More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
+1 -1
View File
@@ -103,7 +103,7 @@ namespace Game.Movement
move_spline.onTransport = !unit.GetTransGUID().IsEmpty();
MovementFlag moveFlags = unit.m_movementInfo.GetMovementFlags();
if (!args.flags.hasFlag(SplineFlag.Backward))
if (!args.flags.HasFlag(SplineFlag.Backward))
moveFlags = (moveFlags & ~MovementFlag.Backward) | MovementFlag.Forward;
else
moveFlags = (moveFlags & ~MovementFlag.Forward) | MovementFlag.Backward;