More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
+4 -4
View File
@@ -95,11 +95,11 @@ namespace Game
}
Group group = GetPlayer().GetGroup();
if (group && group.isBGGroup())
if (group && group.IsBGGroup())
group = GetPlayer().GetOriginalGroup();
Group group2 = player.GetGroup();
if (group2 && group2.isBGGroup())
if (group2 && group2.IsBGGroup())
group2 = player.GetOriginalGroup();
PartyInvite partyInvite;
@@ -421,7 +421,7 @@ namespace Game
group.SendTargetIconList(this, packet.PartyIndex);
else // target icon update
{
if (group.isRaidGroup() && !group.IsLeader(GetPlayer().GetGUID()) && !group.IsAssistant(GetPlayer().GetGUID()))
if (group.IsRaidGroup() && !group.IsLeader(GetPlayer().GetGUID()) && !group.IsAssistant(GetPlayer().GetGUID()))
return;
if (packet.Target.IsPlayer())
@@ -645,7 +645,7 @@ namespace Game
if (!group)
return;
if (group.isRaidGroup() && !group.IsLeader(GetPlayer().GetGUID()) && !group.IsAssistant(GetPlayer().GetGUID()))
if (group.IsRaidGroup() && !group.IsLeader(GetPlayer().GetGUID()) && !group.IsAssistant(GetPlayer().GetGUID()))
return;
group.DeleteRaidMarker(packet.MarkerId);