More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
+7 -7
View File
@@ -27,24 +27,24 @@ namespace Game.Groups
iSubGroup = 0;
}
~GroupReference() { unlink(); }
~GroupReference() { Unlink(); }
public override void targetObjectBuildLink()
public override void TargetObjectBuildLink()
{
getTarget().LinkMember(this);
GetTarget().LinkMember(this);
}
public new GroupReference next() { return (GroupReference)base.next(); }
public new GroupReference Next() { return (GroupReference)base.Next(); }
public byte getSubGroup() { return iSubGroup; }
public byte GetSubGroup() { return iSubGroup; }
public void setSubGroup(byte pSubGroup) { iSubGroup = pSubGroup; }
public void SetSubGroup(byte pSubGroup) { iSubGroup = pSubGroup; }
byte iSubGroup;
}
public class GroupRefManager : RefManager<Group, Player>
{
public new GroupReference getFirst() { return (GroupReference)base.getFirst(); }
public new GroupReference GetFirst() { return (GroupReference)base.GetFirst(); }
}
}