Battlefields: Move BF scripts out of game
Port From (https://github.com/TrinityCore/TrinityCore/commit/49523a74a4c28e5ae17f9a8352aa8224b765b7d8)
This commit is contained in:
@@ -1710,6 +1710,14 @@ namespace Framework.Constants
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SupportTicketsEnabled,
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TalentsInspecting,
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ThreatRadius,
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TolbaradBattleTime,
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TolbaradBonusTime,
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TolbaradEnable,
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TolbaradNoBattleTime,
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TolbaradPlrMax,
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TolbaradPlrMin,
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TolbaradPlrMinLvl,
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TolbaradRestartAfterCrash,
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TradeLevelReq,
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UptimeUpdate,
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VmapIndoorCheck,
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@@ -2960,6 +2968,75 @@ namespace Framework.Constants
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BattlefieldWgDefendedA = 4025,
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BattlefieldWgTimeNextBattle = 4354,
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BattlefieldTbAllianceControlsShow = 5385,
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BattlefieldTbHordeControlsShow = 5384,
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BattlefieldTbAllianceAttackingShow = 5546,
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BattlefieldTbHordeAttackingShow = 5547,
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BattlefieldTbBuildingsCaptured = 5348,
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BattlefieldTbBuildingsCapturedShow = 5349,
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BattlefieldTbTowersDestroyed = 5347,
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BattlefieldTbTowersDestroyedShow = 5350,
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BattlefieldTbFactionControlling = 5334, // 1 -> Alliance, 2 -> Horde
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BattlefieldTbTimeNextBattle = 5332,
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BattlefieldTbTimeNextBattleShow = 5387,
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BattlefieldTbTimeBattleEnd = 5333,
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BattlefieldTbTimeBattleEndShow = 5346,
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BattlefieldTbStatePreparations = 5684,
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BattlefieldTbStateBattle = 5344,
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BattlefieldTbProgressShow = 5376,
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BattlefieldTbProgress = 5377, // 0 Horde, 100 Alliance
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BattlefieldTbProgressPercentGrey = 5378,
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BattlefieldTbKeepHorde = 5469,
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BattlefieldTbKeepAlliance = 5470,
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BattlefieldTbGarrisonHordeControlled = 5418,
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BattlefieldTbGarrisonHordeCapturing = 5419,
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BattlefieldTbGarrisonNeutral = 5420, // Unused
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BattlefieldTbGarrisonAllianceCapturing = 5421,
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BattlefieldTbGarrisonAllianceControlled = 5422,
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BattlefieldTbVigilHordeControlled = 5423,
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BattlefieldTbVigilHordeCapturing = 5424,
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BattlefieldTbVigilNeutral = 5425, // Unused
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BattlefieldTbVigilAllianceCapturing = 5426,
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BattlefieldTbVigilAllianceControlled = 5427,
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BattlefieldTbSlagworksHordeControlled = 5428,
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BattlefieldTbSlagworksHordeCapturing = 5429,
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BattlefieldTbSlagworksNeutral = 5430, // Unused
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BattlefieldTbSlagworksAllianceCapturing = 5431,
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BattlefieldTbSlagworksAllianceControlled = 5432,
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BattlefieldTbWestIntactHorde = 5433,
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BattlefieldTbWestDamagedHorde = 5434,
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BattlefieldTbWestDestroyedNeutral = 5435,
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BattlefieldTbWestIntactAlliance = 5436,
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BattlefieldTbWestDamagedAlliance = 5437,
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BattlefieldTbWestIntactNeutral = 5453, // Unused
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BattlefieldTbWestDamagedNeutral = 5454, // Unused
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BattlefieldTbSouthIntactHorde = 5438,
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BattlefieldTbSouthDamagedHorde = 5439,
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BattlefieldTbSouthDestroyedNeutral = 5440,
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BattlefieldTbSouthIntactAlliance = 5441,
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BattlefieldTbSouthDamagedAlliance = 5442,
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BattlefieldTbSouthIntactNeutral = 5455, // Unused
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BattlefieldTbSouthDamagedNeutral = 5456, // Unused
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BattlefieldTbEastIntactHorde = 5443,
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BattlefieldTbEastDamagedHorde = 5444,
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BattlefieldTbEastDestroyedNeutral = 5445,
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BattlefieldTbEastIntactAlliance = 5446,
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BattlefieldTbEastDamagedAlliance = 5447,
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BattlefieldTbEastIntactNeutral = 5451,
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BattlefieldTbEastDamagedNeutral = 5452,
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CurrencyResetTime = 20001, // Next Arena Distribution Time
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WeeklyQuestResetTime = 20002, // Next Weekly Quest Reset Time
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BgDailyResetTime = 20003, // Next Daily Bg Reset Time
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@@ -77,8 +77,8 @@ namespace Game.Arenas
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public override void FillInitialWorldStates(InitWorldStates packet)
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{
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packet.AddState(ArenaWorldStates.AlivePlayersGreen, (int)GetAlivePlayersCountByTeam(Team.Horde));
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packet.AddState(ArenaWorldStates.AlivePlayersGold, (int)GetAlivePlayersCountByTeam(Team.Alliance));
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packet.AddState(ArenaWorldStates.AlivePlayersGreen, GetAlivePlayersCountByTeam(Team.Horde));
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packet.AddState(ArenaWorldStates.AlivePlayersGold, GetAlivePlayersCountByTeam(Team.Alliance));
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}
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void UpdateArenaWorldState()
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@@ -29,8 +29,9 @@ namespace Game.BattleFields
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{
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public enum BattleFieldTypes
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{
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WinterGrasp,
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TolBarad
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WinterGrasp = 1,
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TolBarad = 2,
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Max
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}
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public class BattleField : ZoneScript
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@@ -15,6 +15,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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using Framework.Database;
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using Game.Entities;
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using Game.Maps;
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using System.Collections.Generic;
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@@ -27,33 +28,38 @@ namespace Game.BattleFields
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public void InitBattlefield()
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{
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BattleField wg = new BattlefieldWG();
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// respawn, init variables
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if (!wg.SetupBattlefield())
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uint oldMSTime = Time.GetMSTime();
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uint count = 0;
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var result = DB.World.Query("SELECT TypeId, ScriptName FROM battlefield_template");
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if (!result.IsEmpty())
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{
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Log.outError(LogFilter.Battlefield, "Battlefield: Wintergrasp init failed.");
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}
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else
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do
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{
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_battlefieldSet.Add(wg);
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Log.outInfo(LogFilter.Battlefield, "Battlefield: Wintergrasp successfully initiated.");
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BattleFieldTypes typeId = (BattleFieldTypes)result.Read<byte>(0);
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if (typeId >= BattleFieldTypes.Max)
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{
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Log.outError(LogFilter.Sql, $"BattlefieldMgr::InitBattlefield: Invalid TypeId value {typeId} in battlefield_template, skipped.");
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continue;
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}
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/*
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For Cataclysm: Tol Barad
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Battlefield* tb = new BattlefieldTB;
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// respawn, init variables
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if (!tb.SetupBattlefield())
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uint scriptId = Global.ObjectMgr.GetScriptId(result.Read<string>(1));
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var bf = Global.ScriptMgr.CreateBattlefield(scriptId);
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if (!bf.SetupBattlefield())
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{
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TC_LOG_DEBUG("bg.battlefield", "Battlefield: Tol Barad init failed.");
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delete tb;
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Log.outInfo(LogFilter.Battlefield, $"Setting up battlefield with TypeId {typeId} failed.");
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continue;
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}
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else
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{
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_battlefieldSet.push_back(tb);
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TC_LOG_DEBUG("bg.battlefield", "Battlefield: Tol Barad successfully initiated.");
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_battlefieldSet.Add(bf);
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Log.outInfo(LogFilter.Battlefield, $"Setting up battlefield with TypeId {typeId} succeeded.");
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++count;
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} while (result.NextRow());
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}
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*/
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Log.outInfo(LogFilter.ServerLoading, $"Loaded {count} battlefields in {Time.GetMSTimeDiffToNow(oldMSTime)} ms");
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}
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public void AddZone(uint zoneId, BattleField bf)
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@@ -321,8 +321,8 @@ namespace Game.BattleGrounds.Zones
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// Team scores
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packet.AddState(ABWorldStates.ResourcesMax, MaxTeamScore);
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packet.AddState(ABWorldStates.ResourcesWarning, WarningNearVictoryScore);
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packet.AddState(ABWorldStates.ResourcesAlly, (int)m_TeamScores[TeamId.Alliance]);
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packet.AddState(ABWorldStates.ResourcesHorde, (int)m_TeamScores[TeamId.Horde]);
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packet.AddState(ABWorldStates.ResourcesAlly, m_TeamScores[TeamId.Alliance]);
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packet.AddState(ABWorldStates.ResourcesHorde, m_TeamScores[TeamId.Horde]);
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// other unknown
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packet.AddState(0x745, 0x2);
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@@ -848,8 +848,8 @@ namespace Game.BattleGrounds.Zones
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public override void FillInitialWorldStates(InitWorldStates packet)
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{
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packet.AddState(EotSWorldStateIds.HordeBase, (int)m_TeamPointsCount[TeamId.Horde]);
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packet.AddState(EotSWorldStateIds.AllianceBase, (int)m_TeamPointsCount[TeamId.Alliance]);
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packet.AddState(EotSWorldStateIds.HordeBase, m_TeamPointsCount[TeamId.Horde]);
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packet.AddState(EotSWorldStateIds.AllianceBase, m_TeamPointsCount[TeamId.Alliance]);
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packet.AddState(0xAB6, 0x0);
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packet.AddState(0xAB5, 0x0);
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packet.AddState(0xAB4, 0x0);
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@@ -876,9 +876,9 @@ namespace Game.BattleGrounds.Zones
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packet.AddState(0xAD2, 0x1);
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packet.AddState(0xAD1, 0x1);
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packet.AddState(EotSWorldStateIds.HordeResources, (int)GetTeamScore(TeamId.Horde));
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packet.AddState(EotSWorldStateIds.AllianceResources, (int)GetTeamScore(TeamId.Alliance));
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packet.AddState(EotSWorldStateIds.MaxResources, (int)EotSScoreIds.MaxTeamScore);
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packet.AddState(EotSWorldStateIds.HordeResources, GetTeamScore(TeamId.Horde));
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packet.AddState(EotSWorldStateIds.AllianceResources, GetTeamScore(TeamId.Alliance));
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packet.AddState(EotSWorldStateIds.MaxResources, EotSScoreIds.MaxTeamScore);
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packet.AddState(0xA05, 0x8E);
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packet.AddState(0xAA0, 0x0);
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@@ -889,8 +889,8 @@ namespace Game.BattleGrounds.Zones
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for (byte point = 0; point < EotSPoints.PointsMax; ++point)
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{
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BattlegroundPointCaptureStatus captureStatus = GetPointCaptureStatus(point);
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packet.AddState(EotSMisc.m_PointsIconStruct[point].WorldStateAllianceStatusBarIcon, captureStatus == BattlegroundPointCaptureStatus.AllianceControlled ? 2 : (captureStatus == BattlegroundPointCaptureStatus.AllianceCapturing ? 1 : 0));
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packet.AddState(EotSMisc.m_PointsIconStruct[point].WorldStateHordeStatusBarIcon, captureStatus == BattlegroundPointCaptureStatus.HordeControlled ? 2 : (captureStatus == BattlegroundPointCaptureStatus.HordeCapturing ? 1 : 0));
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packet.AddState(EotSMisc.m_PointsIconStruct[point].WorldStateAllianceStatusBarIcon, captureStatus == BattlegroundPointCaptureStatus.AllianceControlled ? 2 : (captureStatus == BattlegroundPointCaptureStatus.AllianceCapturing ? 1 : 0u));
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packet.AddState(EotSMisc.m_PointsIconStruct[point].WorldStateHordeStatusBarIcon, captureStatus == BattlegroundPointCaptureStatus.HordeControlled ? 2 : (captureStatus == BattlegroundPointCaptureStatus.HordeCapturing ? 1 : 0u));
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}
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}
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@@ -444,12 +444,12 @@ namespace Game.BattleGrounds.Zones
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bool allyAttacks = Attackers == TeamId.Alliance;
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bool hordeAttacks = Attackers == TeamId.Horde;
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packet.AddState(SAWorldStateIds.AncientGate, (int)GateStatus[SAObjectTypes.AncientGate]);
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packet.AddState(SAWorldStateIds.YellowGate, (int)GateStatus[SAObjectTypes.YellowGate]);
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packet.AddState(SAWorldStateIds.GreenGate, (int)GateStatus[SAObjectTypes.GreenGate]);
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packet.AddState(SAWorldStateIds.BlueGate, (int)GateStatus[SAObjectTypes.BlueGate]);
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packet.AddState(SAWorldStateIds.RedGate, (int)GateStatus[SAObjectTypes.RedGate]);
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packet.AddState(SAWorldStateIds.PurpleGate, (int)GateStatus[SAObjectTypes.PurpleGate]);
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packet.AddState(SAWorldStateIds.AncientGate, (uint)GateStatus[SAObjectTypes.AncientGate]);
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packet.AddState(SAWorldStateIds.YellowGate, (uint)GateStatus[SAObjectTypes.YellowGate]);
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packet.AddState(SAWorldStateIds.GreenGate, (uint)GateStatus[SAObjectTypes.GreenGate]);
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packet.AddState(SAWorldStateIds.BlueGate, (uint)GateStatus[SAObjectTypes.BlueGate]);
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packet.AddState(SAWorldStateIds.RedGate, (uint)GateStatus[SAObjectTypes.RedGate]);
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packet.AddState(SAWorldStateIds.PurpleGate, (uint)GateStatus[SAObjectTypes.PurpleGate]);
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packet.AddState(SAWorldStateIds.BonusTimer, 0);
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@@ -801,18 +801,18 @@ namespace Game.BattleGrounds.Zones
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public override void FillInitialWorldStates(InitWorldStates packet)
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{
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packet.AddState(WSGWorldStates.FlagCapturesAlliance, (int)GetTeamScore(TeamId.Alliance));
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packet.AddState(WSGWorldStates.FlagCapturesHorde, (int)GetTeamScore(TeamId.Horde));
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packet.AddState(WSGWorldStates.FlagCapturesAlliance, GetTeamScore(TeamId.Alliance));
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packet.AddState(WSGWorldStates.FlagCapturesHorde, GetTeamScore(TeamId.Horde));
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if (_flagState[TeamId.Alliance] == WSGFlagState.OnGround)
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packet.AddState(WSGWorldStates.FlagUnkAlliance, -1);
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packet.AddState(WSGWorldStates.FlagUnkAlliance, 0xFFFFFFFF);
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else if (_flagState[TeamId.Alliance] == WSGFlagState.OnPlayer)
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packet.AddState(WSGWorldStates.FlagUnkAlliance, 1);
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else
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packet.AddState(WSGWorldStates.FlagUnkAlliance, 0);
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if (_flagState[TeamId.Horde] == WSGFlagState.OnGround)
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packet.AddState(WSGWorldStates.FlagUnkHorde, -1);
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packet.AddState(WSGWorldStates.FlagUnkHorde, 0xFFFFFFFF);
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else if (_flagState[TeamId.Horde] == WSGFlagState.OnPlayer)
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packet.AddState(WSGWorldStates.FlagUnkHorde, 1);
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else
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@@ -823,7 +823,7 @@ namespace Game.BattleGrounds.Zones
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if (GetStatus() == BattlegroundStatus.InProgress)
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{
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packet.AddState(WSGWorldStates.StateTimerActive, 1);
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packet.AddState(WSGWorldStates.StateTimer, 25 - _minutesElapsed);
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packet.AddState(WSGWorldStates.StateTimer, 25u - _minutesElapsed);
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}
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else
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packet.AddState(WSGWorldStates.StateTimerActive, 0);
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@@ -726,7 +726,7 @@ namespace Game.Entities
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// Send misc stuff that needs to be sent on every login, like the battle timers.
