Core/Movement: move MoveSplineInit
Port From (https://github.com/TrinityCore/TrinityCore/commit/d59a6af9c694713fd868db4bae09df3f8b9e041e)
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@@ -59,6 +59,11 @@ namespace Framework.Constants
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/// and had a path already generated - using it in PointMovementGenerator will not
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/// create a new spline and launch it
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public const uint ChargePrepath = 1005;
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public const uint Face = 1006;
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public const uint VehicleBoard = 1007;
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public const uint VehicleExit = 1008;
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public const uint SmartRandomPoint = 0xFFFFFE;
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public const uint SmartEscortLastOCCPoint = 0xFFFFFF;
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}
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