More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
+55 -55
View File
@@ -85,7 +85,7 @@ namespace Game.Chat
{
Player target;
ObjectGuid targetGuid;
if (!handler.extractPlayerTarget(args, out target, out targetGuid))
if (!handler.ExtractPlayerTarget(args, out target, out targetGuid))
return false;
if (target != null)
@@ -103,7 +103,7 @@ namespace Game.Chat
[CommandNonGroup("die", RBACPermissions.CommandDie)]
static bool Die(StringArguments args, CommandHandler handler)
{
Unit target = handler.getSelectedUnit();
Unit target = handler.GetSelectedUnit();
if (!target && handler.GetPlayer().GetTarget().IsEmpty())
{
@@ -129,7 +129,7 @@ namespace Game.Chat
if (!args.Empty())
{
HighGuid guidHigh = 0;
ulong guidLow = handler.extractLowGuidFromLink(args, ref guidHigh);
ulong guidLow = handler.ExtractLowGuidFromLink(args, ref guidHigh);
if (guidLow == 0)
return false;
switch (guidHigh)
@@ -169,7 +169,7 @@ namespace Game.Chat
}
else
{
obj = handler.getSelectedUnit();
obj = handler.GetSelectedUnit();
if (!obj)
{
@@ -201,8 +201,8 @@ namespace Game.Chat
GridCoord gridCoord = GridDefines.ComputeGridCoord(obj.GetPositionX(), obj.GetPositionY());
// 63? WHY?
uint gridX = (MapConst.MaxGrids - 1) - gridCoord.x_coord;
uint gridY = (MapConst.MaxGrids - 1) - gridCoord.y_coord;
uint gridX = (MapConst.MaxGrids - 1) - gridCoord.X_coord;
uint gridY = (MapConst.MaxGrids - 1) - gridCoord.Y_coord;
bool haveMap = Map.ExistMap(mapId, gridX, gridY);
bool haveVMap = Map.ExistVMap(mapId, gridX, gridY);
@@ -237,7 +237,7 @@ namespace Game.Chat
zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap, haveMMap);
LiquidData liquidStatus;
ZLiquidStatus status = map.getLiquidStatus(obj.GetPhaseShift(), obj.GetPositionX(), obj.GetPositionY(), obj.GetPositionZ(), MapConst.MapAllLiquidTypes, out liquidStatus);
ZLiquidStatus status = map.GetLiquidStatus(obj.GetPhaseShift(), obj.GetPositionX(), obj.GetPositionY(), obj.GetPositionZ(), MapConst.MapAllLiquidTypes, out liquidStatus);
if (liquidStatus != null)
handler.SendSysMessage(CypherStrings.LiquidStatus, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status);
@@ -281,7 +281,7 @@ namespace Game.Chat
}
else // item_id or [name] Shift-click form |color|Hitem:item_id:0:0:0|h[name]|h|r
{
string idStr = handler.extractKeyFromLink(args, "Hitem");
string idStr = handler.ExtractKeyFromLink(args, "Hitem");
if (string.IsNullOrEmpty(idStr))
return false;
@@ -309,7 +309,7 @@ namespace Game.Chat
}
Player player = handler.GetSession().GetPlayer();
Player playerTarget = handler.getSelectedPlayer();
Player playerTarget = handler.GetSelectedPlayer();
if (!playerTarget)
playerTarget = player;
@@ -377,7 +377,7 @@ namespace Game.Chat
if (args.Empty())
return false;
string idStr = handler.extractKeyFromLink(args, "Hitemset"); // number or [name] Shift-click form |color|Hitemset:itemset_id|h[name]|h|r
string idStr = handler.ExtractKeyFromLink(args, "Hitemset"); // number or [name] Shift-click form |color|Hitemset:itemset_id|h[name]|h|r
if (string.IsNullOrEmpty(idStr))
return false;
@@ -403,7 +403,7 @@ namespace Game.Chat
}
Player player = handler.GetSession().GetPlayer();
Player playerTarget = handler.getSelectedPlayer();
Player playerTarget = handler.GetSelectedPlayer();