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if (WorldConfig.GetBoolValue(WorldCfg.WintergraspEnable))
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{
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BattleField wg = Global.BattleFieldMgr.GetBattlefieldByBattleId(1);//Wintergrasp battle
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BattleField wg = Global.BattleFieldMgr.GetBattlefieldByBattleId(BattlefieldIds.WG);
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if (wg != null)
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{
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SendUpdateWorldState(WorldStates.BattlefieldWgActive, (uint)(wg.IsWarTime() ? 0 : 1));
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@@ -734,6 +734,18 @@ namespace Game.Entities
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SendUpdateWorldState(WorldStates.BattlefieldWgTimeNextBattle, (uint)(GameTime.GetGameTime() + timer));
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}
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}
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if (WorldConfig.GetBoolValue(WorldCfg.TolbaradEnable))
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{
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BattleField tb = Global.BattleFieldMgr.GetBattlefieldByBattleId(BattlefieldIds.TB);
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if (tb != null)
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{
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SendUpdateWorldState(WorldStates.BattlefieldTbFactionControlling, (uint)(tb.GetDefenderTeam() + 1));
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uint timer = tb.GetTimer() / 1000;
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SendUpdateWorldState(WorldStates.BattlefieldTbTimeBattleEnd, (uint)(tb.IsWarTime() ? (uint)(GameTime.GetGameTime() + timer) : 0));
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SendUpdateWorldState(WorldStates.BattlefieldTbTimeNextBattle, (uint)(!tb.IsWarTime() ? (uint)(GameTime.GetGameTime() + timer) : 0));
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}
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}
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}
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//Arenas
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@@ -2858,35 +2858,43 @@ namespace Game.Entities
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uint mapid = GetMapId();
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OutdoorPvP pvp = Global.OutdoorPvPMgr.GetOutdoorPvPToZoneId(zoneid);
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InstanceScript instance = GetInstanceScript();
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BattleField bf = Global.BattleFieldMgr.GetBattlefieldToZoneId(zoneid);
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BattleField battlefield = Global.BattleFieldMgr.GetBattlefieldToZoneId(zoneid);
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InitWorldStates packet = new();
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packet.MapID = mapid;
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packet.AreaID = zoneid;
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packet.SubareaID = areaid;
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packet.AddState(2264, 0); // 1
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packet.AddState(2263, 0); // 2
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packet.AddState(2262, 0); // 3
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packet.AddState(2261, 0); // 4
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packet.AddState(2260, 0); // 5
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packet.AddState(2259, 0); // 6
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packet.AddState(3191, WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress) ? WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId) : 0); // 7 Current Season - Arena season in progress
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// 0 - End of season
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packet.AddState(3901, WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId) - (WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress) ? 1 : 0)); // 8 PreviousSeason
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packet.AddState(2264, 0); // SCOURGE_EVENT_WORLDSTATE_EASTERN_PLAGUELANDS
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packet.AddState(2263, 0); // SCOURGE_EVENT_WORLDSTATE_TANARIS
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packet.AddState(2262, 0); // SCOURGE_EVENT_WORLDSTATE_BURNING_STEPPES
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packet.AddState(2261, 0); // SCOURGE_EVENT_WORLDSTATE_BLASTED_LANDS
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packet.AddState(2260, 0); // SCOURGE_EVENT_WORLDSTATE_AZSHARA
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packet.AddState(2259, 0); // SCOURGE_EVENT_WORLDSTATE_WINTERSPRING
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// ARENA_SEASON_IN_PROGRESS
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// 7 - arena season in progress
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// 0 - end of season
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packet.AddState(3191, WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress) ? WorldConfig.GetUIntValue(WorldCfg.ArenaSeasonId) : 0); // 7 Current Season - Arena season in progress
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// Previous arena season id
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uint previousArenaSeason = 0;
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if (WorldConfig.GetBoolValue(WorldCfg.ArenaSeasonInProgress) && WorldConfig.GetIntValue(WorldCfg.ArenaSeasonId) > 0)
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previousArenaSeason = WorldConfig.GetUIntValue(WorldCfg.ArenaSeasonId) - 1;// 0 - End of season
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packet.AddState(3901, previousArenaSeason);
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if (mapid == 530) // Outland
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{
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packet.AddState(2495, 0); // 7
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packet.AddState(2493, 0xF); // 8
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packet.AddState(2491, 0xF); // 9
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packet.AddState(2495, 0); // NA_UI_OUTLAND_01 "Progress: %2494w"
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packet.AddState(2493, 15); // NA_UI_GUARDS_MAX
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packet.AddState(2491, 15); // NA_UI_GUARDS_LEFT
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}
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// Horde War Mode bonus
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packet.AddState(17042, 10 + (Global.WorldMgr.GetWarModeDominantFaction() == TeamId.Alliance ? Global.WorldMgr.GetWarModeOutnumberedFactionReward() : 0));
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packet.AddState(17042, (uint)(10 + (Global.WorldMgr.GetWarModeDominantFaction() == TeamId.Alliance ? Global.WorldMgr.GetWarModeOutnumberedFactionReward() : 0)));
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// Alliance War Mode bonus
|
||||
packet.AddState(17043, 10 + (Global.WorldMgr.GetWarModeDominantFaction() == TeamId.Horde ? Global.WorldMgr.GetWarModeOutnumberedFactionReward() : 0));
|
||||
packet.AddState(17043, (uint)(10 + (Global.WorldMgr.GetWarModeDominantFaction() == TeamId.Horde ? Global.WorldMgr.GetWarModeOutnumberedFactionReward() : 0)));
|
||||
|
||||
// insert <field> <value>
|
||||
switch (zoneid)
|
||||
@@ -2907,97 +2915,96 @@ namespace Game.Entities
|
||||
pvp.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
// states are always shown
|
||||
packet.AddState(2313, 0x0); // 7 ally silityst gathered
|
||||
packet.AddState(2314, 0x0); // 8 horde silityst gathered
|
||||
packet.AddState(2317, 0x0); // 9 max silithyst
|
||||
packet.AddState(2313, 0); // SI_GATHERED_A
|
||||
packet.AddState(2314, 0); // SI_GATHERED_H
|
||||
packet.AddState(2317, 0); // SI_SILITHYST_MAX
|
||||
}
|
||||
// dunno about these... aq opening event maybe?
|
||||
packet.AddState(2322, 0x0); // 10 sandworm N
|
||||
packet.AddState(2323, 0x0); // 11 sandworm S
|
||||
packet.AddState(2324, 0x0); // 12 sandworm SW
|
||||
packet.AddState(2325, 0x0); // 13 sandworm E
|
||||
// unknown, aq opening?
