Core/Players: Implemented new talent system

Port From (https://github.com/TrinityCore/TrinityCore/commit/0cc5ab8372f19dad7412038d52dcd39db5e0e171)
This commit is contained in:
hondacrx
2023-01-04 02:50:40 -05:00
parent 0bfc448595
commit 55da7dc549
24 changed files with 3168 additions and 532 deletions
@@ -141,7 +141,7 @@ namespace Game.Entities
public bool HasValue() { return _hasValue; }
}
public class UpdateFieldArray<T> where T : new()
{
public T[] _values;
@@ -437,6 +437,12 @@ namespace Game.Entities
return updateField;
}
public UpdateFieldString ModifyValue(UpdateFieldString updateField)
{
MarkChanged(updateField);
return updateField;
}
public ref U ModifyValue<U>(UpdateFieldArray<U> updateField, int index) where U : new()
{
MarkChanged(updateField, index);
@@ -472,6 +478,12 @@ namespace Game.Entities
_changesMask.Set(updateField.Bit);
}
public void MarkChanged(UpdateFieldString updateField)
{
_changesMask.Set(updateField.BlockBit);
_changesMask.Set(updateField.Bit);
}
public void MarkChanged<U>(UpdateFieldArray<U> updateField, int index) where U : new()
{
_changesMask.Set(updateField.Bit);