Entities/Player: Restore old checks for UpdatePvPFlag
Port From (https://github.com/TrinityCore/TrinityCore/commit/a4b3e694e822315a635b9ea598d1fab9e2069c3d)
This commit is contained in:
@@ -613,14 +613,19 @@ namespace Game.Entities
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public void UpdatePvPFlag(long currTime)
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public void UpdatePvPFlag(long currTime)
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{
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{
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if (!IsPvP())
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return;
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if (pvpInfo.EndTimer == 0 || (currTime < pvpInfo.EndTimer + 300) || pvpInfo.IsHostile)
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return;
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if (pvpInfo.EndTimer != 0 && pvpInfo.EndTimer <= currTime)
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if (pvpInfo.EndTimer != 0 && pvpInfo.EndTimer <= currTime)
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{
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{
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pvpInfo.EndTimer = 0;
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pvpInfo.EndTimer = 0;
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RemovePlayerFlag(PlayerFlags.PVPTimer);
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RemovePlayerFlag(PlayerFlags.PVPTimer);
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}
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}
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if (IsPvP() && !pvpInfo.IsHostile && !HasPlayerFlag(PlayerFlags.InPVP | PlayerFlags.PVPTimer))
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UpdatePvP(false);
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UpdatePvP(false);
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}
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}
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public void UpdatePvP(bool state, bool Override = false)
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public void UpdatePvP(bool state, bool Override = false)
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@@ -632,21 +637,16 @@ namespace Game.Entities
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}
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}
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else
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else
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{
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{
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pvpInfo.EndTimer = GameTime.GetGameTime() + 300;
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pvpInfo.EndTimer = GameTime.GetGameTime();
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SetPvP(state);
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SetPvP(state);
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}
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}
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}
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}
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void InitPvP()
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void InitPvP()
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{
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{
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// pvp flag should stay after relog
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if (HasPlayerFlag(PlayerFlags.InPVP))
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if (HasPlayerFlag(PlayerFlags.InPVP))
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UpdatePvP(true, true);
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UpdatePvP(true, true);
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else if (HasPlayerFlag(PlayerFlags.PVPTimer))
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{
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UpdatePvP(true, true);
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if (!pvpInfo.IsHostile)
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pvpInfo.EndTimer = GameTime.GetGameTime() + 300;
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}
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}
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}
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public void UpdatePvPState(bool onlyFFA = false)
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public void UpdatePvPState(bool onlyFFA = false)
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@@ -681,7 +681,7 @@ namespace Game.Entities
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else // in friendly area
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else // in friendly area
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{
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{
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if (IsPvP() && !HasPlayerFlag(PlayerFlags.InPVP) && pvpInfo.EndTimer == 0)
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if (IsPvP() && !HasPlayerFlag(PlayerFlags.InPVP) && pvpInfo.EndTimer == 0)
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pvpInfo.EndTimer = GameTime.GetGameTime() + 300; // start toggle-off
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pvpInfo.EndTimer = GameTime.GetGameTime(); // start toggle-off
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}
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}
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}
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}
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@@ -518,7 +518,7 @@ namespace Game
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GetPlayer().RemovePlayerFlag(PlayerFlags.InPVP);
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GetPlayer().RemovePlayerFlag(PlayerFlags.InPVP);
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GetPlayer().AddPlayerFlag(PlayerFlags.PVPTimer);
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GetPlayer().AddPlayerFlag(PlayerFlags.PVPTimer);
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if (!GetPlayer().pvpInfo.IsHostile && GetPlayer().IsPvP())
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if (!GetPlayer().pvpInfo.IsHostile && GetPlayer().IsPvP())
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GetPlayer().pvpInfo.EndTimer = GameTime.GetGameTime() + 300; // start toggle-off
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GetPlayer().pvpInfo.EndTimer = GameTime.GetGameTime(); // start toggle-off
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}
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}
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}
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}
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@@ -537,7 +537,7 @@ namespace Game
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GetPlayer().RemovePlayerFlag(PlayerFlags.InPVP);
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GetPlayer().RemovePlayerFlag(PlayerFlags.InPVP);
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GetPlayer().AddPlayerFlag(PlayerFlags.PVPTimer);
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GetPlayer().AddPlayerFlag(PlayerFlags.PVPTimer);
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if (!GetPlayer().pvpInfo.IsHostile && GetPlayer().IsPvP())
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if (!GetPlayer().pvpInfo.IsHostile && GetPlayer().IsPvP())
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GetPlayer().pvpInfo.EndTimer = GameTime.GetGameTime() + 300; // start toggle-off
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GetPlayer().pvpInfo.EndTimer = GameTime.GetGameTime(); // start toggle-off
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}
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}
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}
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}
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