More refactoring of code.
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@@ -123,7 +123,7 @@ namespace Game.Movement
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unit.ToCreature().GetAI().MovementInform(MovementGeneratorType.Point, (uint)id);
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}
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public override void unitSpeedChanged()
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public override void UnitSpeedChanged()
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{
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i_recalculateSpeed = true;
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}
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