More refactoring of code.

This commit is contained in:
hondacrx
2019-09-23 21:41:13 -04:00
parent 2418715800
commit 570aebce26
176 changed files with 2261 additions and 2265 deletions
@@ -177,12 +177,12 @@ namespace Scripts.EasternKingdoms.Karazhan.Midnight
_scheduler.Schedule(TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(25), task =>
{
Unit target = null;
var t_list = me.GetThreatManager().getThreatList();
var t_list = me.GetThreatManager().GetThreatList();
List<Unit> target_list = new List<Unit>();
foreach (var itr in t_list)
{
target = Global.ObjAccessor.GetUnit(me, itr.getUnitGuid());
target = Global.ObjAccessor.GetUnit(me, itr.GetUnitGuid());
if (target && !target.IsWithinDist(me, 8.00f, false) && target.IsWithinDist(me, 25.0f, false))
target_list.Add(target);
@@ -692,7 +692,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
public npc_grandmother(Creature creature) : base(creature) { }
public override void sGossipSelect(Player player, uint menuId, uint gossipListId)
public override void GossipSelect(Player player, uint menuId, uint gossipListId)
{
if (menuId == RedRidingHood.OptionWhatPhatLewtsYouHave && gossipListId == 0)
{
@@ -1378,7 +1378,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
public npc_barnes() : base("npc_barnes") { }
class npc_barnesAI : npc_escortAI
class npc_barnesAI : NpcEscortAI
{
public npc_barnesAI(Creature creature) : base(creature)
{
@@ -1518,7 +1518,7 @@ namespace Scripts.EasternKingdoms.Karazhan.OperaEvent
{
base.UpdateAI(diff);
if (HasEscortState(eEscortState.Paused))
if (HasEscortState(EscortState.Paused))
{
if (TalkTimer <= diff)
{
@@ -681,7 +681,7 @@ namespace Scripts.EasternKingdoms
{
public npc_salanar_the_horseman(Creature creature) : base(creature) { }
public override void sGossipSelect(Player player, uint menuId, uint gossipListId)
public override void GossipSelect(Player player, uint menuId, uint gossipListId)
{
if (menuId == MiscConst.GossipSalanarMenu && gossipListId == MiscConst.GossipSalanarOption)
{
@@ -939,7 +939,7 @@ namespace Scripts.EasternKingdoms
}
[Script]
class npc_scarlet_miner : npc_escortAI
class npc_scarlet_miner : NpcEscortAI
{
public npc_scarlet_miner(Creature creature) : base(creature)
{