|
||||
packet.AddState(2322, 0); // AQ_SANDWORM_N
|
||||
packet.AddState(2323, 0); // AQ_SANDWORM_S
|
||||
packet.AddState(2324, 0); // AQ_SANDWORM_SW
|
||||
packet.AddState(2325, 0); // AQ_SANDWORM_E
|
||||
break;
|
||||
case 2597: // Alterac Valley
|
||||
if (bg && bg.GetTypeID(true) == BattlegroundTypeId.AV)
|
||||
bg.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(0x7ae, 0x1); // 7 snowfall n
|
||||
packet.AddState(0x532, 0x1); // 8 frostwolfhut hc
|
||||
packet.AddState(0x531, 0x0); // 9 frostwolfhut ac
|
||||
packet.AddState(0x52e, 0x0); // 10 stormpike firstaid a_a
|
||||
packet.AddState(0x571, 0x0); // 11 east frostwolf tower horde assaulted -unused
|
||||
packet.AddState(0x570, 0x0); // 12 west frostwolf tower horde assaulted - unused
|
||||
packet.AddState(0x567, 0x1); // 13 frostwolfe c
|
||||
packet.AddState(0x566, 0x1); // 14 frostwolfw c
|
||||
packet.AddState(0x550, 0x1); // 15 irondeep (N) ally
|
||||
packet.AddState(0x544, 0x0); // 16 ice grave a_a
|
||||
packet.AddState(0x536, 0x0); // 17 stormpike grave h_c
|
||||
packet.AddState(0x535, 0x1); // 18 stormpike grave a_c
|
||||
packet.AddState(0x518, 0x0); // 19 stoneheart grave a_a
|
||||
packet.AddState(0x517, 0x0); // 20 stoneheart grave h_a
|
||||
packet.AddState(0x574, 0x0); // 21 1396 unk
|
||||
packet.AddState(0x573, 0x0); // 22 iceblood tower horde assaulted -unused
|
||||
packet.AddState(0x572, 0x0); // 23 towerpoint horde assaulted - unused
|
||||
packet.AddState(0x56f, 0x0); // 24 1391 unk
|
||||
packet.AddState(0x56e, 0x0); // 25 iceblood a
|
||||
packet.AddState(0x56d, 0x0); // 26 towerp a
|
||||
packet.AddState(0x56c, 0x0); // 27 frostwolfe a
|
||||
packet.AddState(0x56b, 0x0); // 28 froswolfw a
|
||||
packet.AddState(0x56a, 0x1); // 29 1386 unk
|
||||
packet.AddState(0x569, 0x1); // 30 iceblood c
|
||||
packet.AddState(0x568, 0x1); // 31 towerp c
|
||||
packet.AddState(0x565, 0x0); // 32 stoneh tower a
|
||||
packet.AddState(0x564, 0x0); // 33 icewing tower a
|
||||
packet.AddState(0x563, 0x0); // 34 dunn a
|
||||
packet.AddState(0x562, 0x0); // 35 duns a
|
||||
packet.AddState(0x561, 0x0); // 36 stoneheart bunker alliance assaulted - unused
|
||||
packet.AddState(0x560, 0x0); // 37 icewing bunker alliance assaulted - unused
|
||||
packet.AddState(0x55f, 0x0); // 38 dunbaldar south alliance assaulted - unused
|
||||
packet.AddState(0x55e, 0x0); // 39 dunbaldar north alliance assaulted - unused
|
||||
packet.AddState(0x55d, 0x0); // 40 stone tower d
|
||||
packet.AddState(0x3c6, 0x0); // 41 966 unk
|
||||
packet.AddState(0x3c4, 0x0); // 42 964 unk
|
||||
packet.AddState(0x3c2, 0x0); // 43 962 unk
|
||||
packet.AddState(0x516, 0x1); // 44 stoneheart grave a_c
|
||||
packet.AddState(0x515, 0x0); // 45 stonheart grave h_c
|
||||
packet.AddState(0x3b6, 0x0); // 46 950 unk
|
||||
packet.AddState(0x55c, 0x0); // 47 icewing tower d
|
||||
packet.AddState(0x55b, 0x0); // 48 dunn d
|
||||
packet.AddState(0x55a, 0x0); // 49 duns d
|
||||
packet.AddState(0x559, 0x0); // 50 1369 unk
|
||||
packet.AddState(0x558, 0x0); // 51 iceblood d
|
||||
packet.AddState(0x557, 0x0); // 52 towerp d
|
||||
packet.AddState(0x556, 0x0); // 53 frostwolfe d
|
||||
packet.AddState(0x555, 0x0); // 54 frostwolfw d
|
||||
packet.AddState(0x554, 0x1); // 55 stoneh tower c
|
||||
packet.AddState(0x553, 0x1); // 56 icewing tower c
|
||||
packet.AddState(0x552, 0x1); // 57 dunn c
|
||||
packet.AddState(0x551, 0x1); // 58 duns c
|
||||
packet.AddState(0x54f, 0x0); // 59 irondeep (N) horde
|
||||
packet.AddState(0x54e, 0x0); // 60 irondeep (N) ally
|
||||
packet.AddState(0x54d, 0x1); // 61 mine (S) neutral
|
||||
packet.AddState(0x54c, 0x0); // 62 mine (S) horde
|
||||
packet.AddState(0x54b, 0x0); // 63 mine (S) ally
|
||||
packet.AddState(0x545, 0x0); // 64 iceblood h_a
|
||||
packet.AddState(0x543, 0x1); // 65 iceblod h_c
|
||||
packet.AddState(0x542, 0x0); // 66 iceblood a_c
|
||||
packet.AddState(0x540, 0x0); // 67 snowfall h_a
|
||||
packet.AddState(0x53f, 0x0); // 68 snowfall a_a
|
||||
packet.AddState(0x53e, 0x0); // 69 snowfall h_c
|
||||
packet.AddState(0x53d, 0x0); // 70 snowfall a_c
|
||||
packet.AddState(0x53c, 0x0); // 71 frostwolf g h_a
|
||||
packet.AddState(0x53b, 0x0); // 72 frostwolf g a_a
|
||||
packet.AddState(0x53a, 0x1); // 73 frostwolf g h_c
|
||||
packet.AddState(0x539, 0x0); // 74 frostwolf g a_c
|
||||
packet.AddState(0x538, 0x0); // 75 stormpike grave h_a
|
||||
packet.AddState(0x537, 0x0); // 76 stormpike grave a_a
|
||||
packet.AddState(0x534, 0x0); // 77 frostwolf hut h_a
|
||||
packet.AddState(0x533, 0x0); // 78 frostwolf hut a_a
|
||||
packet.AddState(0x530, 0x0); // 79 stormpike first aid h_a
|
||||
packet.AddState(0x52f, 0x0); // 80 stormpike first aid h_c
|
||||
packet.AddState(0x52d, 0x1); // 81 stormpike first aid a_c
|
||||
packet.AddState(1966, 1); // AV_SNOWFALL_N
|
||||
packet.AddState(1330, 1); // AV_FROSTWOLFHUT_H_C
|
||||
packet.AddState(1329, 0); // AV_FROSTWOLFHUT_A_C
|
||||
packet.AddState(1326, 0); // AV_AID_A_A
|
||||
packet.AddState(1393, 0); // East Frostwolf Tower Horde Assaulted - UNUSED
|
||||
packet.AddState(1392, 0); // West Frostwolf Tower Horde Assaulted - UNUSED
|
||||
packet.AddState(1383, 1); // AV_FROSTWOLFE_CONTROLLED
|
||||
packet.AddState(1382, 1); // AV_FROSTWOLFW_CONTROLLED
|
||||
packet.AddState(1360, 1); // AV_N_MINE_N
|
||||
packet.AddState(1348, 0); // AV_ICEBLOOD_A_A
|
||||
packet.AddState(1334, 0); // AV_PIKEGRAVE_H_C
|
||||
packet.AddState(1333, 1); // AV_PIKEGRAVE_A_C
|
||||
packet.AddState(1304, 0); // AV_STONEHEART_A_A
|
||||
packet.AddState(1303, 0); // AV_STONEHEART_H_A
|
||||
packet.AddState(1396, 0); // unk
|
||||
packet.AddState(1395, 0); // Iceblood Tower Horde Assaulted - UNUSED
|
||||
packet.AddState(1394, 0); // Towerpoint Horde Assaulted - UNUSED
|
||||
packet.AddState(1391, 0); // unk
|
||||
packet.AddState(1390, 0); // AV_ICEBLOOD_ASSAULTED
|
||||
packet.AddState(1389, 0); // AV_TOWERPOINT_ASSAULTED
|
||||
packet.AddState(1388, 0); // AV_FROSTWOLFE_ASSAULTED
|
||||
packet.AddState(1387, 0); // AV_FROSTWOLFW_ASSAULTED
|
||||
packet.AddState(1386, 1); // unk
|
||||
packet.AddState(1385, 1); // AV_ICEBLOOD_CONTROLLED
|
||||
packet.AddState(1384, 1); // AV_TOWERPOINT_CONTROLLED
|
||||
packet.AddState(1381, 0); // AV_STONEH_ASSAULTED
|
||||
packet.AddState(1380, 0); // AV_ICEWING_ASSAULTED
|
||||
packet.AddState(1379, 0); // AV_DUNN_ASSAULTED
|
||||
packet.AddState(1378, 0); // AV_DUNS_ASSAULTED
|
||||
packet.AddState(1377, 0); // Stoneheart Bunker Alliance Assaulted - UNUSED
|
||||
packet.AddState(1376, 0); // Icewing Bunker Alliance Assaulted - UNUSED
|
||||
packet.AddState(1375, 0); // Dunbaldar South Alliance Assaulted - UNUSED
|
||||
packet.AddState(1374, 0); // Dunbaldar North Alliance Assaulted - UNUSED
|
||||
packet.AddState(1373, 0); // AV_STONEH_DESTROYED
|
||||
packet.AddState(966, 0); // AV_UNK_02
|
||||
packet.AddState(964, 0); // AV_UNK_01
|
||||
packet.AddState(962, 0); // AV_STORMPIKE_COMMANDERS
|
||||
packet.AddState(1302, 1); // AV_STONEHEART_A_C
|
||||
packet.AddState(1301, 0); // AV_STONEHEART_H_C
|
||||
packet.AddState(950, 0); // AV_STORMPIKE_LIEUTENANTS
|
||||
packet.AddState(1372, 0); // AV_ICEWING_DESTROYED
|
||||
packet.AddState(1371, 0); // AV_DUNN_DESTROYED
|
||||
packet.AddState(1370, 0); // AV_DUNS_DESTROYED
|
||||
packet.AddState(1369, 0); // unk
|
||||
packet.AddState(1368, 0); // AV_ICEBLOOD_DESTROYED
|
||||
packet.AddState(1367, 0); // AV_TOWERPOINT_DESTROYED
|
||||
packet.AddState(1366, 0); // AV_FROSTWOLFE_DESTROYED
|
||||
packet.AddState(1365, 0); // AV_FROSTWOLFW_DESTROYED
|
||||
packet.AddState(1364, 1); // AV_STONEH_CONTROLLED
|
||||
packet.AddState(1363, 1); // AV_ICEWING_CONTROLLED
|
||||
packet.AddState(1362, 1); // AV_DUNN_CONTROLLED
|
||||
packet.AddState(1361, 1); // AV_DUNS_CONTROLLED
|
||||
packet.AddState(1359, 0); // AV_N_MINE_H
|
||||
packet.AddState(1358, 0); // AV_N_MINE_A
|
||||
packet.AddState(1357, 1); // AV_S_MINE_N
|
||||
packet.AddState(1356, 0); // AV_S_MINE_H
|
||||
packet.AddState(1355, 0); // AV_S_MINE_A
|
||||
packet.AddState(1349, 0); // AV_ICEBLOOD_H_A
|
||||
packet.AddState(1347, 1); // AV_ICEBLOOD_H_C
|
||||
packet.AddState(1346, 0); // AV_ICEBLOOD_A_C
|
||||
packet.AddState(1344, 0); // AV_SNOWFALL_H_A
|
||||
packet.AddState(1343, 0); // AV_SNOWFALL_A_A
|
||||
packet.AddState(1342, 0); // AV_SNOWFALL_H_C
|
||||
packet.AddState(1341, 0); // AV_SNOWFALL_A_C
|
||||
packet.AddState(1340, 0); // AV_FROSTWOLF_H_A
|
||||
packet.AddState(1339, 0); // AV_FROSTWOLF_A_A
|
||||
packet.AddState(1338, 1); // AV_FROSTWOLF_H_C
|
||||
packet.AddState(1337, 0); // AV_FROSTWOLF_A_C
|
||||
packet.AddState(1336, 0); // AV_PIKEGRAVE_H_A
|
||||
packet.AddState(1335, 0); // AV_PIKEGRAVE_A_A
|
||||
packet.AddState(1332, 0); // AV_FROSTWOLFHUT_H_A
|
||||
packet.AddState(1331, 0); // AV_FROSTWOLFHUT_A_A
|
||||
packet.AddState(1328, 0); // AV_AID_H_A
|
||||
packet.AddState(1327, 0); // AV_AID_H_C
|
||||
packet.AddState(1325, 1); // AV_AID_A_C
|
||||
}
|
||||
break;
|
||||
case 3277: // Warsong Gulch
|
||||
@@ -3005,14 +3012,14 @@ namespace Game.Entities
|
||||
bg.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(0x62d, 0x0); // 7 1581 alliance flag captures
|
||||
packet.AddState(0x62e, 0x0); // 8 1582 horde flag captures
|
||||
packet.AddState(0x609, 0x0); // 9 1545 unk, set to 1 on alliance flag pickup...
|
||||
packet.AddState(0x60a, 0x0); // 10 1546 unk, set to 1 on horde flag pickup, after drop it's -1
|
||||
packet.AddState(0x60b, 0x2); // 11 1547 unk
|
||||
packet.AddState(0x641, 0x3); // 12 1601 unk (max flag captures?)
|
||||
packet.AddState(0x922, 0x1); // 13 2338 horde (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing)
|
||||
packet.AddState(0x923, 0x1); // 14 2339 alliance (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing)
|
||||
packet.AddState(1581, 0); // alliance flag captures
|
||||
packet.AddState(1582, 0); // horde flag captures
|
||||
packet.AddState(1545, 0); // unk, set to 1 on alliance flag pickup...
|
||||
packet.AddState(1546, 0); // unk, set to 1 on horde flag pickup, after drop it's -1
|
||||
packet.AddState(1547, 2); // unk
|
||||
packet.AddState(1601, 3); // unk (max flag captures?)
|
||||
packet.AddState(2338, 1); // horde (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing)
|
||||
packet.AddState(2339, 1); // alliance (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing)
|
||||
}
|
||||
break;
|
||||
case 3358: // Arathi Basin
|
||||
@@ -3020,38 +3027,38 @@ namespace Game.Entities
|
||||
bg.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(0x6e7, 0x0); // 7 1767 stables alliance
|
||||
packet.AddState(0x6e8, 0x0); // 8 1768 stables horde
|
||||
packet.AddState(0x6e9, 0x0); // 9 1769 unk, ST?
|
||||
packet.AddState(0x6ea, 0x0); // 10 1770 stables (show/hide)
|
||||
packet.AddState(0x6ec, 0x0); // 11 1772 farm (0 - horde controlled, 1 - alliance controlled)
|
||||
packet.AddState(0x6ed, 0x0); // 12 1773 farm (show/hide)
|
||||
packet.AddState(0x6ee, 0x0); // 13 1774 farm color
|
||||
packet.AddState(0x6ef, 0x0); // 14 1775 gold mine color, may be FM?