if (!playerTarget)
playerTarget = player;
@@ -485,7 +485,7 @@ namespace Game.Chat
Player target;
ObjectGuid targetGuid;
string targetName;
if (!handler.extractPlayerTarget(args, out target, out targetGuid, out targetName))
if (!handler.ExtractPlayerTarget(args, out target, out targetGuid, out targetName))
return false;
Player _player = handler.GetSession().GetPlayer();
@@ -501,7 +501,7 @@ namespace Game.Chat
if (handler.HasLowerSecurity(target, ObjectGuid.Empty))
return false;
string chrNameLink = handler.playerLink(targetName);
string chrNameLink = handler.PlayerLink(targetName);
Map map = target.GetMap();
if (map.IsBattlegroundOrArena())
@@ -598,7 +598,7 @@ namespace Game.Chat
if (handler.HasLowerSecurity(null, targetGuid))
return false;
string nameLink = handler.playerLink(targetName);
string nameLink = handler.PlayerLink(targetName);
handler.SendSysMessage(CypherStrings.AppearingAt, nameLink);
@@ -632,7 +632,7 @@ namespace Game.Chat
Player target;
ObjectGuid targetGuid;
string targetName;
if (!handler.extractPlayerTarget(args, out target, out targetGuid, out targetName))
if (!handler.ExtractPlayerTarget(args, out target, out targetGuid, out targetName))
return false;
Player _player = handler.GetSession().GetPlayer();
@@ -645,7 +645,7 @@ namespace Game.Chat
if (target)
{
string nameLink = handler.playerLink(targetName);
string nameLink = handler.PlayerLink(targetName);
// check online security
if (handler.HasLowerSecurity(target, ObjectGuid.Empty))
return false;
@@ -698,8 +698,8 @@ namespace Game.Chat
}
handler.SendSysMessage(CypherStrings.Summoning, nameLink, "");
if (handler.needReportToTarget(target))
target.SendSysMessage(CypherStrings.SummonedBy, handler.playerLink(_player.GetName()));
if (handler.NeedReportToTarget(target))
target.SendSysMessage(CypherStrings.SummonedBy, handler.PlayerLink(_player.GetName()));
// stop flight if need
if (target.IsInFlight())
@@ -724,7 +724,7 @@ namespace Game.Chat
if (handler.HasLowerSecurity(null, targetGuid))
return false;
string nameLink = handler.playerLink(targetName);
string nameLink = handler.PlayerLink(targetName);
handler.SendSysMessage(CypherStrings.Summoning, nameLink, handler.GetCypherString(CypherStrings.Offline));
@@ -814,7 +814,7 @@ namespace Game.Chat
if (!args.Empty())
{
HighGuid guidHigh = 0;
ulong guidLow = handler.extractLowGuidFromLink(args, ref guidHigh);
ulong guidLow = handler.ExtractLowGuidFromLink(args, ref guidHigh);
if (guidLow == 0)
return false;
switch (guidHigh)
@@ -854,7 +854,7 @@ namespace Game.Chat
}
else
{
obj = handler.getSelectedUnit();
obj = handler.GetSelectedUnit();
if (!obj)
{
@@ -872,7 +872,7 @@ namespace Game.Chat
static bool Recall(StringArguments args, CommandHandler handler)
{
Player target;
if (!handler.extractPlayerTarget(args, out target))
if (!handler.ExtractPlayerTarget(args, out target))
return false;
// check online security
@@ -905,7 +905,7 @@ namespace Game.Chat
// save GM account without delay and output message
if (handler.GetSession().HasPermission(RBACPermissions.CommandsSaveWithoutDelay))
{
Player target = handler.getSelectedPlayer();
Player target = handler.GetSelectedPlayer();
if (target)
target.SaveToDB();
else
@@ -938,7 +938,7 @@ namespace Game.Chat
