More refactoring of code.
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@@ -91,7 +91,7 @@ namespace Game
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spell.m_misc.Data0 = packet.Cast.Misc[0];
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spell.m_misc.Data1 = packet.Cast.Misc[1];
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spell.m_castFlagsEx |= SpellCastFlagsEx.UseToySpell;
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spell.prepare(targets);
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spell.Prepare(targets);
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}
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[WorldPacketHandler(ClientOpcodes.ToyClearFanfare)]
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