|
||||
packet.AddState(0x6f0, 0x0); // 15 1776 alliance resources
|
||||
packet.AddState(0x6f1, 0x0); // 16 1777 horde resources
|
||||
packet.AddState(0x6f2, 0x0); // 17 1778 horde bases
|
||||
packet.AddState(0x6f3, 0x0); // 18 1779 alliance bases
|
||||
packet.AddState(0x6f4, 0x7d0); // 19 1780 max resources (2000)
|
||||
packet.AddState(0x6f6, 0x0); // 20 1782 blacksmith color
|
||||
packet.AddState(0x6f7, 0x0); // 21 1783 blacksmith (show/hide)
|
||||
packet.AddState(0x6f8, 0x0); // 22 1784 unk, bs?
|
||||
packet.AddState(0x6f9, 0x0); // 23 1785 unk, bs?
|
||||
packet.AddState(0x6fb, 0x0); // 24 1787 gold mine (0 - horde contr, 1 - alliance contr)
|
||||
packet.AddState(0x6fc, 0x0); // 25 1788 gold mine (0 - conflict, 1 - horde)
|
||||
packet.AddState(0x6fd, 0x0); // 26 1789 gold mine (1 - show/0 - hide)
|
||||
packet.AddState(0x6fe, 0x0); // 27 1790 gold mine color
|
||||
packet.AddState(0x700, 0x0); // 28 1792 gold mine color, wtf?, may be LM?
|
||||
packet.AddState(0x701, 0x0); // 29 1793 lumber mill color (0 - conflict, 1 - horde contr)
|
||||
packet.AddState(0x702, 0x0); // 30 1794 lumber mill (show/hide)
|
||||
packet.AddState(0x703, 0x0); // 31 1795 lumber mill color color
|
||||
packet.AddState(0x732, 0x1); // 32 1842 stables (1 - uncontrolled)
|
||||
packet.AddState(0x733, 0x1); // 33 1843 gold mine (1 - uncontrolled)
|
||||
packet.AddState(0x734, 0x1); // 34 1844 lumber mill (1 - uncontrolled)
|
||||
packet.AddState(0x735, 0x1); // 35 1845 farm (1 - uncontrolled)
|
||||
packet.AddState(0x736, 0x1); // 36 1846 blacksmith (1 - uncontrolled)
|
||||
packet.AddState(0x745, 0x2); // 37 1861 unk
|
||||
packet.AddState(0x7a3, 0x708); // 38 1955 warning limit (1800)
|
||||
packet.AddState(1767, 0); // stables alliance
|
||||
packet.AddState(1768, 0); // stables horde
|
||||
packet.AddState(1769, 0); // stables alliance controlled
|
||||
packet.AddState(1770, 0); // stables horde controlled
|
||||
packet.AddState(1772, 0); // farm alliance
|
||||
packet.AddState(1773, 0); // farm horde
|
||||
packet.AddState(1774, 0); // farm alliance controlled
|
||||
packet.AddState(1775, 0); // farm horde controlled
|
||||
packet.AddState(1776, 0); // alliance resources
|
||||
packet.AddState(1777, 0); // horde resources
|
||||
packet.AddState(1778, 0); // horde bases
|
||||
packet.AddState(1779, 0); // alliance bases
|
||||
packet.AddState(1780, 2000); // max resources (2000)
|
||||
packet.AddState(1782, 0); // blacksmith alliance
|
||||
packet.AddState(1783, 0); // blacksmith horde
|
||||
packet.AddState(1784, 0); // blacksmith alliance controlled
|
||||
packet.AddState(1785, 0); // blacksmith horde controlled
|
||||
packet.AddState(1787, 0); // gold mine alliance
|
||||
packet.AddState(1788, 0); // gold mine horde
|
||||
packet.AddState(1789, 0); // gold mine alliance controlled
|
||||
packet.AddState(1790, 0); // gold mine horde controlled
|
||||
packet.AddState(1792, 0); // lumber mill alliance
|
||||
packet.AddState(1793, 0); // lumber mill horde
|
||||
packet.AddState(1794, 0); // lumber mill alliance controlled
|
||||
packet.AddState(1795, 0); // lumber mill horde controlled
|
||||
packet.AddState(1842, 1); // stables (1 - uncontrolled)
|
||||
packet.AddState(1843, 1); // gold mine (1 - uncontrolled)
|
||||
packet.AddState(1844, 1); // lumber mill (1 - uncontrolled)
|
||||
packet.AddState(1845, 1); // farm (1 - uncontrolled)
|
||||
packet.AddState(1846, 1); // blacksmith (1 - uncontrolled)
|
||||
packet.AddState(1861, 2); // unk
|
||||
packet.AddState(1955, 1800); // warning limit (1800)
|
||||
}
|
||||
break;
|
||||
case 3820: // Eye of the Storm
|
||||
@@ -3059,39 +3066,39 @@ namespace Game.Entities
|
||||
bg.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(0xac1, 0x0); // 7 2753 Horde Bases
|
||||
packet.AddState(0xac0, 0x0); // 8 2752 Alliance Bases
|
||||
packet.AddState(0xab6, 0x0); // 9 2742 Mage Tower - Horde conflict
|
||||
packet.AddState(0xab5, 0x0); // 10 2741 Mage Tower - Alliance conflict
|
||||
packet.AddState(0xab4, 0x0); // 11 2740 Fel Reaver - Horde conflict
|
||||
packet.AddState(0xab3, 0x0); // 12 2739 Fel Reaver - Alliance conflict
|
||||
packet.AddState(0xab2, 0x0); // 13 2738 Draenei - Alliance conflict
|
||||
packet.AddState(0xab1, 0x0); // 14 2737 Draenei - Horde conflict
|
||||
packet.AddState(0xab0, 0x0); // 15 2736 unk // 0 at start
|
||||
packet.AddState(0xaaf, 0x0); // 16 2735 unk // 0 at start
|
||||
packet.AddState(0xaad, 0x0); // 17 2733 Draenei - Horde control
|
||||
packet.AddState(0xaac, 0x0); // 18 2732 Draenei - Alliance control
|
||||
packet.AddState(0xaab, 0x1); // 19 2731 Draenei uncontrolled (1 - yes, 0 - no)
|
||||
packet.AddState(0xaaa, 0x0); // 20 2730 Mage Tower - Alliance control
|
||||
packet.AddState(0xaa9, 0x0); // 21 2729 Mage Tower - Horde control
|
||||
packet.AddState(0xaa8, 0x1); // 22 2728 Mage Tower uncontrolled (1 - yes, 0 - no)
|
||||
packet.AddState(0xaa7, 0x0); // 23 2727 Fel Reaver - Horde control
|
||||
packet.AddState(0xaa6, 0x0); // 24 2726 Fel Reaver - Alliance control
|
||||
packet.AddState(0xaa5, 0x1); // 25 2725 Fel Reaver uncontrolled (1 - yes, 0 - no)
|
||||
packet.AddState(0xaa4, 0x0); // 26 2724 Boold Elf - Horde control
|
||||
packet.AddState(0xaa3, 0x0); // 27 2723 Boold Elf - Alliance control
|
||||
packet.AddState(0xaa2, 0x1); // 28 2722 Boold Elf uncontrolled (1 - yes, 0 - no)
|
||||
packet.AddState(0xac5, 0x1); // 29 2757 Flag (1 - show, 0 - hide) - doesn't work exactly this way!
|
||||
packet.AddState(0xad2, 0x1); // 30 2770 Horde top-stats (1 - show, 0 - hide) // 02 . horde picked up the flag
|
||||
packet.AddState(0xad1, 0x1); // 31 2769 Alliance top-stats (1 - show, 0 - hide) // 02 . alliance picked up the flag
|
||||
packet.AddState(0xabe, 0x0); // 32 2750 Horde resources
|
||||
packet.AddState(0xabd, 0x0); // 33 2749 Alliance resources
|
||||
packet.AddState(0xa05, 0x8e); // 34 2565 unk, constant?
|
||||
packet.AddState(0xaa0, 0x0); // 35 2720 Capturing progress-bar (100 . empty (only grey), 0 . blue|red (no grey), default 0)
|
||||
packet.AddState(0xa9f, 0x0); // 36 2719 Capturing progress-bar (0 - left, 100 - right)
|
||||
packet.AddState(0xa9e, 0x0); // 37 2718 Capturing progress-bar (1 - show, 0 - hide)
|
||||
packet.AddState(0xc0d, 0x17b); // 38 3085 unk
|
||||
// and some more ... unknown
|
||||
packet.AddState(2753, 0); // Horde Bases
|
||||
packet.AddState(2752, 0); // Alliance Bases
|
||||
packet.AddState(2742, 0); // Mage Tower - Horde conflict
|
||||
packet.AddState(2741, 0); // Mage Tower - Alliance conflict
|
||||
packet.AddState(2740, 0); // Fel Reaver - Horde conflict
|
||||
packet.AddState(2739, 0); // Fel Reaver - Alliance conflict
|
||||
packet.AddState(2738, 0); // Draenei - Alliance conflict
|
||||
packet.AddState(2737, 0); // Draenei - Horde conflict
|
||||
packet.AddState(2736, 0); // unk (0 at start)
|
||||
packet.AddState(2735, 0); // unk (0 at start)
|
||||
packet.AddState(2733, 0); // Draenei - Horde control
|
||||
packet.AddState(2732, 0); // Draenei - Alliance control
|
||||
packet.AddState(2731, 1); // Draenei uncontrolled (1 - yes, 0 - no)
|
||||
packet.AddState(2730, 0); // Mage Tower - Alliance control
|
||||
packet.AddState(2729, 0); // Mage Tower - Horde control
|
||||
packet.AddState(2728, 1); // Mage Tower uncontrolled (1 - yes, 0 - no)
|
||||
packet.AddState(2727, 0); // Fel Reaver - Horde control
|
||||
packet.AddState(2726, 0); // Fel Reaver - Alliance control
|
||||
packet.AddState(2725, 1); // Fel Reaver uncontrolled (1 - yes, 0 - no)
|
||||
packet.AddState(2724, 0); // Boold Elf - Horde control
|
||||
packet.AddState(2723, 0); // Boold Elf - Alliance control
|
||||
packet.AddState(2722, 1); // Boold Elf uncontrolled (1 - yes, 0 - no)
|
||||
packet.AddState(2757, 1); // Flag (1 - show, 0 - hide) - doesn't work exactly this way!
|
||||
packet.AddState(2770, 1); // Horde top-stats (1 - show, 0 - hide) // 02 -> horde picked up the flag
|
||||
packet.AddState(2769, 1); // Alliance top-stats (1 - show, 0 - hide) // 02 -> alliance picked up the flag
|
||||
packet.AddState(2750, 0); // Horde resources
|
||||
packet.AddState(2749, 0); // Alliance resources
|
||||
packet.AddState(2565, 142); // unk, constant?
|
||||
packet.AddState(2720, 0); // Capturing progress-bar (100 -> empty (only grey), 0 -> blue|red (no grey), default 0)
|
||||
packet.AddState(2719, 0); // Capturing progress-bar (0 - left, 100 - right)
|
||||
packet.AddState(2718, 0); // Capturing progress-bar (1 - show, 0 - hide)
|
||||
packet.AddState(3085, 379); // unk, constant?
|
||||
// missing unknowns
|
||||
}
|
||||
break;
|
||||
// any of these needs change! the client remembers the prev setting!
|
||||
@@ -3101,22 +3108,22 @@ namespace Game.Entities
|
||||
pvp.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(0x9ba, 0x1); // 10 // add ally tower main gui icon // maybe should be sent only on login?
|
||||
packet.AddState(0x9b9, 0x1); // 11 // add horde tower main gui icon // maybe should be sent only on login?
|
||||
packet.AddState(0x9b5, 0x0); // 12 // show neutral broken hill icon // 2485
|
||||
packet.AddState(0x9b4, 0x1); // 13 // show icon above broken hill // 2484
|
||||
packet.AddState(0x9b3, 0x0); // 14 // show ally broken hill icon // 2483
|
||||
packet.AddState(0x9b2, 0x0); // 15 // show neutral overlook icon // 2482
|
||||
packet.AddState(0x9b1, 0x1); // 16 // show the overlook arrow // 2481
|
||||
packet.AddState(0x9b0, 0x0); // 17 // show ally overlook icon // 2480
|
||||
packet.AddState(0x9ae, 0x0); // 18 // horde pvp objectives captured // 2478
|
||||
packet.AddState(0x9ac, 0x0); // 19 // ally pvp objectives captured // 2476
|
||||
packet.AddState(2475, 100); //: ally / horde slider grey area // show only in direct vicinity!
