Core/Players: Implemented new talent system
Port From (https://github.com/TrinityCore/TrinityCore/commit/0cc5ab8372f19dad7412038d52dcd39db5e0e171)
This commit is contained in:
@@ -292,7 +292,7 @@ namespace Game.DataStorage
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public sealed class ChrSpecializationRecord
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{
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public string Name;
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public LocalizedString Name;
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public string FemaleName;
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public string Description;
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public uint Id;
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@@ -124,6 +124,14 @@ namespace Game.DataStorage
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public ushort SkillupSkillLineID;
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}
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public sealed class SkillLineXTraitTreeRecord
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{
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public uint Id;
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public int SkillLineID;
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public int TraitTreeID;
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public int OrderIndex;
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}
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public sealed class SkillRaceClassInfoRecord
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{
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public uint Id;
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@@ -103,6 +103,222 @@ namespace Game.DataStorage
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public int RequiredTransmogHoliday;
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}
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public sealed class TraitCondRecord
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{
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public uint Id;
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public int CondType;
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public int TraitTreeID;
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public int GrantedRanks;
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public uint QuestID;
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public uint AchievementID;
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public int SpecSetID;
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public int TraitNodeGroupID;
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public int TraitNodeID;
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public int TraitCurrencyID;
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public int SpentAmountRequired;
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public int Flags;
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public int RequiredLevel;
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public int FreeSharedStringID;
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public int SpendMoreSharedStringID;
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public TraitConditionType GetCondType() { return (TraitConditionType)CondType; }
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}
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public sealed class TraitCostRecord
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{
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public string InternalName;
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public uint Id;
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public int Amount;
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public int TraitCurrencyID;
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}
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public sealed class TraitCurrencyRecord
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{
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public uint Id;
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public int Type;
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public int CurrencyTypesID;
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public int Flags;
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public int Icon;
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public TraitCurrencyType GetCurrencyType() { return (TraitCurrencyType)Type; }
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}
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public sealed class TraitCurrencySourceRecord
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{
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public LocalizedString Requirement;
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public uint Id;
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public int TraitCurrencyID;
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public int Amount;
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public uint QuestID;
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public uint AchievementID;
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public uint PlayerLevel;
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public int TraitNodeEntryID;
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public int OrderIndex;
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}
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public sealed class TraitDefinitionRecord
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{
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public LocalizedString OverrideName;
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public LocalizedString OverrideSubtext;
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public LocalizedString OverrideDescription;
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public uint Id;
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public uint SpellID;
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public int OverrideIcon;
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public uint OverridesSpellID;
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public uint VisibleSpellID;
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}
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public sealed class TraitDefinitionEffectPointsRecord
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{
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public uint Id;
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public int TraitDefinitionID;
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public int EffectIndex;
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public int OperationType;
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public int CurveID;
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public TraitPointsOperationType GetOperationType() { return (TraitPointsOperationType)OperationType; }
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}
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public sealed class TraitEdgeRecord
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{
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public uint Id;
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public int VisualStyle;
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public int LeftTraitNodeID;
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public int RightTraitNodeID;
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public int Type;
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}
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public sealed class TraitNodeRecord
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{
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public uint Id;
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public int TraitTreeID;
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public int PosX;
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public int PosY;
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public sbyte Type;
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public int Flags;
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public TraitNodeType GetNodeType() { return (TraitNodeType)Type; }
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}
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public sealed class TraitNodeEntryRecord
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{
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public uint Id;
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public int TraitDefinitionID;
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public int MaxRanks;
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public byte NodeRecordType;
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}
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public sealed class TraitNodeEntryXTraitCondRecord
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{
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public uint Id;
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public int TraitCondID;
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public uint TraitNodeEntryID;
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}
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public sealed class TraitNodeEntryXTraitCostRecord
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{
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public uint Id;
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public int TraitNodeEntryID;
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public int TraitCostID;
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}
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public sealed class TraitNodeGroupRecord
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{
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public uint Id;
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public int TraitTreeID;
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public int Flags;
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}
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public sealed class TraitNodeGroupXTraitCondRecord
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{
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public uint Id;
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public int TraitCondID;
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public int TraitNodeGroupID;
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}
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public sealed class TraitNodeGroupXTraitCostRecord
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{
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public uint Id;
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public int TraitNodeGroupID;
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public int TraitCostID;
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}
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public sealed class TraitNodeGroupXTraitNodeRecord
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{
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public uint Id;
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public int TraitNodeGroupID;
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public int TraitNodeID;
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public int Index;
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}
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public sealed class TraitNodeXTraitCondRecord
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{
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public uint Id;
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public int TraitCondID;
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public int TraitNodeID;
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}
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public sealed class TraitNodeXTraitCostRecord
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{
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public uint Id;
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public uint TraitNodeID;
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public int TraitCostID;
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}
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public sealed class TraitNodeXTraitNodeEntryRecord
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{
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public uint Id;
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public int TraitNodeID;
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public int TraitNodeEntryID;
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public int Index;
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}
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public sealed class TraitTreeRecord
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{
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public uint Id;
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public int TraitSystemID;
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public int Unused1000_1;
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public int FirstTraitNodeID;
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public int PlayerConditionID;
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public int Flags;
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public float Unused1000_2;
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public float Unused1000_3;
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public TraitTreeFlag GetFlags() { return (TraitTreeFlag)Flags; }
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}
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public sealed class TraitTreeLoadoutRecord
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{
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public uint Id;
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public int TraitTreeID;
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public int ChrSpecializationID;
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}
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public sealed class TraitTreeLoadoutEntryRecord
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{
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public uint Id;
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public int TraitTreeLoadoutID;
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public int SelectedTraitNodeID;
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public int SelectedTraitNodeEntryID;
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public int NumPoints;
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public int OrderIndex;
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}
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public sealed class TraitTreeXTraitCostRecord
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{
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public uint Id;
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public uint TraitTreeID;
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public int TraitCostID;
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}
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public sealed class TraitTreeXTraitCurrencyRecord
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{
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public uint Id;
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public int Index;
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public int TraitTreeID;
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public int TraitCurrencyID;
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}
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public sealed class TransmogIllusionRecord
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{
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public uint Id;
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@@ -161,5 +377,4 @@ namespace Game.DataStorage
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public uint TimeIndex;
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public uint GameObjectsID;
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}
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}
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}
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