Player target = null;
string playerName;
ObjectGuid guid;
if (!handler.extractPlayerTarget(args, out target, out guid, out playerName))
if (!handler.ExtractPlayerTarget(args, out target, out guid, out playerName))
return false;
if (handler.GetSession() != null && target == handler.GetSession().GetPlayer())
@@ -992,7 +992,7 @@ namespace Game.Chat
Player player = null;
ObjectGuid targetGUID;
if (!handler.extractPlayerTarget(args, out player, out targetGUID))
if (!handler.ExtractPlayerTarget(args, out player, out targetGUID))
return false;
if (!player)
@@ -1161,7 +1161,7 @@ namespace Game.Chat
if (args.Empty())
return false;
Player playerTarget = handler.getSelectedPlayer();
Player playerTarget = handler.GetSelectedPlayer();
if (!playerTarget)
{
handler.SendSysMessage(CypherStrings.NoCharSelected);
@@ -1201,7 +1201,7 @@ namespace Game.Chat
if (args.Empty())
return false;
Player playerTarget = handler.getSelectedPlayer();
Player playerTarget = handler.GetSelectedPlayer();
if (!playerTarget)
{
handler.SendSysMessage(CypherStrings.NoCharSelected);
@@ -1297,7 +1297,7 @@ namespace Game.Chat
targetGuid = parseGUID;
}
// if not, then return false. Which shouldn't happen, now should it ?
else if (!handler.extractPlayerTarget(args, out target, out targetGuid, out targetName))
else if (!handler.ExtractPlayerTarget(args, out target, out targetGuid, out targetName))
return false;
/* The variables we extract for the command. They are
@@ -1473,7 +1473,7 @@ namespace Game.Chat
}
// Creates a chat link to the character. Returns nameLink
string nameLink = handler.playerLink(targetName);
string nameLink = handler.PlayerLink(targetName);
// Returns banType, banTime, bannedBy, banreason
PreparedStatement stmt2 = DB.Login.GetPreparedStatement(LoginStatements.SEL_PINFO_BANS);
@@ -1632,7 +1632,7 @@ namespace Game.Chat
Player player = handler.GetSession().GetPlayer();
// accept only explicitly selected target (not implicitly self targeting case)
Creature target = !player.GetTarget().IsEmpty() ? handler.getSelectedCreature() : null;
Creature target = !player.GetTarget().IsEmpty() ? handler.GetSelectedCreature() : null;
if (target)
{
if (target.IsPet())
@@ -1658,7 +1658,7 @@ namespace Game.Chat
{
string nameStr;
string delayStr;
handler.extractOptFirstArg(args, out nameStr, out delayStr);
handler.ExtractOptFirstArg(args, out nameStr, out delayStr);
if (string.IsNullOrEmpty(delayStr))
return false;
@@ -1670,7 +1670,7 @@ namespace Game.Chat
Player target;
ObjectGuid targetGuid;
string targetName;
if (!handler.extractPlayerTarget(new StringArguments(nameStr), out target, out targetGuid, out targetName))
if (!handler.ExtractPlayerTarget(new StringArguments(nameStr), out target, out targetGuid, out targetName))
return false;
uint accountId = target ? target.GetSession().GetAccountId() : Global.CharacterCacheStorage.GetCharacterAccountIdByGuid(targetGuid);
@@ -1703,7 +1703,7 @@ namespace Game.Chat
long muteTime = Time.UnixTime + notSpeakTime * Time.Minute;
target.GetSession().m_muteTime = muteTime;
stmt.AddValue(0, muteTime);
string nameLink = handler.playerLink(targetName);
string nameLink = handler.PlayerLink(targetName);
if (WorldConfig.GetBoolValue(WorldCfg.ShowMuteInWorld))
{
