Core/Creatures: Added db fields to hold creature static flags

Port From (https://github.com/TrinityCore/TrinityCore/commit/7282a1772568111f95a1fb85e95f92421439c097)
This commit is contained in:
hondacrx
2023-06-24 09:02:05 -04:00
parent 8b746a8996
commit 55b91302ec
4 changed files with 32 additions and 3 deletions
@@ -445,6 +445,7 @@ namespace Game.Entities
public uint SkinLootID;
public uint GoldMin;
public uint GoldMax;
public CreatureStaticFlagsHolder StaticFlags;
public CreatureDifficulty()
{