Core/Players: Implemented new talent system
Port From (https://github.com/TrinityCore/TrinityCore/commit/0cc5ab8372f19dad7412038d52dcd39db5e0e171)
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@@ -6839,7 +6839,9 @@ namespace Game.Entities
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return false;
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}
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//New shit
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void SetActiveCombatTraitConfigID(int traitConfigId) { SetUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.ActiveCombatTraitConfigID), (uint)traitConfigId); }
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void InitPrimaryProfessions()
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{
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SetFreePrimaryProfessions(WorldConfig.GetUIntValue(WorldCfg.MaxPrimaryTradeSkill));
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