More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
+7 -7
View File
@@ -33,7 +33,7 @@ namespace Game.Chat
{
Player target;
ObjectGuid targetGuid;
if (!handler.extractPlayerTarget(args, out target, out targetGuid))
if (!handler.ExtractPlayerTarget(args, out target, out targetGuid))
return false;
if (target)
@@ -48,7 +48,7 @@ namespace Game.Chat
static bool HandleResetHonorCommand(StringArguments args, CommandHandler handler)
{
Player target;
if (!handler.extractPlayerTarget(args, out target))
if (!handler.ExtractPlayerTarget(args, out target))
return false;
target.ResetHonorStats();
@@ -92,7 +92,7 @@ namespace Game.Chat
static bool HandleResetLevelCommand(StringArguments args, CommandHandler handler)
{
Player target;
if (!handler.extractPlayerTarget(args, out target))
if (!handler.ExtractPlayerTarget(args, out target))
return false;
if (!HandleResetStatsOrLevelHelper(target))
@@ -129,7 +129,7 @@ namespace Game.Chat
Player target;
ObjectGuid targetGuid;
string targetName;
if (!handler.extractPlayerTarget(args, out target, out targetGuid, out targetName))
if (!handler.ExtractPlayerTarget(args, out target, out targetGuid, out targetName))
return false;
if (target)
@@ -157,7 +157,7 @@ namespace Game.Chat
static bool HandleResetStatsCommand(StringArguments args, CommandHandler handler)
{
Player target;
if (!handler.extractPlayerTarget(args, out target))
if (!handler.ExtractPlayerTarget(args, out target))
return false;
if (!HandleResetStatsOrLevelHelper(target))
@@ -178,7 +178,7 @@ namespace Game.Chat
ObjectGuid targetGuid;
string targetName;
if (!handler.extractPlayerTarget(args, out target, out targetGuid, out targetName))
if (!handler.ExtractPlayerTarget(args, out target, out targetGuid, out targetName))
{
/* TODO: 6.x remove/update pet talents
// Try reset talents as Hunter Pet
@@ -227,7 +227,7 @@ namespace Game.Chat
stmt.AddValue(1, targetGuid.GetCounter());
DB.Characters.Execute(stmt);
string nameLink = handler.playerLink(targetName);
string nameLink = handler.PlayerLink(targetName);
handler.SendSysMessage(CypherStrings.ResetTalentsOffline, nameLink);
return true;
}