|
||||
packet.AddState(2474, 50); //: ally / horde slider percentage, 100 for ally, 0 for horde // show only in direct vicinity!
|
||||
packet.AddState(2473, 0); //: ally / horde slider display // show only in direct vicinity!
|
||||
packet.AddState(0x9a8, 0x0); // 20 // show the neutral stadium icon // 2472
|
||||
packet.AddState(0x9a7, 0x0); // 21 // show the ally stadium icon // 2471
|
||||
packet.AddState(0x9a6, 0x1); // 22 // show the horde stadium icon // 2470
|
||||
packet.AddState(2490, 1); // add ally tower main gui icon
|
||||
packet.AddState(2489, 1); // add horde tower main gui icon
|
||||
packet.AddState(2485, 0); // show neutral broken hill icon
|
||||
packet.AddState(2484, 1); // show icon above broken hill
|
||||
packet.AddState(2483, 0); // show ally broken hill icon
|
||||
packet.AddState(2482, 0); // show neutral overlook icon
|
||||
packet.AddState(2481, 1); // show the overlook arrow
|
||||
packet.AddState(2480, 0); // show ally overlook icon
|
||||
packet.AddState(2478, 0); // horde pvp objectives captured
|
||||
packet.AddState(2476, 0); // ally pvp objectives captured
|
||||
packet.AddState(2475, 100); // horde slider grey area
|
||||
packet.AddState(2474, 50); // horde slider percentage, 100 for ally, 0 for horde
|
||||
packet.AddState(2473, 0); // horde slider display
|
||||
packet.AddState(2472, 0); // show the neutral stadium icon
|
||||
packet.AddState(2471, 0); // show the ally stadium icon
|
||||
packet.AddState(2470, 1); // show the horde stadium icon
|
||||
}
|
||||
break;
|
||||
case 3518: // Nagrand
|
||||
@@ -3124,40 +3131,34 @@ namespace Game.Entities
|
||||
pvp.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(2503, 0x0); // 10
|
||||
packet.AddState(2502, 0x0); // 11
|
||||
packet.AddState(2493, 0x0); // 12
|
||||
packet.AddState(2491, 0x0); // 13
|
||||
|
||||
packet.AddState(2495, 0x0); // 14
|
||||
packet.AddState(2494, 0x0); // 15
|
||||
packet.AddState(2497, 0x0); // 16
|
||||
|
||||
packet.AddState(2762, 0x0); // 17
|
||||
packet.AddState(2662, 0x0); // 18
|
||||
packet.AddState(2663, 0x0); // 19
|
||||
packet.AddState(2664, 0x0); // 20
|
||||
|
||||
packet.AddState(2760, 0x0); // 21
|
||||
packet.AddState(2670, 0x0); // 22
|
||||
packet.AddState(2668, 0x0); // 23
|
||||
packet.AddState(2669, 0x0); // 24
|
||||
|
||||
packet.AddState(2761, 0x0); // 25
|
||||
packet.AddState(2667, 0x0); // 26
|
||||
packet.AddState(2665, 0x0); // 27
|
||||
packet.AddState(2666, 0x0); // 28
|
||||
|
||||
packet.AddState(2763, 0x0); // 29
|
||||
packet.AddState(2659, 0x0); // 30
|
||||
packet.AddState(2660, 0x0); // 31
|
||||
packet.AddState(2661, 0x0); // 32
|
||||
|
||||
packet.AddState(2671, 0x0); // 33
|
||||
packet.AddState(2676, 0x0); // 34
|
||||
packet.AddState(2677, 0x0); // 35
|
||||
packet.AddState(2672, 0x0); // 36
|
||||
packet.AddState(2673, 0x0); // 37
|
||||
packet.AddState(2503, 0); // NA_UI_HORDE_GUARDS_SHOW
|
||||
packet.AddState(2502, 0); // NA_UI_ALLIANCE_GUARDS_SHOW
|
||||
packet.AddState(2493, 0); // NA_UI_GUARDS_MAX
|
||||
packet.AddState(2491, 0); // NA_UI_GUARDS_LEFT
|
||||
packet.AddState(2495, 0); // NA_UI_OUTLAND_01
|
||||
packet.AddState(2494, 0); // NA_UI_UNK_1
|
||||
packet.AddState(2497, 0); // NA_UI_UNK_2
|
||||
packet.AddState(2762, 0); // NA_MAP_WYVERN_NORTH_NEU_H
|
||||
packet.AddState(2662, 0); // NA_MAP_WYVERN_NORTH_NEU_A
|
||||
packet.AddState(2663, 0); // NA_MAP_WYVERN_NORTH_H
|
||||
packet.AddState(2664, 0); // NA_MAP_WYVERN_NORTH_A
|
||||
packet.AddState(2760, 0); // NA_MAP_WYVERN_SOUTH_NEU_H
|
||||
packet.AddState(2670, 0); // NA_MAP_WYVERN_SOUTH_NEU_A
|
||||
packet.AddState(2668, 0); // NA_MAP_WYVERN_SOUTH_H
|
||||
packet.AddState(2669, 0); // NA_MAP_WYVERN_SOUTH_A
|
||||
packet.AddState(2761, 0); // NA_MAP_WYVERN_WEST_NEU_H
|
||||
packet.AddState(2667, 0); // NA_MAP_WYVERN_WEST_NEU_A
|
||||
packet.AddState(2665, 0); // NA_MAP_WYVERN_WEST_H
|
||||
packet.AddState(2666, 0); // NA_MAP_WYVERN_WEST_A
|
||||
packet.AddState(2763, 0); // NA_MAP_WYVERN_EAST_NEU_H
|
||||
packet.AddState(2659, 0); // NA_MAP_WYVERN_EAST_NEU_A
|
||||
packet.AddState(2660, 0); // NA_MAP_WYVERN_EAST_H
|
||||
packet.AddState(2661, 0); // NA_MAP_WYVERN_EAST_A
|
||||
packet.AddState(2671, 0); // NA_MAP_HALAA_NEUTRAL
|
||||
packet.AddState(2676, 0); // NA_MAP_HALAA_NEU_A
|
||||
packet.AddState(2677, 0); // NA_MAP_HALAA_NEU_H
|
||||
packet.AddState(2672, 0); // NA_MAP_HALAA_HORDE
|
||||
packet.AddState(2673, 0); // NA_MAP_HALAA_ALLIANCE
|
||||
}
|
||||
break;
|
||||
case 3519: // Terokkar Forest
|
||||
@@ -3165,33 +3166,34 @@ namespace Game.Entities
|
||||
pvp.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(0xa41, 0x0); // 10 // 2625 capture bar pos
|
||||
packet.AddState(0xa40, 0x14); // 11 // 2624 capture bar neutral
|
||||
packet.AddState(0xa3f, 0x0); // 12 // 2623 show capture bar
|
||||
packet.AddState(0xa3e, 0x0); // 13 // 2622 horde towers controlled
|
||||
packet.AddState(0xa3d, 0x5); // 14 // 2621 ally towers controlled
|
||||
packet.AddState(0xa3c, 0x0); // 15 // 2620 show towers controlled
|
||||
packet.AddState(0xa88, 0x0); // 16 // 2696 SE Neu
|
||||
packet.AddState(0xa87, 0x0); // 17 // SE Horde
|
||||
packet.AddState(0xa86, 0x0); // 18 // SE Ally
|
||||
packet.AddState(0xa85, 0x0); // 19 //S Neu
|
||||
packet.AddState(0xa84, 0x0); // 20 S Horde
|
||||
packet.AddState(0xa83, 0x0); // 21 S Ally
|
||||
packet.AddState(0xa82, 0x0); // 22 NE Neu
|
||||
packet.AddState(0xa81, 0x0); // 23 NE Horde
|
||||
packet.AddState(0xa80, 0x0); // 24 NE Ally
|
||||
packet.AddState(0xa7e, 0x0); // 25 // 2686 N Neu
|
||||
packet.AddState(0xa7d, 0x0); // 26 N Horde
|
||||
packet.AddState(0xa7c, 0x0); // 27 N Ally
|
||||
packet.AddState(0xa7b, 0x0); // 28 NW Ally
|
||||
packet.AddState(0xa7a, 0x0); // 29 NW Horde
|
||||
packet.AddState(0xa79, 0x0); // 30 NW Neutral
|
||||
packet.AddState(0x9d0, 0x5); // 31 // 2512 locked time remaining seconds first digit
|
||||
packet.AddState(0x9ce, 0x0); // 32 // 2510 locked time remaining seconds second digit
|
||||
packet.AddState(0x9cd, 0x0); // 33 // 2509 locked time remaining minutes
|
||||
packet.AddState(0x9cc, 0x0); // 34 // 2508 neutral locked time show
|
||||
packet.AddState(0xad0, 0x0); // 35 // 2768 horde locked time show
|
||||
packet.AddState(0xacf, 0x1); // 36 // 2767 ally locked time show
|
||||
packet.AddState(2625, 0); // TF_UI_CAPTURE_BAR_POS
|
||||
packet.AddState(2624, 20); // TF_UI_CAPTURE_BAR_NEUTRAL
|
||||
packet.AddState(2623, 0); // TF_UI_SHOW CAPTURE BAR
|
||||
packet.AddState(2622, 0); // TF_UI_TOWER_COUNT_H
|
||||
packet.AddState(2621, 5); // TF_UI_TOWER_COUNT_A
|
||||
packet.AddState(2620, 0); // TF_UI_TOWERS_CONTROLLED_DISPLAY
|
||||
packet.AddState(2696, 0); // TF_TOWER_NUM_15 - SE Neutral
|
||||
packet.AddState(2695, 0); // TF_TOWER_NUM_14 - SE Horde
|
||||
packet.AddState(2694, 0); // TF_TOWER_NUM_13 - SE Alliance
|
||||
packet.AddState(2693, 0); // TF_TOWER_NUM_12 - S Neutral
|
||||
packet.AddState(2692, 0); // TF_TOWER_NUM_11 - S Horde
|
||||
packet.AddState(2691, 0); // TF_TOWER_NUM_10 - S Alliance
|
||||
packet.AddState(2690, 0); // TF_TOWER_NUM_09 - NE Neutral
|
||||
packet.AddState(2689, 0); // TF_TOWER_NUM_08 - NE Horde
|
||||
packet.AddState(2688, 0); // TF_TOWER_NUM_07 - NE Alliance
|
||||
packet.AddState(2687, 0); // TF_TOWER_NUM_16 - unk
|
||||
packet.AddState(2686, 0); // TF_TOWER_NUM_06 - N Neutral
|
||||
packet.AddState(2685, 0); // TF_TOWER_NUM_05 - N Horde
|
||||
packet.AddState(2684, 0); // TF_TOWER_NUM_04 - N Alliance
|
||||
packet.AddState(2683, 0); // TF_TOWER_NUM_03 - NW Alliance
|
||||
packet.AddState(2682, 0); // TF_TOWER_NUM_02 - NW Horde
|
||||
packet.AddState(2681, 0); // TF_TOWER_NUM_01 - NW Neutral
|
||||
packet.AddState(2512, 5); // TF_UI_LOCKED_TIME_MINUTES_FIRST_DIGIT
|
||||
packet.AddState(2510, 0); // TF_UI_LOCKED_TIME_MINUTES_SECOND_DIGIT
|
||||
packet.AddState(2509, 0); // TF_UI_LOCKED_TIME_HOURS
|
||||
packet.AddState(2508, 0); // TF_UI_LOCKED_DISPLAY_NEUTRAL
|
||||
packet.AddState(2768, 0); // TF_UI_LOCKED_DISPLAY_HORDE
|
||||
packet.AddState(2767, 1); // TF_UI_LOCKED_DISPLAY_ALLIANCE
|
||||
}
|
||||
break;
|
||||
case 3521: // Zangarmarsh
|
||||
@@ -3199,32 +3201,32 @@ namespace Game.Entities
|
||||
pvp.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(0x9e1, 0x0); // 10 //2529
|
||||
packet.AddState(0x9e0, 0x0); // 11
|
||||
packet.AddState(0x9df, 0x0); // 12
|
||||
packet.AddState(0xa5d, 0x1); // 13 //2653
|
||||
packet.AddState(0xa5c, 0x0); // 14 //2652 east beacon neutral
|
||||
packet.AddState(0xa5b, 0x1); // 15 horde
|
||||
packet.AddState(0xa5a, 0x0); // 16 ally
|
||||
packet.AddState(0xa59, 0x1); // 17 // 2649 Twin spire graveyard horde 12???
|
||||
packet.AddState(0xa58, 0x0); // 18 ally 14 ???
