Removed fixed statement when accessing fixed fields.

This commit is contained in:
hondacrx
2019-12-07 11:45:28 -05:00
parent 9c83bc7e82
commit 56819e632d
6 changed files with 39 additions and 63 deletions
+6 -12
View File
@@ -509,19 +509,13 @@ namespace Game.Entities
{
unsafe
{
fixed (float* ptr = areaTriggerTemplate.BoxDatas.Extents)
{
data.WriteFloat(ptr[0]);
data.WriteFloat(ptr[1]);
data.WriteFloat(ptr[2]);
}
data.WriteFloat(areaTriggerTemplate.BoxDatas.Extents[0]);
data.WriteFloat(areaTriggerTemplate.BoxDatas.Extents[1]);
data.WriteFloat(areaTriggerTemplate.BoxDatas.Extents[2]);
fixed (float* ptr = areaTriggerTemplate.BoxDatas.ExtentsTarget)
{
data.WriteFloat(ptr[0]);
data.WriteFloat(ptr[1]);
data.WriteFloat(ptr[2]);
}
data.WriteFloat(areaTriggerTemplate.BoxDatas.ExtentsTarget[0]);
data.WriteFloat(areaTriggerTemplate.BoxDatas.ExtentsTarget[1]);
data.WriteFloat(areaTriggerTemplate.BoxDatas.ExtentsTarget[2]);
}
}