Battlefields: Move BF scripts out of game

Port From (https://github.com/TrinityCore/TrinityCore/commit/49523a74a4c28e5ae17f9a8352aa8224b765b7d8)
This commit is contained in:
hondacrx
2022-02-24 10:51:24 -05:00
parent 628a24923c
commit 569232c3fe
18 changed files with 763 additions and 548 deletions
@@ -117,8 +117,8 @@ namespace Game.PvP
{
packet.AddState(OutdoorPvPHPWorldStates.Display_A, 1);
packet.AddState(OutdoorPvPHPWorldStates.Display_H, 1);
packet.AddState(OutdoorPvPHPWorldStates.Count_A, (int)m_AllianceTowersControlled);
packet.AddState(OutdoorPvPHPWorldStates.Count_H, (int)m_HordeTowersControlled);
packet.AddState(OutdoorPvPHPWorldStates.Count_A, m_AllianceTowersControlled);
packet.AddState(OutdoorPvPHPWorldStates.Count_H, m_HordeTowersControlled);
foreach (var capture in m_capturePoints.Values)
capture.FillInitialWorldStates(packet);