Core/Movement: minor MotionMaster refactor

This commit is contained in:
hondacrx
2018-03-12 12:55:35 -04:00
parent d953507178
commit 54520c3c18
2 changed files with 26 additions and 26 deletions
+1
View File
@@ -181,6 +181,7 @@ namespace Game.Entities
UpdateSplineMovement(diff); UpdateSplineMovement(diff);
GetMotionMaster().UpdateMotion(diff); GetMotionMaster().UpdateMotion(diff);
UpdateUnderwaterState(GetMap(), GetPositionX(), GetPositionY(), GetPositionZ());
} }
void _UpdateSpells(uint diff) void _UpdateSpells(uint diff)
{ {
+22 -23
View File
@@ -81,15 +81,31 @@ namespace Game.Movement
Contract.Assert(!empty()); Contract.Assert(!empty());
_cleanFlag |= MMCleanFlag.Update; _cleanFlag |= MMCleanFlag.Update;
if (!top().Update(_owner, diff)) bool isMoveGenUpdateSuccess = top().Update(_owner, diff);
{
_cleanFlag &= ~MMCleanFlag.Update;
MovementExpired();
}
else
_cleanFlag &= ~MMCleanFlag.Update; _cleanFlag &= ~MMCleanFlag.Update;
if (!isMoveGenUpdateSuccess)
MovementExpired();
if (_expireList != null) if (_expireList != null)
ClearExpireList();
}
public void Clear(bool reset = true)
{
if (Convert.ToBoolean(_cleanFlag & MMCleanFlag.Update))
{
if (reset)
_cleanFlag |= MMCleanFlag.Reset;
else
_cleanFlag &= ~MMCleanFlag.Reset;
DelayedClean();
}
else
DirectClean(reset);
}
void ClearExpireList()
{ {
for (int i = 0; i < _expireList.Count; ++i) for (int i = 0; i < _expireList.Count; ++i)
{ {
@@ -109,23 +125,6 @@ namespace Game.Movement
_cleanFlag &= ~MMCleanFlag.Reset; _cleanFlag &= ~MMCleanFlag.Reset;
} }
_owner.UpdateUnderwaterState(_owner.GetMap(), _owner.GetPositionX(), _owner.GetPositionY(), _owner.GetPositionZ());
}
public void Clear(bool reset = true)
{
if (Convert.ToBoolean(_cleanFlag & MMCleanFlag.Update))
{
if (reset)
_cleanFlag |= MMCleanFlag.Reset;
else
_cleanFlag &= ~MMCleanFlag.Reset;
DelayedClean();
}
else
DirectClean(reset);
}
public void MovementExpired(bool reset = true) public void MovementExpired(bool reset = true)
{ {
if (Convert.ToBoolean(_cleanFlag & MMCleanFlag.Update)) if (Convert.ToBoolean(_cleanFlag & MMCleanFlag.Update))