|
||||
packet.AddState(0xa57, 0x0); // 19 neutral 7???
|
||||
packet.AddState(0xa56, 0x0); // 20 // 2646 west beacon neutral
|
||||
packet.AddState(0xa55, 0x1); // 21 horde
|
||||
packet.AddState(0xa54, 0x0); // 22 ally
|
||||
packet.AddState(0x9e7, 0x0); // 23 // 2535
|
||||
packet.AddState(0x9e6, 0x0); // 24
|
||||
packet.AddState(0x9e5, 0x0); // 25
|
||||
packet.AddState(0xa00, 0x0); // 26 // 2560
|
||||
packet.AddState(0x9ff, 0x1); // 27
|
||||
packet.AddState(0x9fe, 0x0); // 28
|
||||
packet.AddState(0x9fd, 0x0); // 29
|
||||
packet.AddState(0x9fc, 0x1); // 30
|
||||
packet.AddState(0x9fb, 0x0); // 31
|
||||
packet.AddState(0xa62, 0x0); // 32 // 2658
|
||||
packet.AddState(0xa61, 0x1); // 33
|
||||
packet.AddState(0xa60, 0x1); // 34
|
||||
packet.AddState(0xa5f, 0x0); // 35
|
||||
packet.AddState(2529, 0); // ZM_UNK_1
|
||||
packet.AddState(2528, 0); // ZM_UNK_2
|
||||
packet.AddState(2527, 0); // ZM_UNK_3
|
||||
packet.AddState(2653, 1); // ZM_WORLDSTATE_UNK_1
|
||||
packet.AddState(2652, 0); // ZM_MAP_TOWER_EAST_N
|
||||
packet.AddState(2651, 1); // ZM_MAP_TOWER_EAST_H
|
||||
packet.AddState(2650, 0); // ZM_MAP_TOWER_EAST_A
|
||||
packet.AddState(2649, 1); // ZM_MAP_GRAVEYARD_H - Twin spire graveyard horde
|
||||
packet.AddState(2648, 0); // ZM_MAP_GRAVEYARD_A
|
||||
packet.AddState(2647, 0); // ZM_MAP_GRAVEYARD_N
|
||||
packet.AddState(2646, 0); // ZM_MAP_TOWER_WEST_N
|
||||
packet.AddState(2645, 1); // ZM_MAP_TOWER_WEST_H
|
||||
packet.AddState(2644, 0); // ZM_MAP_TOWER_WEST_A
|
||||
packet.AddState(2535, 0); // ZM_UNK_4
|
||||
packet.AddState(2534, 0); // ZM_UNK_5
|
||||
packet.AddState(2533, 0); // ZM_UNK_6
|
||||
packet.AddState(2560, 0); // ZM_UI_TOWER_EAST_N
|
||||
packet.AddState(2559, 1); // ZM_UI_TOWER_EAST_H
|
||||
packet.AddState(2558, 0); // ZM_UI_TOWER_EAST_A
|
||||
packet.AddState(2557, 0); // ZM_UI_TOWER_WEST_N
|
||||
packet.AddState(2556, 1); // ZM_UI_TOWER_WEST_H
|
||||
packet.AddState(2555, 0); // ZM_UI_TOWER_WEST_A
|
||||
packet.AddState(2658, 0); // ZM_MAP_HORDE_FLAG_READY
|
||||
packet.AddState(2657, 1); // ZM_MAP_HORDE_FLAG_NOT_READY
|
||||
packet.AddState(2656, 1); // ZM_MAP_ALLIANCE_FLAG_NOT_READY
|
||||
packet.AddState(2655, 0); // ZM_MAP_ALLIANCE_FLAG_READY
|
||||
}
|
||||
break;
|
||||
case 3698: // Nagrand Arena
|
||||
@@ -3232,9 +3234,9 @@ namespace Game.Entities
|
||||
bg.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(0xa0f, 0x0); // 7
|
||||
packet.AddState(0xa10, 0x0); // 8
|
||||
packet.AddState(0xa11, 0x0); // 9 show
|
||||
packet.AddState(2575, 0); // BATTLEGROUND_NAGRAND_ARENA_GOLD
|
||||
packet.AddState(2576, 0); // BATTLEGROUND_NAGRAND_ARENA_GREEN
|
||||
packet.AddState(2577, 0); // BATTLEGROUND_NAGRAND_ARENA_SHOW
|
||||
}
|
||||
break;
|
||||
case 3702: // Blade's Edge Arena
|
||||
@@ -3242,9 +3244,9 @@ namespace Game.Entities
|
||||
bg.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(0x9f0, 0x0); // 7 gold
|
||||
packet.AddState(0x9f1, 0x0); // 8 green
|
||||
packet.AddState(0x9f3, 0x0); // 9 show
|
||||
packet.AddState(2544, 0); // BATTLEGROUND_BLADES_EDGE_ARENA_GOLD
|
||||
packet.AddState(2545, 0); // BATTLEGROUND_BLADES_EDGE_ARENA_GREEN
|
||||
packet.AddState(2547, 0); // BATTLEGROUND_BLADES_EDGE_ARENA_SHOW
|
||||
}
|
||||
break;
|
||||
case 3968: // Ruins of Lordaeron
|
||||
@@ -3252,9 +3254,9 @@ namespace Game.Entities
|
||||
bg.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(0xbb8, 0x0); // 7 gold
|
||||
packet.AddState(0xbb9, 0x0); // 8 green
|
||||
packet.AddState(0xbba, 0x0); // 9 show
|
||||
packet.AddState(3000, 0); // BATTELGROUND_RUINS_OF_LORDAERNON_GOLD
|
||||
packet.AddState(3001, 0); // BATTELGROUND_RUINS_OF_LORDAERNON_GREEN
|
||||
packet.AddState(3002, 0); // BATTELGROUND_RUINS_OF_LORDAERNON_SHOW
|
||||
}
|
||||
break;
|
||||
case 4378: // Dalaran Sewers
|
||||
@@ -3262,9 +3264,9 @@ namespace Game.Entities
|
||||
bg.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(3601, 0x0); // 7 gold
|
||||
packet.AddState(3600, 0x0); // 8 green
|
||||
packet.AddState(3610, 0x0); // 9 show
|
||||
packet.AddState(3601, 0); // ARENA_WORLD_STATE_ALIVE_PLAYERS_GOLD
|
||||
packet.AddState(3600, 0); // ARENA_WORLD_STATE_ALIVE_PLAYERS_GREEN
|
||||
packet.AddState(3610, 0); // ARENA_WORLD_STATE_ALIVE_PLAYERS_SHOW
|
||||
}
|
||||
break;
|
||||
case 4384: // Strand of the Ancients
|
||||
@@ -3272,34 +3274,34 @@ namespace Game.Entities
|
||||
bg.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
// 1-3 A defend, 4-6 H defend, 7-9 unk defend, 1 - ok, 2 - half destroyed, 3 - destroyed
|
||||
packet.AddState(0xf09, 0x0); // 7 3849 Gate of Temple
|
||||
packet.AddState(0xe36, 0x0); // 8 3638 Gate of Yellow Moon
|
||||
packet.AddState(0xe27, 0x0); // 9 3623 Gate of Green Emerald
|
||||
packet.AddState(0xe24, 0x0); // 10 3620 Gate of Blue Sapphire
|
||||
packet.AddState(0xe21, 0x0); // 11 3617 Gate of Red Sun
|
||||
packet.AddState(0xe1e, 0x0); // 12 3614 Gate of Purple Ametyst
|
||||
packet.AddState(3849, 0); // Gate of Temple
|
||||
packet.AddState(3638, 0); // Gate of Yellow Moon
|
||||
packet.AddState(3623, 0); // Gate of Green Emerald
|
||||
packet.AddState(3620, 0); // Gate of Blue Sapphire
|
||||
packet.AddState(3617, 0); // Gate of Red Sun
|
||||
packet.AddState(3614, 0); // Gate of Purple Ametyst
|
||||
packet.AddState(3571, 0); // bonus timer (1 - on, 0 - off)
|
||||
packet.AddState(3565, 0); // Horde Attacker
|
||||
packet.AddState(3564, 0); // Alliance Attacker
|
||||
|
||||
packet.AddState(0xdf3, 0x0); // 13 3571 bonus timer (1 - on, 0 - off)
|
||||
packet.AddState(0xded, 0x0); // 14 3565 Horde Attacker
|
||||
packet.AddState(0xdec, 0x0); // 15 3564 Alliance Attacker
|
||||
// End Round (timer), better explain this by example, eg. ends in 19:59 . A:BC
|
||||
packet.AddState(0xde9, 0x0); // 16 3561 C
|
||||
packet.AddState(0xde8, 0x0); // 17 3560 B
|
||||
packet.AddState(0xde7, 0x0); // 18 3559 A
|
||||
packet.AddState(0xe35, 0x0); // 19 3637 East g - Horde control
|
||||
packet.AddState(0xe34, 0x0); // 20 3636 West g - Horde control
|
||||
packet.AddState(0xe33, 0x0); // 21 3635 South g - Horde control
|
||||
packet.AddState(0xe32, 0x0); // 22 3634 East g - Alliance control
|
||||
packet.AddState(0xe31, 0x0); // 23 3633 West g - Alliance control
|
||||
packet.AddState(0xe30, 0x0); // 24 3632 South g - Alliance control
|
||||
packet.AddState(0xe2f, 0x0); // 25 3631 Chamber of Ancients - Horde control
|
||||
packet.AddState(0xe2e, 0x0); // 26 3630 Chamber of Ancients - Alliance control
|
||||
packet.AddState(0xe2d, 0x0); // 27 3629 Beach1 - Horde control
|
||||
packet.AddState(0xe2c, 0x0); // 28 3628 Beach2 - Horde control
|
||||
packet.AddState(0xe2b, 0x0); // 29 3627 Beach1 - Alliance control
|
||||
packet.AddState(0xe2a, 0x0); // 30 3626 Beach2 - Alliance control
|
||||
// and many unks...
