More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
+3 -3
View File
@@ -273,7 +273,7 @@ namespace Game
if (!group)
{
group = GetPlayer().GetGroup();
if (!group || group.isBGGroup())
if (!group || group.IsBGGroup())
return;
}
@@ -314,7 +314,7 @@ namespace Game
case ChatMsg.Raid:
{
Group group = GetPlayer().GetGroup();
if (!group || !group.isRaidGroup() || group.isBGGroup())
if (!group || !group.IsRaidGroup() || group.IsBGGroup())
return;
if (group.IsLeader(GetPlayer().GetGUID()))
@@ -330,7 +330,7 @@ namespace Game
case ChatMsg.RaidWarning:
{
Group group = GetPlayer().GetGroup();
if (!group || !(group.isRaidGroup() || WorldConfig.GetBoolValue(WorldCfg.ChatPartyRaidWarnings)) || !(group.IsLeader(GetPlayer().GetGUID()) || group.IsAssistant(GetPlayer().GetGUID())) || group.isBGGroup())
if (!group || !(group.IsRaidGroup() || WorldConfig.GetBoolValue(WorldCfg.ChatPartyRaidWarnings)) || !(group.IsLeader(GetPlayer().GetGUID()) || group.IsAssistant(GetPlayer().GetGUID())) || group.IsBGGroup())
return;
Global.ScriptMgr.OnPlayerChat(GetPlayer(), type, lang, msg, group);