More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
+7 -7
View File
@@ -31,7 +31,7 @@ namespace Game.Chat.Commands
static bool HandleTitlesCurrentCommand(StringArguments args, CommandHandler handler)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
string id_p = handler.extractKeyFromLink(args, "Htitle");
string id_p = handler.ExtractKeyFromLink(args, "Htitle");
if (string.IsNullOrEmpty(id_p))
return false;
@@ -41,7 +41,7 @@ namespace Game.Chat.Commands
return false;
}
Player target = handler.getSelectedPlayer();
Player target = handler.GetSelectedPlayer();
if (!target)
{
handler.SendSysMessage(CypherStrings.NoCharSelected);
@@ -72,7 +72,7 @@ namespace Game.Chat.Commands
static bool HandleTitlesAddCommand(StringArguments args, CommandHandler handler)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
string id_p = handler.extractKeyFromLink(args, "Htitle");
string id_p = handler.ExtractKeyFromLink(args, "Htitle");
if (string.IsNullOrEmpty(id_p))
return false;
@@ -82,7 +82,7 @@ namespace Game.Chat.Commands
return false;
}
Player target = handler.getSelectedPlayer();
Player target = handler.GetSelectedPlayer();
if (!target)
{
handler.SendSysMessage(CypherStrings.NoCharSelected);
@@ -114,7 +114,7 @@ namespace Game.Chat.Commands
static bool HandleTitlesRemoveCommand(StringArguments args, CommandHandler handler)
{
// number or [name] Shift-click form |color|Htitle:title_id|h[name]|h|r
string id_p = handler.extractKeyFromLink(args, "Htitle");
string id_p = handler.ExtractKeyFromLink(args, "Htitle");
if (string.IsNullOrEmpty(id_p))
return false;
@@ -124,7 +124,7 @@ namespace Game.Chat.Commands
return false;
}
Player target = handler.getSelectedPlayer();
Player target = handler.GetSelectedPlayer();
if (!target)
{
handler.SendSysMessage(CypherStrings.NoCharSelected);
@@ -171,7 +171,7 @@ namespace Game.Chat.Commands
ulong titles = args.NextUInt64();
Player target = handler.getSelectedPlayer();
Player target = handler.GetSelectedPlayer();
if (!target)
{
handler.SendSysMessage(CypherStrings.NoCharSelected);