More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
+4 -4
View File
@@ -155,7 +155,7 @@ namespace Game.Entities
Group group = player.GetGroup();
if (entry.IsRaid() && entry.Expansion() >= (Expansion)WorldConfig.GetIntValue(WorldCfg.Expansion)) // can only enter in a raid group but raids from old expansion don't need a group
if ((!group || !group.isRaidGroup()) && WorldConfig.GetBoolValue(WorldCfg.InstanceIgnoreRaid))
if ((!group || !group.IsRaidGroup()) && WorldConfig.GetBoolValue(WorldCfg.InstanceIgnoreRaid))
return EnterState.CannotEnterNotInRaid;
if (!player.IsAlive())
@@ -198,7 +198,7 @@ namespace Game.Entities
}
}
// players are only allowed to enter 10 instances per hour
if (entry.IsDungeon() && (player.GetGroup() == null || (player.GetGroup() != null && !player.GetGroup().isLFGGroup())))
if (entry.IsDungeon() && (player.GetGroup() == null || (player.GetGroup() != null && !player.GetGroup().IsLFGGroup())))
{
uint instaceIdToCheck = 0;
InstanceSave save = player.GetInstanceSave(mapid);
@@ -245,8 +245,8 @@ namespace Game.Entities
{
GridCoord p = GridDefines.ComputeGridCoord(x, y);
uint gx = 63 - p.x_coord;
uint gy = 63 - p.y_coord;
uint gx = 63 - p.X_coord;
uint gy = 63 - p.Y_coord;
return Map.ExistMap(mapid, gx, gy) && Map.ExistVMap(mapid, gx, gy);
}