Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore SPELL_EFFECT_SANCTUARY, used by Vanish)
Port From (https://github.com/TrinityCore/TrinityCore/commit/1369b8708458fb5020b6ab7a9608123459d4eb26)
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@@ -316,7 +316,7 @@ namespace Framework.Constants
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NoWoundedSlowdown = 0x00000040,
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UseCreatorBonuses = 0x00000080,
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IgnoreFeignDeath = 0x00000100, // CreatureFlagExtraIgnoreFeignDeath
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IgnoreSanctuary = 0x00000200,
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IgnoreSanctuary = 0x00000200, // Ignores SPELL_EFFECT_SANCTUARY
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ActionTriggersWhileCharmed = 0x00000400,
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InteractWhileDead = 0x00000800, // CreatureTypeFlagInteractWhileDead
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NoInterruptSchoolCooldown = 0x00001000,
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