@@ -1726,7 +1726,7 @@ namespace Game.Chat
stmt.AddValue(2, muteBy);
stmt.AddValue(3, accountId);
DB.Login.Execute(stmt);
string nameLink_ = handler.playerLink(targetName);
string nameLink_ = handler.PlayerLink(targetName);
if (WorldConfig.GetBoolValue(WorldCfg.ShowMuteInWorld) && !target)
Global.WorldMgr.SendWorldText(CypherStrings.CommandMutemessageWorld, handler.GetSession().GetPlayerName(), nameLink_, notSpeakTime, muteReasonStr);
@@ -1742,7 +1742,7 @@ namespace Game.Chat
Player target;
ObjectGuid targetGuid;
string targetName;
if (!handler.extractPlayerTarget(args, out target, out targetGuid, out targetName))
if (!handler.ExtractPlayerTarget(args, out target, out targetGuid, out targetName))
return false;
uint accountId = target ? target.GetSession().GetAccountId() : Global.CharacterCacheStorage.GetCharacterAccountIdByGuid(targetGuid);
@@ -1780,7 +1780,7 @@ namespace Game.Chat
if (target)
target.SendSysMessage(CypherStrings.YourChatEnabled);
string nameLink = handler.playerLink(targetName);
string nameLink = handler.PlayerLink(targetName);
handler.SendSysMessage(CypherStrings.YouEnableChat, nameLink);
@@ -1833,7 +1833,7 @@ namespace Game.Chat
[CommandNonGroup("movegens", RBACPermissions.CommandMovegens)]
static bool MoveGens(StringArguments args, CommandHandler handler)
{
Unit unit = handler.getSelectedUnit();
Unit unit = handler.GetSelectedUnit();
if (!unit)
{
handler.SendSysMessage(CypherStrings.SelectCharOrCreature);
@@ -1877,9 +1877,9 @@ namespace Game.Chat
{
Unit target = null;
if (unit.IsTypeId(TypeId.Player))
target = ((ChaseMovementGenerator<Player>)movementGenerator).target;
target = ((ChaseMovementGenerator<Player>)movementGenerator).Target;
else
target = ((ChaseMovementGenerator<Creature>)movementGenerator).target;
target = ((ChaseMovementGenerator<Creature>)movementGenerator).Target;
if (!target)
handler.SendSysMessage(CypherStrings.MovegensChaseNull);
@@ -1893,9 +1893,9 @@ namespace Game.Chat
{
Unit target = null;
if (unit.IsTypeId(TypeId.Player))
target = ((FollowMovementGenerator<Player>)movementGenerator).target;
target = ((FollowMovementGenerator<Player>)movementGenerator).Target;
else
target = ((FollowMovementGenerator<Creature>)movementGenerator).target;
target = ((FollowMovementGenerator<Creature>)movementGenerator).Target;
if (!target)
handler.SendSysMessage(CypherStrings.MovegensFollowNull);
@@ -1941,7 +1941,7 @@ namespace Game.Chat
[CommandNonGroup("cometome", RBACPermissions.CommandCometome)]
static bool HandleComeToMeCommand(StringArguments args, CommandHandler handler)
{
Creature caster = handler.getSelectedCreature();
Creature caster = handler.GetSelectedCreature();
if (!caster)
{
handler.SendSysMessage(CypherStrings.SelectCreature);
@@ -2000,7 +2000,7 @@ namespace Game.Chat
return true;
}
Unit target = handler.getSelectedUnit();
Unit target = handler.GetSelectedUnit();
if (!target || handler.GetSession().GetPlayer().GetTarget().IsEmpty())
{
handler.SendSysMessage(CypherStrings.SelectCharOrCreature);
@@ -2066,7 +2066,7 @@ namespace Game.Chat
// non-melee damage
// number or [name] Shift-click form |color|Hspell:spell_id|h[name]|h|r or Htalent form
uint spellid = handler.extractSpellIdFromLink(args);
uint spellid = handler.ExtractSpellIdFromLink(args);
