More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
+1 -1
View File
@@ -131,7 +131,7 @@ namespace Game.Entities
Group group = owner.GetGroup();
if (group)
{
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.next())
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.Next())
{
Player target = refe.GetSource();
if (target && target.IsInMap(owner) && group.SameSubGroup(owner, target))