Core/Packets: Implemented SMSG_GAME_OBJECT_UI_ACTION
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@@ -135,4 +135,18 @@ namespace Game.Network.Packets
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public uint CustomAnim;
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public bool PlayAsDespawn;
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}
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class GameObjectUIAction : ServerPacket
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{
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public GameObjectUIAction() : base(ServerOpcodes.GameObjectUiAction, ConnectionType.Instance) { }
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public override void Write()
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{
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_worldPacket.WritePackedGuid(ObjectGUID);
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_worldPacket.WriteInt32(UILink);
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}
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public ObjectGuid ObjectGUID;
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public int UILink;
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}
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}
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