More refactoring of code.
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@@ -569,7 +569,7 @@ namespace Game.AI
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{
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SpellCastTargets targets = new SpellCastTargets();
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targets.SetUnitTarget(spell.Item2);
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spell.Item1.prepare(targets);
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spell.Item1.Prepare(targets);
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}
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void DoRangedAttackIfReady()
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