if (spellid == 0)
return false;
@@ -2099,7 +2099,7 @@ namespace Game.Chat
if (!target)
{
if (!handler.extractPlayerTarget(args, out target))
if (!handler.ExtractPlayerTarget(args, out target))
return false;
}
@@ -2108,7 +2108,7 @@ namespace Game.Chat
return false;
target.CombatStop();
target.GetHostileRefManager().deleteReferences();
target.GetHostileRefManager().DeleteReferences();
return true;
}
@@ -2116,7 +2116,7 @@ namespace Game.Chat
static bool RepairItems(StringArguments args, CommandHandler handler)
{
Player target;
if (!handler.extractPlayerTarget(args, out target))
if (!handler.ExtractPlayerTarget(args, out target))
return false;
// check online security
@@ -2127,7 +2127,7 @@ namespace Game.Chat
target.DurabilityRepairAll(false, 0, false);
handler.SendSysMessage(CypherStrings.YouRepairItems, handler.GetNameLink(target));
if (handler.needReportToTarget(target))
if (handler.NeedReportToTarget(target))
target.SendSysMessage(CypherStrings.YourItemsRepaired, handler.GetNameLink());
return true;
@@ -2136,7 +2136,7 @@ namespace Game.Chat
[CommandNonGroup("freeze", RBACPermissions.CommandFreeze)]
static bool HandleFreezeCommand(StringArguments args, CommandHandler handler)
{
Player player = handler.getSelectedPlayer(); // Selected player, if any. Might be null.
Player player = handler.GetSelectedPlayer(); // Selected player, if any. Might be null.
int freezeDuration = 0; // Freeze Duration (in seconds)
bool canApplyFreeze = false; // Determines if every possible argument is set so Freeze can be applied
bool getDurationFromConfig = false; // If there's no given duration, we'll retrieve the world cfg value later
@@ -2240,7 +2240,7 @@ namespace Game.Chat
}
else // If no name was entered - use target
{
player = handler.getSelectedPlayer();
player = handler.GetSelectedPlayer();
if (player)
name = player.GetName();
}
@@ -2344,7 +2344,7 @@ namespace Game.Chat
[CommandNonGroup("possess", RBACPermissions.CommandPossess)]
static bool Possess(StringArguments args, CommandHandler handler)
{
Unit unit = handler.getSelectedUnit();
Unit unit = handler.GetSelectedUnit();
if (!unit)
return false;
@@ -2355,7 +2355,7 @@ namespace Game.Chat
[CommandNonGroup("unpossess", RBACPermissions.CommandUnpossess)]
static bool UnPossess(StringArguments args, CommandHandler handler)
{
Unit unit = handler.getSelectedUnit();
Unit unit = handler.GetSelectedUnit();
if (!unit)
unit = handler.GetSession().GetPlayer();
@@ -2367,7 +2367,7 @@ namespace Game.Chat
[CommandNonGroup("bindsight", RBACPermissions.CommandBindsight)]
static bool BindSight(StringArguments args, CommandHandler handler)
{
Unit unit = handler.getSelectedUnit();
Unit unit = handler.GetSelectedUnit();
if (!unit)
return false;
@@ -2434,14 +2434,14 @@ namespace Game.Chat
if (args.Empty())
return false;
string idStr = handler.extractKeyFromLink(args, "Hachievement");
string idStr = handler.ExtractKeyFromLink(args, "Hachievement");
if (string.IsNullOrEmpty(idStr))
return false;
if (!uint.TryParse(idStr, out uint achievementId) || achievementId == 0)
return false;
Player target = handler.getSelectedPlayer();
Player target = handler.GetSelectedPlayer();
if (!target)
{
handler.SendSysMessage(CypherStrings.NoCharSelected);