAL PUBLIC LICENSE. See LICENSE file in the project root for full license information.
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using Bgs.Protocol;
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using Bgs.Protocol.Connection.V1;
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using Framework.Constants;
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using System.Collections.Generic;
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using Google.Protobuf;
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using Bgs.Protocol;
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using System.Diagnostics;
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using System;
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namespace BNetServer.Networking
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{
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@@ -19,7 +17,7 @@ namespace BNetServer.Networking
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response.ClientId.MergeFrom(request.ClientId);
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response.ServerId = new ProcessId();
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response.ServerId.Label = (uint)Process.GetCurrentProcess().Id;
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response.ServerId.Label = (uint)Environment.ProcessId;
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response.ServerId.Epoch = (uint)Time.UnixTime;
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response.ServerTime = (ulong)Time.UnixTimeMilliseconds;
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@@ -22,7 +22,7 @@ namespace BNetServer.Networking
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return BattlenetRpcErrorCode.Denied;
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Bgs.Protocol.Attribute command = null;
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Dictionary<string, Variant> Params = new Dictionary<string, Variant>();
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Dictionary<string, Variant> Params = new();
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for (int i = 0; i < request.Attribute.Count; ++i)
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{
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