More refactoring of code.
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@@ -717,7 +717,7 @@ namespace Game.Maps
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{
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Group grp = player.GetGroup();
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if (grp != null)
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if (grp.isLFGGroup())
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if (grp.IsLFGGroup())
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{
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Global.LFGMgr.FinishDungeon(grp.GetGUID(), dungeonId, instance);
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return;
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