More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
+3 -3
View File
@@ -32,9 +32,9 @@ namespace Game
[WorldPacketHandler(ClientOpcodes.DfJoin)]
void HandleLfgJoin(DFJoin dfJoin)
{
if (!Global.LFGMgr.isOptionEnabled(LfgOptions.EnableDungeonFinder | LfgOptions.EnableRaidBrowser) ||
if (!Global.LFGMgr.IsOptionEnabled(LfgOptions.EnableDungeonFinder | LfgOptions.EnableRaidBrowser) ||
(GetPlayer().GetGroup() && GetPlayer().GetGroup().GetLeaderGUID() != GetPlayer().GetGUID() &&
(GetPlayer().GetGroup().GetMembersCount() == MapConst.MaxGroupSize || !GetPlayer().GetGroup().isLFGGroup())))
(GetPlayer().GetGroup().GetMembersCount() == MapConst.MaxGroupSize || !GetPlayer().GetGroup().IsLFGGroup())))
return;
if (dfJoin.Slots.Empty())
@@ -218,7 +218,7 @@ namespace Game
LfgPartyInfo lfgPartyInfo = new LfgPartyInfo();
// Get the Locked dungeons of the other party members
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.next())
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.Next())
{
Player plrg = refe.GetSource();
if (!plrg)