More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
+3 -3
View File
@@ -328,7 +328,7 @@ namespace Game
Group group = player.GetGroup();
if (group)
if (group.isLFGGroup() && player.GetMap().IsDungeon())
if (group.IsLFGGroup() && player.GetMap().IsDungeon())
teleported = player.TeleportToBGEntryPoint();
}
@@ -582,7 +582,7 @@ namespace Game
{
if (group.IsLeader(GetPlayer().GetGUID()))
{
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.next())
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.Next())
{
Player groupGuy = refe.GetSource();
if (!groupGuy)
@@ -662,7 +662,7 @@ namespace Game
{
if (group.IsLeader(GetPlayer().GetGUID()))
{
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.next())
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.Next())
{
Player groupGuy = refe.GetSource();
if (!groupGuy)