More Cleanups
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@@ -783,7 +783,7 @@ namespace Game
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bool _sendFactionIncreased; //! Play visual effect on next SMSG_SET_FACTION_STANDING sent
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#endregion
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static int[] ReputationRankThresholds =
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public static int[] ReputationRankThresholds =
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{
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-42000,
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// Hated
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@@ -803,7 +803,7 @@ namespace Game
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// Exalted
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};
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static CypherStrings[] ReputationRankStrIndex =
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public static CypherStrings[] ReputationRankStrIndex =
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{
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CypherStrings.RepHated, CypherStrings.RepHostile, CypherStrings.RepUnfriendly, CypherStrings.RepNeutral,
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CypherStrings.RepFriendly, CypherStrings.RepHonored, CypherStrings.RepRevered, CypherStrings.RepExalted
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