Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore SPELL_EFFECT_SANCTUARY, used by Vanish)

Port From (https://github.com/TrinityCore/TrinityCore/commit/1369b8708458fb5020b6ab7a9608123459d4eb26)
This commit is contained in:
hondacrx
2024-03-05 18:33:31 -05:00
parent 83bd8b255b
commit 536f72d077
6 changed files with 69 additions and 33 deletions
@@ -3564,6 +3564,8 @@ namespace Game.Entities
public void SetNoSearchAssistance(bool val) { m_AlreadySearchedAssistance = val; }
public bool HasSearchedAssistance() { return m_AlreadySearchedAssistance; }
public bool CanIgnoreFeignDeath() { return GetCreatureTemplate().FlagsExtra.HasFlag(CreatureFlagsExtra.IgnoreFeighDeath); }
public bool IsIgnoringSanctuarySpellEffect() { return _staticFlags.HasFlag(CreatureStaticFlags2.IgnoreSanctuary); }
public void SetIngoreSanctuarySpellEffect(bool ignoreSanctuary) { _staticFlags.ApplyFlag(CreatureStaticFlags2.IgnoreSanctuary, ignoreSanctuary); }
public override MovementGeneratorType GetDefaultMovementType() { return DefaultMovementType; }
public void SetDefaultMovementType(MovementGeneratorType mgt) { DefaultMovementType = mgt; }