|
||||
// End Round timer, example: 19:59 -> A:BC
|
||||
packet.AddState(3561, 0); // C
|
||||
packet.AddState(3560, 0); // B
|
||||
packet.AddState(3559, 0); // A
|
||||
|
||||
packet.AddState(3637, 0); // BG_SA_CENTER_GY_ALLIANCE
|
||||
packet.AddState(3636, 0); // BG_SA_RIGHT_GY_ALLIANCE
|
||||
packet.AddState(3635, 0); // BG_SA_LEFT_GY_ALLIANCE
|
||||
packet.AddState(3634, 0); // BG_SA_CENTER_GY_HORDE
|
||||
packet.AddState(3633, 0); // BG_SA_LEFT_GY_HORDE
|
||||
packet.AddState(3632, 0); // BG_SA_RIGHT_GY_HORDE
|
||||
packet.AddState(3631, 0); // BG_SA_HORDE_DEFENCE_TOKEN
|
||||
packet.AddState(3630, 0); // BG_SA_ALLIANCE_DEFENCE_TOKEN
|
||||
packet.AddState(3629, 0); // BG_SA_LEFT_ATT_TOKEN_HRD
|
||||
packet.AddState(3628, 0); // BG_SA_RIGHT_ATT_TOKEN_HRD
|
||||
packet.AddState(3627, 0); // BG_SA_RIGHT_ATT_TOKEN_ALL
|
||||
packet.AddState(3626, 0); // BG_SA_LEFT_ATT_TOKEN_ALL
|
||||
// missing unknowns
|
||||
}
|
||||
break;
|
||||
case 4406: // Ring of Valor
|
||||
@@ -3307,9 +3309,9 @@ namespace Game.Entities
|
||||
bg.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(0xe10, 0x0); // 7 gold
|
||||
packet.AddState(0xe11, 0x0); // 8 green
|
||||
packet.AddState(0xe1a, 0x0); // 9 show
|
||||
packet.AddState(3600, 0); // ARENA_WORLD_STATE_ALIVE_PLAYERS_GREEN
|
||||
packet.AddState(3601, 0); // ARENA_WORLD_STATE_ALIVE_PLAYERS_GOLD
|
||||
packet.AddState(3610, 0); // ARENA_WORLD_STATE_ALIVE_PLAYERS_SHOW
|
||||
}
|
||||
break;
|
||||
case 4710:
|
||||
@@ -3317,25 +3319,24 @@ namespace Game.Entities
|
||||
bg.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(4221, 1); // 7 BG_IC_ALLIANCE_RENFORT_SET
|
||||
packet.AddState(4222, 1); // 8 BG_IC_HORDE_RENFORT_SET
|
||||
packet.AddState(4226, 300); // 9 BG_IC_ALLIANCE_RENFORT
|
||||
packet.AddState(4227, 300); // 10 BG_IC_HORDE_RENFORT
|
||||
packet.AddState(4322, 1); // 11 BG_IC_GATE_FRONT_H_WS_OPEN
|
||||
packet.AddState(4321, 1); // 12 BG_IC_GATE_WEST_H_WS_OPEN
|
||||
packet.AddState(4320, 1); // 13 BG_IC_GATE_EAST_H_WS_OPEN
|
||||
packet.AddState(4323, 1); // 14 BG_IC_GATE_FRONT_A_WS_OPEN
|
||||
packet.AddState(4324, 1); // 15 BG_IC_GATE_WEST_A_WS_OPEN
|
||||
packet.AddState(4325, 1); // 16 BG_IC_GATE_EAST_A_WS_OPEN
|
||||
packet.AddState(4317, 1); // 17 unknown
|
||||
|
||||
packet.AddState(4301, 1); // 18 BG_IC_DOCKS_UNCONTROLLED
|
||||
packet.AddState(4296, 1); // 19 BG_IC_HANGAR_UNCONTROLLED
|
||||
packet.AddState(4306, 1); // 20 BG_IC_QUARRY_UNCONTROLLED
|
||||
packet.AddState(4311, 1); // 21 BG_IC_REFINERY_UNCONTROLLED
|
||||
packet.AddState(4294, 1); // 22 BG_IC_WORKSHOP_UNCONTROLLED
|
||||
packet.AddState(4243, 1); // 23 unknown
|
||||
packet.AddState(4345, 1); // 24 unknown
|
||||
packet.AddState(4221, 1); // BG_IC_ALLIANCE_RENFORT_SET
|
||||
packet.AddState(4222, 1); // BG_IC_HORDE_RENFORT_SET
|
||||
packet.AddState(4226, 300); // BG_IC_ALLIANCE_RENFORT
|
||||
packet.AddState(4227, 300); // BG_IC_HORDE_RENFORT
|
||||
packet.AddState(4322, 1); // BG_IC_GATE_FRONT_H_WS_OPEN
|
||||
packet.AddState(4321, 1); // BG_IC_GATE_WEST_H_WS_OPEN
|
||||
packet.AddState(4320, 1); // BG_IC_GATE_EAST_H_WS_OPEN
|
||||
packet.AddState(4323, 1); // BG_IC_GATE_FRONT_A_WS_OPEN
|
||||
packet.AddState(4324, 1); // BG_IC_GATE_WEST_A_WS_OPEN
|
||||
packet.AddState(4325, 1); // BG_IC_GATE_EAST_A_WS_OPEN
|
||||
packet.AddState(4317, 1); // unk
|
||||
packet.AddState(4301, 1); // BG_IC_DOCKS_UNCONTROLLED
|
||||
packet.AddState(4296, 1); // BG_IC_HANGAR_UNCONTROLLED
|
||||
packet.AddState(4306, 1); // BG_IC_QUARRY_UNCONTROLLED
|
||||
packet.AddState(4311, 1); // BG_IC_REFINERY_UNCONTROLLED
|
||||
packet.AddState(4294, 1); // BG_IC_WORKSHOP_UNCONTROLLED
|
||||
packet.AddState(4243, 1); // unk
|
||||
packet.AddState(4345, 1); // unk
|
||||
}
|
||||
break;
|
||||
// The Ruby Sanctum
|
||||
@@ -3344,9 +3345,9 @@ namespace Game.Entities
|
||||
instance.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(5049, 50); // 9 WORLDSTATE_CORPOREALITY_MATERIAL
|
||||
packet.AddState(5050, 50); // 10 WORLDSTATE_CORPOREALITY_TWILIGHT
|
||||
packet.AddState(5051, 0); // 11 WORLDSTATE_CORPOREALITY_TOGGLE
|
||||
packet.AddState(5049, 50); // WORLDSTATE_CORPOREALITY_MATERIAL
|
||||
packet.AddState(5050, 50); // WORLDSTATE_CORPOREALITY_TWILIGHT
|
||||
packet.AddState(5051, 0); // WORLDSTATE_CORPOREALITY_TOGGLE
|
||||
}
|
||||
break;
|
||||
// Icecrown Citadel
|
||||
@@ -3355,11 +3356,11 @@ namespace Game.Entities
|
||||
instance.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(4903, 0); // 9 WORLDSTATE_SHOW_TIMER (Blood Quickening weekly)
|
||||
packet.AddState(4904, 30); // 10 WORLDSTATE_EXECUTION_TIME
|
||||
packet.AddState(4940, 0); // 11 WORLDSTATE_SHOW_ATTEMPTS
|
||||
packet.AddState(4941, 50); // 12 WORLDSTATE_ATTEMPTS_REMAINING
|
||||
packet.AddState(4942, 50); // 13 WORLDSTATE_ATTEMPTS_MAX
|
||||
packet.AddState(4903, 0); // WORLDSTATE_SHOW_TIMER (Blood Quickening weekly)
|
||||
packet.AddState(4904, 30); // WORLDSTATE_EXECUTION_TIME
|
||||
packet.AddState(4940, 0); // WORLDSTATE_SHOW_ATTEMPTS
|
||||
packet.AddState(4941, 50); // WORLDSTATE_ATTEMPTS_REMAINING
|
||||
packet.AddState(4942, 50); // WORLDSTATE_ATTEMPTS_MAX
|
||||
}
|
||||
break;
|
||||
// The Culling of Stratholme
|
||||
@@ -3368,11 +3369,11 @@ namespace Game.Entities
|
||||
instance.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(3479, 0); // 9 WORLDSTATE_SHOW_CRATES
|
||||
packet.AddState(3480, 0); // 10 WORLDSTATE_CRATES_REVEALED
|
||||
packet.AddState(3504, 0); // 11 WORLDSTATE_WAVE_COUNT
|
||||
packet.AddState(3931, 25); // 12 WORLDSTATE_TIME_GUARDIAN
|
||||
packet.AddState(3932, 0); // 13 WORLDSTATE_TIME_GUARDIAN_SHOW
|
||||
packet.AddState(3479, 0); // WORLDSTATE_SHOW_CRATES
|
||||
packet.AddState(3480, 0); // WORLDSTATE_CRATES_REVEALED
|
||||
packet.AddState(3504, 0); // WORLDSTATE_WAVE_COUNT
|
||||
packet.AddState(3931, 25); // WORLDSTATE_TIME_GUARDIAN
|
||||
packet.AddState(3932, 0); // WORLDSTATE_TIME_GUARDIAN_SHOW
|
||||
}
|
||||
break;
|
||||
// The Oculus
|
||||
@@ -3381,8 +3382,8 @@ namespace Game.Entities
|
||||
instance.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(3524, 0); // 9 WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW
|
||||
packet.AddState(3486, 0); // 10 WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT
|
||||
packet.AddState(3524, 0); // WORLD_STATE_CENTRIFUGE_CONSTRUCT_SHOW
|
||||
packet.AddState(3486, 0); // WORLD_STATE_CENTRIFUGE_CONSTRUCT_AMOUNT
|
||||
}
|
||||
break;
|
||||
// Ulduar
|
||||
@@ -3391,8 +3392,18 @@ namespace Game.Entities
|
||||
instance.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(4132, 0); // 9 WORLDSTATE_ALGALON_TIMER_ENABLED
|
||||
packet.AddState(4131, 0); // 10 WORLDSTATE_ALGALON_DESPAWN_TIMER
|
||||
packet.AddState(4132, 0); // WORLDSTATE_ALGALON_TIMER_ENABLED
|
||||
packet.AddState(4131, 0); // WORLDSTATE_ALGALON_DESPAWN_TIMER
|
||||
}
|
||||
break;
|
||||
case 4415: // Violet Hold
|
||||
if (instance != null)
|
||||
instance.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(3816, 0); // WORLD_STATE_VH_SHOW
|
||||
packet.AddState(3815, 100); // WORLD_STATE_VH_PRISON_STATE
|
||||
packet.AddState(3810, 0); // WORLD_STATE_VH_WAVE_COUNT
|
||||
}
|
||||
break;
|
||||
// Halls of Refection
|
||||
@@ -3401,18 +3412,22 @@ namespace Game.Entities
|
||||
instance.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(4884, 0); // 9 WORLD_STATE_HOR_WAVES_ENABLED
|
||||
packet.AddState(4882, 0); // 10 WORLD_STATE_HOR_WAVE_COUNT
|
||||
packet.AddState(4884, 0); // WORLD_STATE_HOR_WAVES_ENABLED
|
||||
packet.AddState(4882, 0); // WORLD_STATE_HOR_WAVE_COUNT
|
||||
}
|
||||
break;
|
||||
case (uint)AreaId.Wintergrasp: // Wintergrasp
|
||||
if (battlefield != null && battlefield.GetTypeId() == (uint)BattleFieldTypes.WinterGrasp)
|
||||
battlefield.FillInitialWorldStates(packet);
|
||||
break;
|
||||
// Zul Aman
|
||||
case 3805:
|
||||
if (instance != null && mapid == 568)
|
||||
instance.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(3104, 0); // 9 WORLD_STATE_ZULAMAN_TIMER_ENABLED
|
||||
packet.AddState(3106, 0); // 10 WORLD_STATE_ZULAMAN_TIMER
|
||||
packet.AddState(3104, 0); // WORLD_STATE_ZULAMAN_TIMER_ENABLED
|
||||
packet.AddState(3106, 0); // WORLD_STATE_ZULAMAN_TIMER
|
||||
}
|
||||
break;
|
||||
// Twin Peaks
|
||||
@@ -3421,14 +3436,14 @@ namespace Game.Entities
|
||||
bg.FillInitialWorldStates(packet);
|
||||
else
|
||||
{
|
||||
packet.AddState(0x62d, 0x0); // 7 1581 alliance flag captures
|
||||
packet.AddState(0x62e, 0x0); // 8 1582 horde flag captures
|
||||
packet.AddState(0x609, 0x0); // 9 1545 unk
|
||||
packet.AddState(0x60a, 0x0); // 10 1546 unk
|
||||
packet.AddState(0x60b, 0x2); // 11 1547 unk
|
||||
packet.AddState(0x641, 0x3); // 12 1601 unk
|
||||
packet.AddState(0x922, 0x1); // 13 2338 horde (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing)
|
||||
packet.AddState(0x923, 0x1); // 14 2339 alliance (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing)
|
||||
packet.AddState(1581, 0x0); // alliance flag captures
|
||||
packet.AddState(1582, 0x0); // horde flag captures
|
||||
packet.AddState(1545, 0x0); // unk
|
||||
packet.AddState(1546, 0x0); // unk
|
||||
packet.AddState(1547, 0x2); // unk
|
||||
packet.AddState(1601, 0x3); // unk
|
||||
packet.AddState(2338, 0x1); // horde (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing)
|
||||
packet.AddState(2339, 0x1); // alliance (0 - hide, 1 - flag ok, 2 - flag picked up (flashing), 3 - flag picked up (not flashing)
|
||||
}
|
||||
break;
|
||||
// Battle for Gilneas
|
||||
@@ -3436,17 +3451,21 @@ namespace Game.Entities
|
||||
if (bg && bg.GetTypeID(true) == BattlegroundTypeId.BFG)
|
||||
bg.FillInitialWorldStates(packet);
|
||||
break;
|
||||
// Wintergrasp
|
||||
case (uint)AreaId.Wintergrasp:
|
||||
if (bf != null && bf.GetTypeId() == (uint)BattleFieldTypes.WinterGrasp)
|
||||
bf.FillInitialWorldStates(packet);
|
||||
goto default;
|
||||
// No break here, intended.
