Core/PacketIO: Fixed structure of SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN

Port From (https://github.com/TrinityCore/TrinityCore/commit/743c396317c1ad0a07c342e4281b9d716e48a49c)
This commit is contained in:
hondacrx
2023-01-04 16:31:49 -05:00
parent e8cc7572f8
commit 54359e4109
@@ -278,15 +278,18 @@ namespace Game.Networking.Packets
_worldPacket.WriteBit(KioskModeEnabled);
_worldPacket.WriteBit(CompetitiveModeEnabled);
_worldPacket.WriteBit(false); // unused, 10.0.2
_worldPacket.WriteBit(TrialBoostEnabled);
_worldPacket.WriteBit(TokenBalanceEnabled);
_worldPacket.WriteBit(LiveRegionCharacterListEnabled);
_worldPacket.WriteBit(LiveRegionCharacterCopyEnabled);
_worldPacket.WriteBit(LiveRegionAccountCopyEnabled);
_worldPacket.WriteBit(LiveRegionKeyBindingsCopyEnabled);
_worldPacket.WriteBit(LiveRegionKeyBindingsCopyEnabled);
_worldPacket.WriteBit(Unknown901CheckoutRelated);
_worldPacket.WriteBit(false); // unused, 10.0.2
_worldPacket.WriteBit(EuropaTicketSystemStatus.HasValue);
_worldPacket.WriteBit(false); // unused, 10.0.2
_worldPacket.WriteBit(LaunchETA.HasValue);
_worldPacket.WriteBit(AddonsDisabled);
_worldPacket.WriteBit(Unused1000);