Core/Misc: movement cleanup

Port From (https://github.com/TrinityCore/TrinityCore/commit/4793b073eec2af32622ff703911721100730e868)
This commit is contained in:
hondacrx
2021-09-26 12:17:10 -04:00
parent e747de7608
commit 569e20ebc1
12 changed files with 76 additions and 48 deletions
+2 -2
View File
@@ -3319,7 +3319,7 @@ namespace Game
data.phaseGroup = result.Read<uint>(25);
data.terrainSwapMap = result.Read<int>(26);
data.ScriptId = GetScriptId(result.Read<string>(27));
data.spawnGroupData = _spawnGroupDataStorage[IsTransportMap(data.spawnPoint.GetMapId()) ? 1 : 0]; // transport spawns default to compatibility group
data.spawnGroupData = _spawnGroupDataStorage[IsTransportMap(data.spawnPoint.GetMapId()) ? 1 : 0u]; // transport spawns default to compatibility group
var mapEntry = CliDB.MapStorage.LookupByKey(data.spawnPoint.GetMapId());
if (mapEntry == null)
@@ -4063,7 +4063,7 @@ namespace Game
data.rotation.Z = result.Read<float>(9);
data.rotation.W = result.Read<float>(10);
data.spawntimesecs = result.Read<int>(11);
data.spawnGroupData = _spawnGroupDataStorage[IsTransportMap(data.spawnPoint.GetMapId()) ? 1 : 0]; // transport spawns default to compatibility group
data.spawnGroupData = _spawnGroupDataStorage[IsTransportMap(data.spawnPoint.GetMapId()) ? 1 : 0u]; // transport spawns default to compatibility group
var mapEntry = CliDB.MapStorage.LookupByKey(data.spawnPoint.GetMapId());
if (mapEntry == null)