Entities/Player: Restore old checks for UpdatePvPFlag
Port From (https://github.com/TrinityCore/TrinityCore/commit/a4b3e694e822315a635b9ea598d1fab9e2069c3d)
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@@ -518,7 +518,7 @@ namespace Game
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GetPlayer().RemovePlayerFlag(PlayerFlags.InPVP);
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GetPlayer().AddPlayerFlag(PlayerFlags.PVPTimer);
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if (!GetPlayer().pvpInfo.IsHostile && GetPlayer().IsPvP())
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GetPlayer().pvpInfo.EndTimer = GameTime.GetGameTime() + 300; // start toggle-off
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GetPlayer().pvpInfo.EndTimer = GameTime.GetGameTime(); // start toggle-off
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}
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}
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@@ -537,7 +537,7 @@ namespace Game
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GetPlayer().RemovePlayerFlag(PlayerFlags.InPVP);
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GetPlayer().AddPlayerFlag(PlayerFlags.PVPTimer);
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if (!GetPlayer().pvpInfo.IsHostile && GetPlayer().IsPvP())
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GetPlayer().pvpInfo.EndTimer = GameTime.GetGameTime() + 300; // start toggle-off
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GetPlayer().pvpInfo.EndTimer = GameTime.GetGameTime(); // start toggle-off
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}
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}
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