Core/Movement: remove redundant method MovementGenerator::NotifyAIOnFinalize and use existing Finalize - MovementInform implementation

Port From (https://github.com/TrinityCore/TrinityCore/commit/0e0deaefd4e84c8069f6249778774f605fc5e628)
This commit is contained in:
hondacrx
2022-05-26 20:08:35 -04:00
parent 20a4e31167
commit 558e976a5e
5 changed files with 13 additions and 17 deletions
-2
View File
@@ -498,8 +498,6 @@ namespace Game.AI
/// </summary>
public virtual void OnGameEvent(bool start, ushort eventId) { }
public virtual void OnMovementGeneratorFinalized(MovementGeneratorType type) { }
public virtual string GetDebugInfo()
{
return $"Me: {(me != null ? me.GetDebugInfo() : "NULL")}";