|
||||
case 5389: // Tol Barad Peninsula
|
||||
if (WorldConfig.GetBoolValue(WorldCfg.TolbaradEnable))
|
||||
{
|
||||
packet.AddState(WorldStates.BattlefieldTbAllianceControlsShow, Global.WorldMgr.GetWorldState(WorldStates.BattlefieldTbAllianceControlsShow));
|
||||
packet.AddState(WorldStates.BattlefieldTbHordeControlsShow, Global.WorldMgr.GetWorldState(WorldStates.BattlefieldTbHordeControlsShow));
|
||||
packet.AddState(WorldStates.BattlefieldTbTimeNextBattleShow, Global.WorldMgr.GetWorldState(WorldStates.BattlefieldTbTimeNextBattleShow));
|
||||
packet.AddState(WorldStates.BattlefieldTbAllianceAttackingShow, Global.WorldMgr.GetWorldState(WorldStates.BattlefieldTbAllianceAttackingShow));
|
||||
packet.AddState(WorldStates.BattlefieldTbHordeAttackingShow, Global.WorldMgr.GetWorldState(WorldStates.BattlefieldTbHordeAttackingShow));
|
||||
}
|
||||
break;
|
||||
case 5095: // Tol Barad
|
||||
if (battlefield != null && battlefield.GetTypeId() == (uint)BattleFieldTypes.TolBarad)
|
||||
battlefield.FillInitialWorldStates(packet);
|
||||
break;
|
||||
default:
|
||||
packet.AddState(0x914, 0x0); // 7
|
||||
packet.AddState(0x913, 0x0); // 8
|
||||
packet.AddState(0x912, 0x0); // 9
|
||||
packet.AddState(0x915, 0x0); // 10
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -38,14 +38,14 @@ namespace Game.Networking.Packets
|
||||
}
|
||||
}
|
||||
|
||||
public void AddState(WorldStates variableID, int value)
|
||||
public void AddState(WorldStates variableID, uint value)
|
||||
{
|
||||
AddState((uint)variableID, value);
|
||||
}
|
||||
|
||||
public void AddState(uint variableID, int value)
|
||||
public void AddState(uint variableID, uint value)
|
||||
{
|
||||
Worldstates.Add(new WorldStateInfo(variableID, value));
|
||||
Worldstates.Add(new WorldStateInfo(variableID, (int)value));
|
||||
}
|
||||
|
||||
public void AddState(WorldStates variableID, bool value)
|
||||
|
||||
@@ -117,8 +117,8 @@ namespace Game.PvP
|
||||
{
|
||||
packet.AddState(OutdoorPvPHPWorldStates.Display_A, 1);
|
||||
packet.AddState(OutdoorPvPHPWorldStates.Display_H, 1);
|
||||
packet.AddState(OutdoorPvPHPWorldStates.Count_A, (int)m_AllianceTowersControlled);
|
||||
packet.AddState(OutdoorPvPHPWorldStates.Count_H, (int)m_HordeTowersControlled);
|
||||
packet.AddState(OutdoorPvPHPWorldStates.Count_A, m_AllianceTowersControlled);
|
||||
packet.AddState(OutdoorPvPHPWorldStates.Count_H, m_HordeTowersControlled);
|
||||
|
||||
foreach (var capture in m_capturePoints.Values)
|
||||
capture.FillInitialWorldStates(packet);
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
using Framework.Constants;
|
||||
using Game.AI;
|
||||
using Game.BattleFields;
|
||||
using Game.BattleGrounds;
|
||||
using Game.Chat;
|
||||
using Game.Conditions;
|
||||
@@ -440,6 +441,18 @@ namespace Game.Scripting
|
||||
public virtual bool _OnTrigger(Player player, AreaTriggerRecord trigger) { return false; }
|
||||
}
|
||||
|
||||
public class BattlefieldScript : ScriptObject
|
||||
{
|
||||
public BattlefieldScript(string name) : base(name)
|
||||
{
|
||||
Global.ScriptMgr.AddScript(this);
|
||||
}
|
||||
|
||||
public override bool IsDatabaseBound() { return true; }
|
||||
|
||||
public virtual BattleField GetBattlefield() { return null; }
|
||||
}
|
||||
|
||||
public class BattlegroundScript : ScriptObject
|
||||
{
|
||||
public BattlegroundScript(string name) : base(name)
|
||||
@@ -450,7 +463,7 @@ namespace Game.Scripting
|
||||
public override bool IsDatabaseBound() { return true; }
|
||||
|
||||
// Should return a fully valid Battlegroundobject for the type ID.
|
||||
public virtual Battleground BattlegroundGetBattleground() { return null; }
|
||||
public virtual Battleground GetBattleground() { return null; }
|
||||
}
|
||||
|
||||
public class OutdoorPvPScript : ScriptObject
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
using Framework.Constants;
|
||||
using Framework.Database;
|
||||
using Game.AI;
|
||||
using Game.BattleFields;
|
||||
using Game.BattleGrounds;
|
||||
using Game.Chat;
|
||||
using Game.Conditions;
|
||||
@@ -711,6 +712,12 @@ namespace Game.Scripting
|
||||
return RunScriptRet<AreaTriggerScript>(p => entered ? p.OnTrigger(player, trigger) : p.OnExit(player, trigger), Global.ObjectMgr.GetAreaTriggerScriptId(trigger.Id));
|
||||
}
|
||||
|
||||
//BattlefieldScript
|
||||
public BattleField CreateBattlefield(uint scriptId)
|
||||
{
|
||||
return RunScriptRet<BattlefieldScript, BattleField>(p => p.GetBattlefield(), scriptId, null);
|
||||
}
|
||||
|
||||
//BattlegroundScript
|
||||
public Battleground CreateBattleground(BattlegroundTypeId typeId)
|
||||
{
|
||||
|
||||
@@ -947,6 +947,16 @@ namespace Game
|
||||
Values[WorldCfg.WintergraspNobattletime] = GetDefaultValue("Wintergrasp.NoBattleTimer", 150);
|
||||
Values[WorldCfg.WintergraspRestartAfterCrash] = GetDefaultValue("Wintergrasp.CrashRestartTimer", 10);
|
||||
|
||||
// Tol Barad battlefield
|
||||
Values[WorldCfg.TolbaradEnable] = GetDefaultValue("TolBarad.Enable", true);
|
||||
Values[WorldCfg.TolbaradPlrMax] = GetDefaultValue("TolBarad.PlayerMax", 100);
|
||||
Values[WorldCfg.TolbaradPlrMin] = GetDefaultValue("TolBarad.PlayerMin", 0);
|
||||
Values[WorldCfg.TolbaradPlrMinLvl] = GetDefaultValue("TolBarad.PlayerMinLvl", 85);
|
||||
Values[WorldCfg.TolbaradBattleTime] = GetDefaultValue("TolBarad.BattleTimer", 15);
|
||||
Values[WorldCfg.TolbaradBonusTime] = GetDefaultValue("TolBarad.BonusTime", 5);
|
||||
Values[WorldCfg.TolbaradNoBattleTime] = GetDefaultValue("TolBarad.NoBattleTimer", 150);
|
||||
Values[WorldCfg.TolbaradRestartAfterCrash] = GetDefaultValue("TolBarad.CrashRestartTimer", 10);
|
||||
|
||||
// Stats limits
|
||||
Values[WorldCfg.StatsLimitsEnable] = GetDefaultValue("Stats.Limits.Enable", false);
|
||||
Values[WorldCfg.StatsLimitsDodge] = GetDefaultValue("Stats.Limits.Dodge", 95.0f);
|
||||
|
||||
+21
-9
@@ -21,6 +21,7 @@ using Game.Entities;
|
||||
using Game.Networking.Packets;
|
||||
using Game.Spells;
|
||||
using System.Collections.Generic;
|
||||
using Game.Scripting;
|
||||
|
||||
namespace Game.BattleFields
|
||||
{
|
||||
@@ -763,19 +764,19 @@ namespace Game.BattleFields
|
||||
|
||||
public override void FillInitialWorldStates(InitWorldStates packet)
|
||||
{
|
||||
packet.AddState(WorldStates.BattlefieldWgAttacker, (int)GetAttackerTeam());
|
||||
packet.AddState(WorldStates.BattlefieldWgDefender, (int)GetDefenderTeam());
|
||||
packet.AddState(WorldStates.BattlefieldWgAttacker, GetAttackerTeam());
|
||||
packet.AddState(WorldStates.BattlefieldWgDefender, GetDefenderTeam());
|
||||
// Note: cleanup these two, their names look awkward
|
||||
packet.AddState(WorldStates.BattlefieldWgActive, IsWarTime());
|
||||
packet.AddState(WorldStates.BattlefieldWgShowWorldstate, IsWarTime());
|
||||
|
||||
for (uint i = 0; i < 2; ++i)
|
||||
packet.AddState(WGConst.ClockWorldState[i], (int)(GameTime.GetGameTime() + (m_Timer / 1000)));
|
||||
packet.AddState(WGConst.ClockWorldState[i], (uint)(GameTime.GetGameTime() + (m_Timer / 1000)));
|
||||
|
||||
packet.AddState(WorldStates.BattlefieldWgVehicleH, (int)GetData(WGData.VehicleH));
|
||||
packet.AddState(WorldStates.BattlefieldWgMaxVehicleH, (int)GetData(WGData.MaxVehicleH));
|
||||
packet.AddState(WorldStates.BattlefieldWgVehicleA, (int)GetData(WGData.VehicleA));
|
||||
packet.AddState(WorldStates.BattlefieldWgMaxVehicleA, (int)GetData(WGData.MaxVehicleA));
|
||||
packet.AddState(WorldStates.BattlefieldWgVehicleH, GetData(WGData.VehicleH));
|
||||
packet.AddState(WorldStates.BattlefieldWgMaxVehicleH, GetData(WGData.MaxVehicleH));
|
||||
packet.AddState(WorldStates.BattlefieldWgVehicleA, GetData(WGData.VehicleA));
|
||||
packet.AddState(WorldStates.BattlefieldWgMaxVehicleA, GetData(WGData.MaxVehicleA));
|
||||
|
||||
foreach (BfWGGameObjectBuilding building in BuildingsInZone)
|
||||
building.FillInitialWorldStates(packet);
|
||||
@@ -1462,7 +1463,7 @@ namespace Game.BattleFields
|
||||
|
||||
public void FillInitialWorldStates(InitWorldStates packet)
|
||||
{
|
||||
packet.AddState(_worldState, (int)_state);
|
||||
packet.AddState(_worldState, (uint)_state);
|
||||
}
|
||||
|
||||
public void Save()
|
||||
@@ -1581,7 +1582,7 @@ namespace Game.BattleFields
|
||||
|
||||
public void FillInitialWorldStates(InitWorldStates packet)
|
||||
{
|
||||
packet.AddState(_staticInfo.WorldStateId, (int)_state);
|
||||
packet.AddState(_staticInfo.WorldStateId, (uint)_state);
|
||||
}
|
||||
|
||||
public void Save()
|
||||
@@ -1634,4 +1635,15 @@ namespace Game.BattleFields
|
||||
|
||||
protected int m_GossipTextId;
|
||||
}
|
||||
|
||||
[Script]
|
||||
class Battlefield_wintergrasp : BattlefieldScript
|
||||
{
|
||||
public Battlefield_wintergrasp() : base("battlefield_wg") { }
|
||||
|
||||
public override BattleField GetBattlefield()
|
||||
{
|
||||
return new BattlefieldWG();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2711,6 +2711,64 @@ Wintergrasp.NoBattleTimer = 150
|
||||
|
||||
Wintergrasp.CrashRestartTimer = 10
|
||||
|
||||
#
|
||||
# TolBarad.Enable
|
||||
# Description: Enable the Tol Barad battlefield.
|
||||
# Default: 0 - (Disabled)
|
||||
# 1 - (Enabled, Experimental as in incomplete, bugged and with crashes)
|
||||
|
||||
TolBarad.Enable = 0
|
||||
|
||||
#
|
||||
# TolBarad.PlayerMax
|
||||
# Description: Maximum number of players allowed in Tol Barad.
|
||||
# Default: 100
|
||||
|
||||
TolBarad.PlayerMax = 100
|
||||
|
||||
#
|
||||
# TolBarad.PlayerMin
|
||||
# Description: Minimum number of players required for Tol Barad.
|
||||
# Default: 0
|
||||
|
||||
TolBarad.PlayerMin = 0
|
||||
|
||||
#
|
||||
# TolBarad.PlayerMinLvl
|
||||
# Description: Required character level for the Tol Barad battle.
|
||||
# Default: 85
|
||||
|
||||
TolBarad.PlayerMinLvl = 85
|
||||
|
||||
#
|
||||
# TolBarad.BattleTimer
|
||||
# Description: Time (in minutes) for the Tol Barad battle to last.
|
||||
# Default: 15
|
||||
|
||||
TolBarad.BattleTimer = 15
|
||||
|
||||
#
|
||||
# TolBarad.BonusTime
|
||||
# Description: Bonus time (in minutes) for each tower destroyed in Tol Barad battle.
|
||||
# Default: 5
|
||||
|
||||
TolBarad.BonusTime = 5
|
||||
|
||||
#
|
||||
# TolBarad.NoBattleTimer
|
||||
# Description: Time (in minutes) between TolBarad battles.
|
||||
# Default: 150
|
||||
|
||||
TolBarad.NoBattleTimer = 150
|
||||
|
||||
#
|
||||
# TolBarad.CrashRestartTimer
|
||||
# Description: Time (in minutes) to delay the restart of TolBarad if the world server
|
||||
# crashed during a running battle.
|
||||
# Default: 10
|
||||
|
||||
TolBarad.CrashRestartTimer = 10
|
||||
|
||||
#
|
||||
###################################################################################################
|
||||
|
||||
|
||||
Reference in New Issue
Block a user