Core/Auras: Implement SpellAuraInterruptFlags2::EnteringInstance
Port From (https://github.com/TrinityCore/TrinityCore/commit/5fddf06daa4ea69bf4ce28d57797e8f9f8b17f76)
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@@ -337,6 +337,9 @@ namespace Game.Maps
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player.UpdateObjectVisibility(false);
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PhasingHandler.SendToPlayer(player);
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if (Instanceable())
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player.RemoveAurasWithInterruptFlags(SpellAuraInterruptFlags2.EnteringInstance);
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if (player.IsAlive())
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ConvertCorpseToBones(player.GetGUID());
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