More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
+4 -4
View File
@@ -80,7 +80,7 @@ namespace Game
GetPlayer().PrepareGossipMenu(creature, creature.GetCreatureTemplate().GossipMenuId, true);
GetPlayer().SendPreparedGossip(creature);
creature.GetAI().sGossipHello(GetPlayer());
creature.GetAI().GossipHello(GetPlayer());
}
[WorldPacketHandler(ClientOpcodes.QuestGiverAcceptQuest)]
@@ -164,7 +164,7 @@ namespace Game
var group = _player.GetGroup();
if (group)
{
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.next())
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.Next())
{
Player player = refe.GetSource();
@@ -351,7 +351,7 @@ namespace Game
}
if (creatureQGiver)
creatureQGiver.GetAI().sQuestReward(GetPlayer(), quest, packet.ItemChoiceID);
creatureQGiver.GetAI().QuestReward(GetPlayer(), quest, packet.ItemChoiceID);
}
break;
}
@@ -563,7 +563,7 @@ namespace Game
Group group = sender.GetGroup();
if (!group)
return;
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.next())
for (GroupReference refe = group.GetFirstMember(); refe != null; refe = refe.Next())
{
Player receiver = refe.GetSource();